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#feedback

Edited by Nightcore Loli: 8/11/2016 2:25:29 AM
43

SNIPER NERFS ARE NOT GOING TO PREVENT YOU FROM GETTING KILLED(PLEASE REPLY COZMO or BUNGIE) please remove all sniper nerfs

[spoiler]The video will explain how aim assist works[/spoiler] [spoiler]https://youtu.be/BbIKt8mS1ns[/spoiler] I need to explain why players think snipers are overpowered and need to be nerf to the point where snipers can no longer get any kills. A lot of players are asking for nerfs that help them from being killed by snipers; like adding sway, adding more flinch and reducing aim assist. Just because you don't like getting killed by a sniper doesn't mean you should have the reason to have sniper nerfs. Let me tell you this, when you expect something to go a certain when and that sudden change of things you expect to happen don't go your way, you remember it stays in your mind. It is called conformation biased. A lot of players who ask for nerfs are being conformation biased because they only remember getting killed by a sniper not when they steamroll 20+ snipers with or without their supers. Snipers in destiny are progressively getting worse with each weapon balance update. No other type of weapon has more nerfs than snipers. Bungie has nerf multiple things from snipers, like res snipes and nerfs to its target acquisition. The nerf to range and damage drop off. The snipers zoom nerf and the nerf to quick draw. The snipers having less ammo and the nerf to 1000 yard. Snipers getting nerf will prolong a problem for beginner snipers and that's what most players don't notice. The maps in destiny cater for close quarter combat and using snipers as battle rifles is literally the only way snipers have a chance in this game. To use a sniper as a battle rifle isn't easy but at the same time give snipers a chance to stay alive in a bad predicament. Maybe you should try using a sniper and see how hard it is if you believe it's an easy weapon to use. Sometimes the problems aren't so big if you give new things a try. Hopefully next time you play crucible is best to not run in front of a sniper and rather just run a flake around a sniper or to not challenge them at long range. It is your own fault when you shoot a sniper straight on and he or she survives and kills you. Do not say that i put so many bullets into a sniper and they should of died because that's being conformation biased. I hope that bungie, deej, cozmo, and the rest of the destiny developers can appreciate for what sniping has become and for not what players who dislike it believe it to be. I hope you guardians have a nice day. [i]kayla out[/i] Edit: bungie has always implemented fair flinch. There is no need to add more flinch that is all. Edit 2:You only call for a nerf when a person beats you by exploiting a flaw in your strategy. So look back, see what you did wrong, and fix it. Don't bring everyone else down cause you keep challenging a sniper that even when they flinch wouldn't die and yet implemented no changes to your strategy. If someone is good then rise to their level and don't drag them down to yours. Sensible advice. [spoiler]https://youtu.be/1WIVLXxfPFM[/spoiler] [b][u]THIS VIDEO HAS A IN DEPTH EXPLANATION ON AIM ASSIST ON SNIPER RIFLES[/u][/b] Please cozmo reply to this post and let this player know that continues tweaks to snipers isn't going to solve any issues with the game. I think snipers shouldn't be punished anymore for the remainder of destiny 1.

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  • Snipers have gotten touched twice. Look at fusion rifles. They had gotten nerfed 5 or 6 times before they got a single buff. If you think snipers are in an ok spot right now, I agree. Fundamentally they are fine. Just if I'm peppering you in the dome with a primary, you shouldn't have a chance of killing me. It'll fix the sniper rifle's risk/reward complex, which IMO leans heavily toward reward. Tell me, what risk is involved chilling behind the fight, picking off people as they run across?

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