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#Halo

3/21/2011 10:55:09 AM
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Complete Credit Breakdown Per Rank & Game Type - All Ranks Complete!

I decided to search for a post that gives the increase in credits per rank. What started as a simple search has ended in a massive effort from MathGuy42, HolyHa1fDead and myself (plus everyone posting their forge credits per rank) to work out the complete credit breakdown per rank and gametype! [b][u]Original Post:[/u][/b] [quote]Does anyone have a link to a post/thread or website that shows level multipliers i.e. the percentage increase in things like completion bonus the higher rank you are. This could easily be done in forge as you only get a maximum cap of credits a session which increases with each rank. EDIT: Lets create our own, post your rank and the maximum you get for a game session in forge. I'll get mine now.[/quote] [b][u]Rank Increase Percentages: (based off a 10+ min game of Forge or Campaign)[/u][/b][quote]Recruit - [b]50[/b] Private - [b]50[/b] (100%) Corporal - [b]50[/b] (100%) Sergeant - [b]50[/b] (100%) Warrant Officer - [b]60[/b] (120%) Captain - [b]70[/b] (117%) Major - [b]80[/b] (114%) Lt. Colonel - [b]92[/b] (115%) -Lt. Colonel Grade 1-2 - [b]92[/b] (100%) -Lt. Colonel Grade 3 - [b]100[/b] (109%) Commander - [b]150[/b] (150%) -Commander Grade 1 - [b]155[/b] (103%) -Commander Grade 2 - [b]160[/b] (103%) -Commander Grade 3 - [b]165[/b] (103%) Colonel - [b]165[/b] (100%) -Colonel Grade 1 - [b]165[/b] (100%) -Colonel Grade 2 - [b]170[/b] (103%) -Colonel Grade 3 - [b]175[/b] (103%) Brigadier - [b]200[/b] (114%) -Brigadier Grade 1 - [b]205[/b] (103%) -Brigadier Grade 2 - [b]209[/b] (102%) -Brigadier Grade 3 - [b]220[/b] (105%) General - [b]225[/b] (102%) -General Grade 1-3 - [b]230[/b] (102%) -General Grade 4 - [b]234[/b] (102%) Field Marshall - [b]258[/b] (110%) Hero - [b]284[/b] (110%) Legend - [b]312[/b] (110%) Mythic - [b]344[/b] (110%) Noble - [b]378[/b] (110%) Eclipse - [b]417[/b] (110%) Nova - [b]457[/b] (110%) Forerunner - [b]503[/b] (110%) Reclaimer - [b]554[/b] (110%) Inheritor - [b]609[/b] (110%) [/quote] [b][u]Game Complete:[/u][/b] Scales with Rank and is gametype and time dependant but mainly time. The CR for Game Complete is given for each whole minute played up to a maximum number of minutes and this per minute rate varies based on game type and rank. The figures on above show the Game Compete CR for 10 minutes of a Rate 1 game type. [u][b]Game Type rate and maximum minutes:[/u][/b] [quote]Solo Campaign - Rate 1, 10min Co-op Campaign - Rate 1, 10min Firefight - Rate 1, 10min Custom - Rate 1, 10min Forge - Rate 1, 10min Matchmaking Co-op Campaign - Rate 2, 75min Score Attack - Rate 2, 15min Invasion - Rate 3, 15min Firefight Doubles - Rate 4, 20min (15min for Score Attack) Firefight Limited - Rate 4, 20min Firefight Arcade - Rate 4, 20min Team Slayer - Rate 4, 12min Squad Slayer - Rate 4, 12min The Arena - Rate 4, 12min Rumble Pit - Rate 4, 12min Living Dead - Rate 4, 12min Team Swat - Rate 4, 12min Team Snipers - Rate 4, 12min Double Team - Rate 4, 12min BTB All Stars - Rate 4, 15min Premium Slayer - Rate 5, 12min Premium Battle - Rate 5, 12min [/quote] [u][b]Game Complete CR per minute for each rank and rate:[/u][/b] [quote][b]Rank - Rate 1, Rate 2, Rate 3, Rate 4, Rate 5[/b] [/quote][quote]Recruit, Private, Corporal, Sergeant - 5, 14, 27, 28, 36.4 Warrant Officer - 6, 16.75, 32.4, 33.5, 43.7 Captain - 7, 19.6, 37.8, 39.2, 51 Major - 8, 22.4, 43.2, 44.8, 58.2 Lt. Colonel, Grade 1-2 - 9.2, 25.75, 49.7, 51.5, 69.2 Lt. Colonel Grade 3 - 10, 28, 54, 56, 72.8 Commander - 15, 42, 81, 84, 109.2 Commander Grade 1 - 15.5, 43.4, 83.7, 86.8, 112.8 Commander Grade 2 - 16, 44.8, 86.4, 89.6, 116.5 Commander Grade 3 - 16.5, 46.2, 89.1, 92.4, 120.1 Colonel, Colonel Grade 1 - 16.5, 46.2, 89.1, 92.4, 120.1 Colonel Grade 2 - 17, 47.6, 91.8, 95.2, 123.76 Colonel Grade 3 - 17.5, 49, 94.5, 98, 127.4 Brigadier - 20, 56, 108, 112, 145.6 Brigadier Grade 1 - 20.5, 57.4, 110.7, 114.8, 149.2 Brigadier Grade 2 - 20.9, 58.5, 112.9, 117, 152.2 Brigadier Grade 3 - 22, 61.6, 118.8, 123.2, 160.1 General - 22.5, 63, 121.5, 126, 163.8 General Grade 1-3 - 23, 64.4, 124.2, 128.8, 167.4 General Grade 4 - 23.4, 65.75, 126.8, 131.5, 171 Field Marshall - 25.8, 72.32, 139.57, 144.64, 188.16 Hero - 28.4, 79.6, 153.55, 159.2, 207 Legend - 31.2, 87.58, 168.9, 175.16, 227.7 Mythic - 34.4, 96.3, 185.8, 192.6, 250.4 Noble - 37.8, 105.97, 204.37, 211.94, 275.52 Eclipse - 41.7, 116.75, 225.16, 233.5, 303.5 Nova - 45.7, 128, 123.4, 256, 345.1 Forerunner - 50.3, 140.8, 271.6, 281.7, 366.2 Reclaimer - 55.4, 155.1, 299.2, 310.2, 403.3 Inheritor - 60.9, 170.5, 328.9, 341, 443.4 [/quote] [u][b]Game Complete CR per minute rate comparison:[/u][/b] [quote]Rate 2 = 2.8x Rate 1 Rate 3 = 5.4x Rate 1 Rate 4 = 5.6x Rate 1 (2x Rate 2) Rate 5 = 7.28x Rate 1 (1.3x Rate 4) [/quote] [u][b]Examples:[/u][/b] A Recruit that plays Firefight Arcade for 12min gets 336CR (28x12). A Warrant Officer that plays Forge for 17min gets 60CR (6x10). A General Grade 4 that plays Matchmaking Co-op Campaign for 82min gets 4931CR (65.75x75). So if you are a Hero and about to kill the last enemy in score attack and there is 10:50 on the clock, hold off for 10 seconds to get an extra 79 CR. [url=http://www.bungie.net/Forums/posts.aspx?postID=58059269&viewreplies=true&postRepeater1-p=11]Thanks for the info HolyHa1fDead[/url] [u][b]Performance Bonus: (Matchmaking)[/u][/b] Scales with Rank: - 1st = 20% of Game Complete (Unless tied for 1st in which case you get 10%) - Top Half = 10% of Game Complete [u][b]Performance Bonus: (Firefight)[/u][/b] Scales with Rank: - All Players get 20% of their Game Complete as long as their total score is more than the par score for that map. Currently this is 50000 for all Firefight maps. [u][b]Slot Machine:[/u][/b] 100 to 3000CR and is the same for all except Jackpots as they are player specific. Jackpots can be as large as 7777 and are added to your Slot Machine for that game so theoretically will show as being between 101 and 10777. Slot Machine Jackpots can be doubled or tripled by Bungie during playlist promotion weeks and weekends (3000, 6000, 9000 etc.) During week long promotions you get your Slot Machine for that game doubled or tripled (depending on promotion) for every game i.e. if your normal slot machine was 185CR you would get 370CR etc. [u][b]Super Jackpots:[/u][/b] Recently added by Bungie and exist for the duration of the weekend and in certain playlists you are able to get a Super Jackpot that gives you an additional 7000-30000 (depending on week so far - seems to increase by 3000 a week). You are 100 times more likely to get a Super Jackpot as you are a normal Jackpot and these are added to the normal Jackpot. These can only be won once a day (but people have been getting more). You are still able to get the Super Jackpot for that weekend in other playlists but it is much more rare. Super Jackpots replace the usual Jackpot of 7777 and are added to your Slot Machine for that game. [url=http://www.bungie.net/Forums/posts.aspx?postID=52506852&postRepeater1-p=29#62170246]Bungie Confirmation - thanks MathGuy42[/url] [Edited on 07.04.2011 1:56 PM PDT]
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  • It looks like our Slot Machine nomenclature doesn't quite match the official Bungie line. It turns out any number given by the Slot Machine is called a Jackpot, [url=http://www.bungie.net/Forums/posts.aspx?postID=60024266&postRepeater1-p=1#60024711]according to Jeremiah[/url]. [quote][b]Posted by:[/b] Jeremiah You win a jackpot from almost every matchmaking game you play, it appears as the Slot Machine bonus at the end of the game. There are regular jackpots which range from 150 to 3000 credits (6000 in Double Jackpot playlists) and then there are Super Jackpots which you can hit that award an additional amount, but can only be won once per day. Super Jackpots can be global or specific to a playlist.[/quote] According to the [url=http://www.bungie.net/News/content.aspx?type=topnews&cid=31451]Bungie Weekly Update[/url] (and in-game announcement), we currently have a Super Jackpot Weekend of 9000 cR in BTB. [quote] [b]SUPER JACKPOT WEEKEND #2 - BIG TEAM BATTLE[/b] This weekend we're upping the payout! From noon on Friday until midnight on Sunday when you complete a game in BIG TEAM BATTLE you'll have a chance to win an extra 9,000 credit Super Jackpot. The same rules apply, you can win once per day and it does not count towards your regular daily credit limit. Not only have we upped the payout, but we've doubled your chance to win as well.[/quote] In addition, Bungie has also [url=http://www.bungie.net/Forums/posts.aspx?postID=59904504]implemented Double Jackpots in Arena, Squad Slayer, and Defiant Map Pack[/url]. I'm not sure if that means every Jackpot is doubled or you just have a chance of it doubling. Given the wording, I think every Jackpot is doubled. The range in those playlists for a normal Jackpot should be 300-6000 cR. [quote] [b]Posted by:[/b] Jeremiah Doubled Jackpots for The Arena, Squad Slayer and Defiant Map Pack [/quote] To sum up, this is how I think it works, using Bungie's wording. Normal Jackpot: 150-3000 cR (everyone finishing a MM game gets this amount) Double Jackpot: 300-6000 cR (Arena, Squad Slayer, DMP, everyone finishing gets this amount) Global Super Jackpot: 7777 cR (added to the normal Jackpot, only received by some individuals, rare, chances increase by not quitting games) Super Weekend Jackpot #1: 7000 cR (Apr 29-May 1, Defiant Map Pack, added to the normal Jackpot, only received by some individuals, 50 times greater chance than Global Super Jackpot) Super Weekend Jackpot #2: 9000 cR (May 6-8, BTB, added to the normal Jackpot, only received by some individuals, 100 times greater chance than Global Super Jackpot) I got the 7777 cR for the Global Super Jackpot from this [url=http://www.bungie.net/Forums/posts.aspx?postID=52506852]Jackpot FAQ thread[/url]. [Edited on 05.07.2011 5:00 AM PDT]

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