Bungie do me a favor: you decide to nerf Arcbolt Grenades but do nothing about the Viking Funeral/Touch of Flame/FireBolt build for Trials. I'm sure I'm not the only person who's been complaining about Sunsinger Warlocks being the most overpowered class in the game but let's be honest; [b]you're only keeping Sunsingers in top tier because of Deej. [/b]
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They don't need a nerf, they need a counter. I see a lot of defense for a nerf saying that it's a choice to take viking funeral over another perk so why not add an option to subclasses that reduces burn damage. A perk to counter a perk. What we really need are more options in skill trees. Options that allow a choice between offensive and defensive that allows a perk or a counter perk.