[b]-Customizable weapons
-An assault rifle with a scope and selective fire
-Sandbox environments in urban and rural areas
-Customizable weapons
-Semiautomatic grenade launcher
-Light machine guns
-No more repetitive environments (NM is a good example of this)
-Edgier gameplay [/b]
For example, if a squad of Covanent is attacked, the AI may call for a dropship, thereby putting the player in a position to act and think quickly.
[b]-A much deeper storyline and interaction with the environment[/b]
[Edited on 05.12.2011 9:57 PM PDT]
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