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originally posted in: Post your ideas for ODST 2!
5/13/2011 5:56:20 AM
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[b]-Customizable weapons -An assault rifle with a scope and selective fire -Sandbox environments in urban and rural areas -Customizable weapons -Semiautomatic grenade launcher -Light machine guns -No more repetitive environments (NM is a good example of this) -Edgier gameplay [/b] For example, if a squad of Covanent is attacked, the AI may call for a dropship, thereby putting the player in a position to act and think quickly. [b]-A much deeper storyline and interaction with the environment[/b] [Edited on 05.12.2011 9:57 PM PDT]
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