JavaScript is required to use Bungie.net

Destiny

Discuss all things Destiny.
Edited by JimmyJabGames: 6/3/2016 12:18:11 PM
12

Ingame clan system and auction house plan

In-Game Clan Creation

2

Suggested PvP Content

0

Auction House

3

Glimmer

2

All of The Above

26

Some of the Above

3

None of the Above

6

So at risk of the community smacking me with the Trollaxe2000, I've decided to write, and post a few of my suggestions for Destiny (Ones we'd probably never see even if the community likes them) + In-Game Clan Creation/Communication System: Now, here I'm not talking about the Communities/Clans that have a strange joining/creation process on the website, nor am I talking about removing the community feature. I'm talking about replacing the current clan system with one focused on an In-Game feature that would allow players to create Clans via some sort of Clan Master NPC (much like most MMORPGs) in exchange for Glimmer or some other currency. Clans would have a maximum size and perhaps a Voice Chat Channel/Clan Voice Joining Notice (Like how you get a notice when someone joins Team Chat Channel) that would allow Guardians to speak to and be notified of all of their online members that are in the Channel. An In-Game Clan System would be beneficial in adding new content for Competitive players as well. Clans get to choose one of a few different basic emblems upon creation, or show their might by winning a special one in a Clan War! What is Clan War? A monthly, Week-long, Competitive PVP Event (much like Iron Banner) that would be held for rewards to participants and winners, I'll get more into this in the next section. + New Exciting PVP Content Alright, this is where I expect most people to attack me at, but hear me out. (From mentioned above, also kinda generic, I know) Clan Wars: A PvP Event where Clan-members must party up and Conquer the crucible to gain rewards and renown. Starts 1 Week after Iron Banner Ends. Note: This game mode should not block other players from accessing the Weekly Playlist. Clan Leaders or Admins must get a clan war ticket and form a Fireteam of exactly 5 Players to queue for this game-mode. The Game will be 5v5v5 WarSat retrieval. Now, this would be sort of a Salvage-Control Hybrid. WarSats drop from the sky (Watch your head) with barriers for cover, to give the defending team an opportunity to survive. Defending team will have a slight bonus to recovery rate, and maybe grenade and melee recharge while near the WarSat. Like Salvage, the first team to interact with the WarSat will have the opportunity to capture it, while the other teams try to stop it. Also, like salvage, you will have the opportunity to revive downed teamates. Much like WarSats in PvE, Guardians must stay near the WarSat in order for the capture to progress, and extra guardians speed up the capture process, however, unlike WarSats in PvE, if an enemy force greater than the capture force enters the zone (Example 2 Defenders and 3 attackers), it becomes contested, and progress pauses temporarily, if the capturing force is wiped out completely, the progress begins to drain a steady amount, plus an amount based on how many enemy forces are within the range. When the WarSat reaches 0%, the team around the WarSat gets a Denial Bonus. If no team is around the WarSat when the progress meter runs out, a smaller bonus is granted to both attacking teams. Rewards (Those are always fun!): Clan War Tokens, Monthly Special Emblems for the top 5 Clans, Engrams, Clan Weapons and Armor. (Clan weapons and armor feature your clan emblem) Now, before I get the "It'd be too much work to add an extra item per emblem, blah blah blah" Emblems could easily be put on weapons and armor using an alpha-setting. Winners would be Selected on a Point System. Something like 100 points per win and -25 per loss. The 5 Clans with the highest point accumulation would be the winners of that month's War. Also, about Emblems: Every Month, 7 Emblems are revealed, prior to the Clan Wars. These could be community-created emblems or just Bungie-Made (They'd just be small art-works with a transparent background) The Leader of the First Place Clan would get first-choice of Clan Emblem. Second Place chooses a #1 and #2 Emblem they'd like to have (If 1st place chose #1, 2nd place would get their second choice), up to 5th place picking their top 5 choices. If a Clan that already has an Emblem decides to take place in a Clan War again, the leader must choose whether to keep their current Emblem or to risk it for a new one when picking up a Clan War Ticket. Example 1: Clan A chooses to keep their Emblem and places 3rd Place in the Wars, they do not get a choice at the new Emblems, however keeping their mark has allowed for a clan in 6th place to choose one from the new selection Example 2: Clan B Chooses to try to win a new Emblem, but places 23rd, Their mark is revoked and placed back into the pool of Emblems for next month. Edit: "Death By Rasputin" Medal would be nice if you so happened to get killed by a falling WarSat. Factional Warfare: 5v5v5 Clash (would love to say 8v8v8 but I think Destiny Servers cap at 16) that pits members of Dead Orbit, Future War Cult, and New Monarchy against each other. Rewards include Factional Based Gear (Meaning members of FWC will only see FWC Gear in the Rewards) Maybe add new Ghosts to be obtained here as well. + Auction House Another Touchy Subject, but here goes. A level/light-biased auction house that allows players to sell gear to other players for glimmer or possibly Legendary Marks. What I mean by Light-Biased: You may only buy Gear that is Equal to, or Less than your current Light Level. Why? Because the main reason that trading is not allowed is due to the fact it would be way too easy to boost other players up to max light once you hit it yourself. To prevent the Majority of that boost, but still allow trading/selling, is to not allow someone to receive an item from another player that is above their Light Level. + Last, and probably Least....to be honest Glimmer... It used to buy almost everything... Anyway, I'd like to see an increase in maximum Glimmer holding amount + Maybe start selling some more things for glimmer? You could probably get away with selling Legendary marks for something like 5000 glimmer per 10. P.S: I'd like to see some sort of crafting System that brings back the old Hydronic Essences, Plasteel Plating, and Sapphire Wire for Class Specific Gear. However, can't really think of a good way to implement this...sooooo.... Be sure to answer the poll based on your opinions of my suggestions Also Post Comments with any feedback/questions you may have.

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • I was just thinking about the clan idea myself. Your idea is much more thorough, but solid. It's bothersome that they haven't focused a bit more on in-game clan material. The idea with having a vendor to create/modify clan information is great. I also like the idea of it costing glimmer (I have a lot of glimmer), and would also think they could have a certain monthly price (in glimmer) to maintain the clan and offer additional space in player vaults within the clan or even require a certain price to have additional members.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Havent bumped this in a while. Bump.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Bump

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Bump

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Bump

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Getting votes, but no comments, please post thoughts here and +1 the post if you like it, I dont think any of these things will ever be implemented by bungie, however I'd like for it to be seen by staff to get their feedback on it as well.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Bump

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Bump for feedback Also if you like the ideas some likes on the OP would help as well.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • bump for more feedback

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • I think you've got a good framework here. Obviously the buffs/points, etc. within the new 5v5v5 modes would need to be fine tuned, but Bungie is the only one with the data and power to do that, so you're good there. As far as the game modes themselves go, I think it could be really fun to have that many players on the ground at once, and to have three teams instead of two would be fun as well! The only problems I see are map choices (most maps on Destiny are already a bit cramped with 6v6 IMO, and the few with enough room to support 5v5v5 wouldn't be enough map variety to make it a consistently fun experience). Also, I'm a bit confused as to how the emblems would work. Can they be taken away after acquiring them? Can one emblem only be held by members of a single clan at one time? If so, what if all the emblems are taken and their holders don't play next week? Faction wars sound fun, and I might suggest that guns not available from vendors would drop as rewards. For instance, back in the day in Y1 weapons not all Faction guns were sold by faction representatives, so you could get a "The Chance" handcannon from FWC, even when Lakshmi didn't have one in stock. But that's just a suggestion. I don't have any complaints about Glimmer, but I don't have a problem with buying Legendary Marks with them. Hell, it might even make farming a bit easier to allow for more weapon purchases and/or make it easier for new Guardians to get their light up more quickly. Again, I like the concept, and I think you've got some good ideas here! Bump so you don't have to self-bump

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

    3 Replies
    • And another bump

      Posting in language:

       

      Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

    • Bump, I'd like to see some comments.

      Posting in language:

       

      Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

    You are not allowed to view this content.
    ;
    preload icon
    preload icon
    preload icon