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Destiny

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Edited by Aurik Kal Durin: 10/19/2017 7:39:38 PM
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Exotic Weapon & Armor ideas; Share yours!

[b]FINAL EDIT:[/b] Destiny 1's time has come and gone, and this thread is now obsolete. If you have an Exotic weapon or armor idea for Destiny 2, [url=https://www.bungie.net/en/Forums/Post/236037049]check out the new thread![/url] * * * Simple enough; if you an idea for your own Exotic weapon, something you'd like to see as DLC or something of that sort, post it here. Describe it; it's appearance, the perks you get, the type of damage it does. [b][u]EDIT III[/u]:[/b] Got an Exotic Artifact idea that I think you guy will love. Check it out, and feel free to post your own! [b][u]EDIT II[/u]:[/b] I made a new topic for vehicle ideas, if you have any to share: [url=https://www.bungie.net/en/Forum/Post/159594307/0/0]New vehicle ideas; share yours![/url] [b][u]EDIT I[/u]:[/b] Now, feel free to post Exotic Armor ideas, too! * * * [b]Token of Karma[/b] (Exotic Artifact) [i]"What goes around, comes around."[/i] [b]Appearance:[/b] A counterfeit Strange Coin with the icon for the "Return to Sender" perk carved on the back. [b]Notes:[/b] This Artifact has no Class Restriction, and be used by any type of Guardian; be they a Titan, Hunter, or Warlock. It is rather sensitive; double-tapping the Crouch button or otherwise dancing near a defeated enemy player when they have this Artifact equipped will trigger the Payback perk. Basically, it's meant to be an amusing counter to teabagging. [b][u]Base Defense Stat[/u]:[/b] [i]290 Defense[/i] [b][u]Primary Perks[/u]:[/b] [i]Infuse/The Life Exotic/Heavy Weapon Training/Payback*[/i] [b][u]Selectable Perks[/u]:[/b] [i]Increased Strength/Increased Intellect/Increased Discipline[/i] [b]*Payback (Exotic Perk):[/b] When an opposing player repeatedly presses the Crouch button or dances near your dead Ghost, they trigger a massive explosion that results in instant death. Chance to generate Orbs of Light when enemies are killed by this explosion. * * * [b]Mercury Fulminate[/b] (Exotic Hand Cannon - [b]REQUIRES TITAN CLASS[/b]) [i]These custom made Omolon sidearms, carried by the Sunbreakers, are known to be as lethal as their namesake.[/i] [b]Appearance:[/b] Uses the same model as an Omolon Kumakatok HC4 Hand Cannon, but the casing is gold with a black handle and cylinder. The Omolon logo is on the cylinder as always, but it also has a black Titan insignia on the side of casing, above the handle. [b]Notes:[/b] This weapon has a function similar to the Boltshot in Halo 4; when the trigger is held, the weapon charges, and upon releasing the trigger all 12 rounds are dumped into a single devastating shot. In order to charge the weapon, the magazine must be full; 12 rounds by default, 9 if using Braced Frame. The Solar Flare perk will actually do less damage if you have on Braced Frame, because of the reduced magazine size. In PvP, only a precision shot will give you a one-hit kill; a body shot will only take away their shield. This damage can be further reduced by range, as it affected by damage falloff. In PvE, this weapon has the potential to deal massive amounts of damage to bosses and obliterate trash mobs if you apply the Firefly perk. Solar Flare gives the single shot 12x damage (9x damage if using Braced Frame) against AI combatants, plus an additional 1.5x precision damage. This weapon is basically a pocket version of the Sleeper Simulant that goes in your Primary Slot. [b]Level:[/b] [i]40[/i] [b]Attack:[/b] [i]280 - 320[/i] [b]Magazine Size:[/b] [i]12[/i] [b]Rate of Fire:[/b] [i]32[/i] [b]Impact:[/b] [i]74[/i] [b]Range:[/b] [i]39[/i] [b]Stability:[/b] [i]40[/i] [b]Reload:[/b] [i]58[/i] [b][u]Primary Perks[/u]:[/b] [i]Solar Damage/Solar Flare*/Infuse[/i] [b][u]Selectable Perks 1[/u]:[/b] [i]Smooth Ballistics/CQB Ballistics/Soft Ballistics[/i] [b][u]Selectable Perks 2[/u]:[/b] [i]Field Scout/Braced Frame[/i] [b][u]Selectable Perks 3[/u]:[/b] [i]Spray and Play/Firefly[/i] [b]*Solar Flare (Exotic Perk):[/b] Holding down the trigger charges this weapon, allowing it to fire a single devastating shot that deals bonus precision damage. Charged shots will completely drain the magazine. * * * [b]Weapon Name[/b] (Exotic Weapon Type) [i]Add flavor text to your Exotic weapon. Give it a little personality.[/i] [b]Appearance:[/b] Describe the appearance of your Exotic weapon. [b]Notes:[/b] Describe your Exotic weapon idea in greater detail. Give more insight into how it handles and the function of Exotic perks. Stats: Describe your weapon archetype, the required level, Light Level, and magazine size. Keep in mind that Swords and Fusion Rifles use different stat boards. [b]Level:[/b] [i]40[/i] [b]Attack:[/b] [i]280 - 320[/i] [b]Magazine Size:[/b] [i]100[/i] [b]Rate of Fire:[/b] [i]100[/i] [b]Impact:[/b] [i]100[/i] [b]Range:[/b] [i]100[/i] [b]Stability:[/b] [i]100[/i] [b]Reload:[/b] [i]100[/i] [b][u]Primary Perks[/u]:[/b] [i]List perks that are always active. Include [b]Exotic Perks*[/b] where applicable.[/i] [b][u]Selectable Perks 1[/u]:[/b] [i]List what types of Ballistics or Sights your weapon may have.[/i] [b][u]Selectable Perks 2[/u]:[/b] [i]List optional perks here. Include [b]Exotic Perks*[/b] where applicable.[/i] [b][u]Selectable Perks 3[/u]:[/b] [i]List optional perks here. Include [b]Exotic Perks*[/b] where applicable.[/i] [b][u]Selectable Perks 4[/u]:[/b] [i]List optional perks here. Include [b]Exotic Perks*[/b] where applicable.[/i] [b]*Exotic Perk:[/b] Describe your weapons Exotic Perk.
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  • Edited by IonianNight: 1/14/2016 1:56:20 AM
    Exotic Heavy Sniper [b]LI-FE[/b] "The Limitless Identifier-Frequent Executioner wishes to aid you in the destruction of the Darkness. I like you guardian, so don't get in its way." -Cayde-6 RoF: 7 Impact: 42 Range: 89 Stability: 26 Reload: 17 Mag size: 3 Tier 1: LI Interface/ Void Damage Tier 2: Ballistics stuff Tier 3: Triple Tap Tier 4: Counter Balance/Oiled Frame/Small Bore Tier 5: PROTOCOL FE AXE Exotic perks: LI Interface: Enhanced Radar while weapon is equipped. All enemies visible through the scope while ADS are highlighted, enemies closer to the reticle are highlighted according to their health. (Half health equals half the body highlighted the other half highlighted brighter.) PROTOCOL FE AXE: First shot of each clip pieces enemies and has a 10% chance to count as a critical hit. This buff has a 15 second cooldown in order to remove the urge to fire then immediately reload. Reloading before the cooldown expires but waiting to fire the shot until after the cooldown will still grant the buff. The fourth round of each magazine always counts as a critical, and has increased precision damage, pierces enemies. Similar to the halo sniper, slowed movement speed while equipped. White base coating with bright orange highlights, barrel is a thicker barrel like a shotguns. Stock is built similar to a Dahl stock from the borderlands 2 game, ejected pad connected by two metal rods connected to the body and braced by a solid metal plate. Scope looks like black spindles, but slightly compacted. ADS interface shares a reticle with the Hereafter, and has a faint circle around the reticle that shows the area that highlighted enemies will show health. Impact is high enough that it will body shot a guardian in crucible. Crucible ammo: 2 in mag at all times, to remove the triple tap perk being used and granting the fourth round, with one reserve. Backpack ammo in PvE is 9 as default, and does get increases from armor sniper perks, including reload. Each perk grants an additional 3 shots. Little things: PROTOCOL FE AXE refers to an executioner's iron axe as Fe is the elementary symbol for iron.

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