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Destiny

Discuss all things Destiny.
Edited by Arman GT: 1/1/2016 12:51:10 PM
2

3.0 KD & 5.0 KD (39 & 34 kills) with sunsinger/autorifle/fusionrifle :D

[b]First off, I'm not really good. Secondly, the team didn't carry (as they all had ~1 kd or below.) [/b] Now for the main points: - To Warlocks: Don't ignore sunsinger subclass. Take firebolt + double burn perks and RADIANT SKIN (spam nades once you hold B and they'll come from mostly just one of two common routes, and move up as you can tank a headshot from a sniper). - Try auto rifles, they work based off of following a target rather than individual precision shots/bursts - Try fusion rifles, they work based off of predictability, target following (same thing I guess), recoil control, and in some cases lead-shotting. I'll have gameplay up soon of one of them..just some insight into the things that people don't like to use in the competitive scene, and youtubers don't really show off. Stuff you'll see: - Power of auto rifle target following at long range (double-triple the range of damage fall-off) - Surprising potential of fusion rifle target following + reactive timing + long range fusion rifle kills when they're full hp from recoil control. - Sunsinger: How useful a radiant skin (can tank a GG shot and sniper headshot!) firebolt burn spamming bitch can be (just remember to use your gun also) Another main point: My average KD isn't even good and if I can pull this off in a competitive scene with the loadout that people find useless, that means something. Guess I've also gotten flawless a few times with it too now that I think about it

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