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9/23/2009 4:00:16 PM
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Seasoned Veterans Guide to Vidmaster Challenge: Endure (Firefight)

Hello, and welcome to Seasoned Veterans' Guide to the Vidmaster Challenge: Endure Achievement for Halo 3: ODST. This thread is presented to you by Seasoned Veterans, and was written by I adJACENt I, and Pope Rex, with additional help from UEG PaniK and LB Terminator. I'd like to begin with a little bit of a background on how we got this achievement, and then end with a guide for you to go out there and get it. [b]NOTE:[/b] If you would like to do this on Alpha Site, please visit mastercmj2003's guide for [url=http://www.bungie.net/Forums/posts.aspx?postID=37241034]that map[/url]. Last night, around 930 PM EST, myself (i adJACENt i) and 3 others (Pope Rex, UEG PaniK, and LB Terminator) started up a round of Firefight on Lost Platoon, on Heroic. 2 hours and 12 minutes later, we had finished the 2nd Wave of the 1st Round of the 5th Set, with [url=http://www.bungie.net/stats/odstg.aspx?player=I%20adJACENt%20I&gameid=5744386]1,434,587 points[/url], and an achievement. Pope Rex has also broken [url=http://www.bungie.net/stats/odstg.aspx?player=Pope%20Rex&gameid=7240450]1.5 million[/url] just this morning. [b][i]We could not have done this without teamwork, and a well-defined role for each of us[/i][/b]. I will explain those roles, and much of our strategy, in the following paragraphs. [quote][/quote] The following text can be found on the Halo Wiki pages dedicated to [url=http://halo.wikia.com/wiki/Firefight]Firefight[/url] and the Vidmaster Endure Achievement. [u][b][url=http://halo.wikia.com/wiki/Vidmaster_Challenge:_Endure]Vidmaster Achievement: Endure[/url][/b][/u] is an achievement in Halo 3: ODST and one of the Vidmaster Challenges. It is unlocked when you play on Firefight, on any mission, and pass the 4th set (the 12th round and 60th wave) on 4 player Heroic co-op Live. It is worth 25 Gamerpoints. In Firefight, you fight against increasingly difficult waves of Covenant attackers. There are five Waves of reinforcements in a Round and three Rounds in a Set. The Set, Round, and Wave the player is in can be seen at the top left of the screen, with the number of players lives being 7 to share between your squad when Firefight is started. The Set is represented by a number from one to infinity, the Round a circle, going from left to right with the Wave the player is in shown under the Round. At the end of a round there will be a brief pause where the player will be allowed to recollect ammo, and get additional lives. The scores will be kept in the top right of the screen, with the Team score being on the top and the player's individual score below that. Regardless of the difficulty, the Tough Luck skull will be enabled from the start. With each new set, more skulls become enabled, more than one at a time. If one can stay alive, they will be awarded with higher scores and medals. Though each enemy class is worth a base number of points, earning medals can modify the player's tally as they go. Staying on lengthy streak without dying, and points will be augmented by a hefty multiplier. Additionally, once a team has survived a Set, they will go on to the Bonus Round. Because it is only a Bonus Round, any deaths will not be subtracted from the overall point pool. However, since the Iron Skull is activated at the start, one death will cause the Bonus Round to end. The Bonus Round provides players a chance to earn extra lives before the next Set. Exact number of lives per score is unknown to us at this time. I will update this post when we learn more. [quote][/quote] Now, we begin our specific guide to getting this achievement... For this specific achievement, our squad played on Lost Platoon (from the Uplift Reserve mission in Campaign mode). We turned on IWHBYD (for extra dialog) and Grunt Birthday Party (for the lulz, and it helps to verify that you actually killed a Grunt). Looking at the map, the South East side, where the big rocks with all the trees are, will be called the front. The East corner of the map is called the Front Left, the East corner of the map is the Front Right, the North corner of the map is the Back Left, and the West corner of the map is the Back Right. The Phantoms that drop off reinforcements will go to only those four spots. As each Firefight progresses, various difficulty-multiplying skulls come into play. Tough Luck, Catch, and Black Eye activate at the start of Rounds; Tilt, Famine, and Mythic activate at the start of Sets. The longer a Firefight lasts, the more skulls remain active simultaneously, so by the start of Round One of Set Five, all Round and Set skulls are active. The Iron Skull is only active during Bonus Rounds. Here is the skull breakdown for each Round and Set, Round skulls are italicized, Set skulls are bold.: Set 1 Round 1 - [i]Tough Luck[/i] Set 1 Round 2 - [i]Tough Luck, Catch[/i] Set 1 Round 3 - [i]Tough Luck, Catch, Black Eye[/i] Set 2 Round 1 - [i]Tough Luck[/i], [b]Tilt[/b] Set 2 Round 2 - [i]Tough Luck, Catch[/i], [b]Tilt[/b] Set 2 Round 3 - [i]Tough Luck, Catch, Black Eye[/i], [b]Tilt[/b] Set 3 Round 1 - [i]Tough Luck[/i], [b]Tilt, Famine[/b] Set 3 Round 2 - [i]Tough Luck, Catch[/i], [b]Tilt, Famine[/b] Set 3 Round 3 - [i]Tough Luck, Catch, Black eye[/i], [b]Tilt, Famine[/b] Set 4 Round 1 - [i]Tough Luck[/i], [b]Tilt, Famine, Mythic[/b] Set 4 Round 2 - [i]Tough Luck, Catch[/i], [b]Tilt, Famine, Mythic[/b] Set 4 Round 3 - [i]Tough Luck, Catch, Black eye[/i], [b]Tilt, Famine, Mythic[/b] Set 5 and up - [i]Tough Luck, Catch, Black eye[/i], [b]Tilt, Famine, Mythic[/b] The #1 Rule of Firefight: Don't die. The #2 Rule of Firefight: DON'T DIE! I cannot stress that enough. This is not Halo 3 Campaign where you can just run around and AR/Melee everything in site. Every death hurts your team in multiple ways. Besides having one fewer life for the game, you may also lose valuable resources by dying in an area surrounded by the enemy. Losing a Warthog, Laser, or other weapons may prove to be detrimental to your team in later Waves. Speaking of the Hog and Laser, at the start of the game, and every following Set (3 Rounds), you will get a Warthog that spawns at the bottom of the double sets of stairs, in the middle of the map (Bottom Mid, Warthog Spawn), in a large room to the North West. Against the South East wall in this room are two Health Packs. There are also two Health Packs at the top of the double stairs, to either side of them. In a side room on the East side, there will be a Laser that spawns at the beginning of the game and after each Round (5 Waves). You MUST be able to keep your Hog alive, and you MUST be able to reserve your Laser shots. You are given 5 Laser shots each round, and sometimes there are 5 Wraiths (one per Wave) in a Round. Your Hog driver and Gunner will need to take down Choppers from behind, as facing these things head on is pretty much suicide. Do everything in your power to only kill the Brute in the Chopper, and not to actually blow up the Chopper. If able, take each and every Chopper you can into the back or the Hog Room, behind the stairs. Store them for use in later rounds (at one time I think we had about 13 Choppers stored in that room). Communication is also key. Your Laser guy needs to know where the Wraiths are being dropped. Your Hog needs to know where the Choppers and Brute Chieftains are. You need to know when the Buggers are coming, so you can ensure you have an appropriate weapon (Plasma Rifle or SMG work best). The more info being passed around, the better prepared your squad can be. [quote][/quote] For your party of 4, you need to have the following types of personnel... Hog Driver / Warthog Driver; Hog Gunner / Warthog Driver; Laser / Support; Long Range / Support [b][u]Hog Personnel[/b][/u]: Driver - Pope Rex Gunner - UEG PaniK The Hog driver and gunners will run the hog as much as possible, taking care to not get it destroyed. During Rounds where the Black Eye skull is turned on (where you have to melee to regain Stamina), you do not want to be in the Hog. One or both of you may want to utilize your Choppers, if you feel comfortable enough, but if not, stay up top on the building. Since this is such a large map, you will want the enemy to come to you so that you can get some melees in when your Stamina gets low. When the Catch skull is activated (Covenant throw a ton of grenades), you may want to be wary of getting close to Grunts, as they have a tendency to unload 30 Plasma Stickies at the same time. [Edited on 09.23.2009 2:38 PM PDT]
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  • [quote][b]Posted by:[/b] SeasonedVeterans [quote][b]Posted by:[/b] Datruel3gend Are there any open spots for your group? If you have strategies this thought out, I definitely want in.[/quote] We're still trying to get everyone in our group the achievement, tbh. I say group as in Seasoned Veterans. We've got about 70 people, and not all of them are good at FF.[/quote] I've been looking for a good Firefight group, and I was in TGP. I either haven't been accepted yet or you guys hate me.

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  • [quote][b]Posted by:[/b] Datruel3gend Are there any open spots for your group? If you have strategies this thought out, I definitely want in.[/quote] We're still trying to get everyone in our group the achievement, tbh. I say group as in Seasoned Veterans. We've got about 70 people, and not all of them are good at FF. [Edited on 09.24.2009 5:09 PM PDT]

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  • Are there any open spots for your group? If you have strategies this thought out, I definitely want in.

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  • [quote][b]Posted by:[/b] ShieldyPoo [quote][b]Posted by:[/b] FxA Grunteer Why is there a guide for this? It's not hard, I did it on my first try.[/quote] This is bungie.net, dude.[/quote] ops i ferget

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  • [quote][b]Posted by:[/b] FxA Grunteer Why is there a guide for this? It's not hard, I did it on my first try.[/quote] This is bungie.net, dude.

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  • Why is there a guide for this? It's not hard, I did it on my first try.

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  • Really today i got to set 4 round 3 and wave 5 with 2 enermys left

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  • [quote][b]Posted by:[/b] FAZZA13 I try but the people i play with leave because its to hard do you have any tips?[/quote] Practice makes perfect! On my first try at lost platoon ([url=http://www.bungie.net/Stats/ODSTg.aspx?gameid=7595563&player=Blue%20Jess]I failed[/url]) I didn't even make it to the second round, I got overwhelmed, run over by a chopper, blasted by wraiths and I didn't even know where the laser spawn was x_x After some practice runs I got used to how the enemies behave on lost platoon; I lasered the wraiths; hijacked brute choppers by baiting them and disabling them with a charged plasma pistol shot and managed to get to the second set today ([url=http://www.bungie.net/Stats/ODSTg.aspx?gameid=13072619&player=Blue%20Jess]happy, woot[/url]). I still need more practice still: I need to get better at surviving blackeye rounds and i've only played one bonus round and I charged the grunts in a chopper and died instead of shooting them with a carbine or something XD

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  • good stuff

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  • [quote][b]Posted by:[/b] x Foman123 x This is an awesome guide. I played a 2.5-hour game of Firefight last night on Lost Platoon, but we were not trying for Vidmaster: Endure. We only had 3 players in our party, and for the two who were not me, it was their very first time playing Firefight (they play H3 Matchmaking all the time though). We [i]very[/i] quickly fell into these same roles that you describe, except that our use of the Warthog was limited -- with only three players in the match, we quickly found that choppers allowed us to attack from two sides at once and also to support our laser guy. All the same, when I do go for VM:Endure, I will be following this guide, and almost certainly doing it on Lost Platoon. *Thread Saved*[/quote]=( Not even gonna stop by my thread...oh well. If you are a vehicle fan, Lost Platoon is the map to play, but TEAMWORK is CRITICAL (can't be stressed enough). If you are more of an infantry person (and don't want to have to worry about vehicles), then Alpha Site is the way to be. I wish there were some way to get more people to view your thread jacen.

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  • Great job on the guide guys. Very nice.

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  • I try but the people i play with leave because its to hard do you have any tips?

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  • 0
    Nice guide. I really like the skull activation part of it.

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  • nice guide, im doing endure on lost platoon tommorow.

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  • ADD ME FOR FIREFIGHT IM GOOD! MY GT IS XbL Mistgun

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  • [url=http://www.bungie.net/Stats/ODSTg.aspx?gameid=12577182&player=anarksona]Got it thankfull with that tactic. Twas sweet![/url]

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  • i just found sum new infos to the halo reach beta startin 2010 with the special edition [url=http://xboxforum.110mb.com/mine]www.Xbox.com[/url]

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  • [quote][b]Posted by:[/b] BerserkerBarage Hmmm, I prefer 2 people in Choppers to a Hog Driver/Gunner, but whatever works for you guys. Less "investment" in 2 Choppers because if you get stuck repeatedly (like when Catch is on) you'll only burn 1 life instead of 2 if you were in a Hog. Plus, you can easily string together long splatter sprees in the Chopper which dramatically increase points.[/quote] We are looking into refining our strat for more points, this is something we talked about. [quote]Plus, having 4 people in Choppers during the Bonus round equals a ton of points. We played Lost Platoon last night and ran 4 choppers during a bonus round and ended up with over 100K point in just the bonus.[/quote] Something else we want to try. [quote]The hardest battles come in waves of Buggers. In those cases, I can see the Hog being more advantageous than Choppers.[/quote] I'm going to be editing the OP to include round by round enemy info, and what best to use against them. As far as I can remember, Buggers are only around for Waves 2 and 3, maybe 4.

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  • I'll have to make use of this thread when I finally run down and get ODST.

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  • After mythic turns on, it's better to have 2 choppers driving around instead of a hog. It just takes way too long to kill brutes with this skull on. Choppers get it done much faster, and there isn't too much added risk if you're good with 'em. I got the achievement yesterday with 3 choppers and a laser user. At one point we had 32 extra lives. It only ended because someone needed to get off so we all died repeatedly. To handle black-eye, just work together to isolate grunts/jackals, hop out, melee, and get back in. It took us just over 2 hours to get the achievement.

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  • Hmmm, I prefer 2 people in Choppers to a Hog Driver/Gunner, but whatever works for you guys. Less "investment" in 2 Choppers because if you get stuck repeatedly (like when Catch is on) you'll only burn 1 life instead of 2 if you were in a Hog. Plus, you can easily string together long splatter sprees in the Chopper which dramatically increase points. Plus, having 4 people in Choppers during the Bonus round equals a ton of points. We played Lost Platoon last night and ran 4 choppers during a bonus round and ended up with over 100K point in just the bonus. The hardest battles come in waves of Buggers. In those cases, I can see the Hog being more advantageous than Choppers. Good guide. ~B.B.

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  • [quote][b]Posted by:[/b] The MLG Pope [quote][b]Posted by:[/b] NO KEDESHI actually, you dont even need to follow this guide. just play on wind ward, its insanely easy. me and my friends were just playing along for the first 2 sets and then we decided to get vidmaster, and hey look we got it. live and learn, you dont need a complete guide to figure out how to get it. just a few tips. its not fun if you read a guide on how to do something, then its not an "achievement". unless youre like super obsessed with recon...[/quote]We'll be changing the focus of this thread to "High-scoring methods." We'll score high on each level and write up our strat for how to rack up the points.[/quote]you might want to consider my killionaire strat on alpha site (when you get there). I got a killpocalypse and a killionaire, and our team ended up with 88,000 bonus points in one round!

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  • [quote][b]Posted by:[/b] III Kirby III i'll be printing these trips to use when i try firefight tonight[/quote] "trips" lol And as far as the quest for 5 million, we came up a bit short last night. We reached 3.1 Million on Heroic, on this map, and we're gonna bump it up to Legendary and try again real soon.

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  • i'll be printing these trips to use when i try firefight tonight

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  • Very nice guide. After reading, I only have one additional tip that I can think of: when going for splatters in the Chopper, start your boost from far away. If you don't, the enemy will just roll out of harm's way.

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  • [quote][b]Posted by:[/b] mityman50 If you want to post this that would be fine. [url=http://www.bungie.net/Stats/ODSTg.aspx?gameid=11583932&player=mityman50]Link to the game. 1.4 mill[/url][/quote] Gonna go through your post tomorrow, and see what I can add to the OP.

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