After the update I also thought the other classes would be touched on as well. It would only same fair to tweak the others rather leaving them alone. There are many bugs in the as we speak, but it seems Bungie won't touch them unless its being talked about constantly like the sunbreaker titans. Here's some things to look into:
[u]Bladedancer[/u]
This subclass is pretty weak in Pve and doesn't generate orbs directly after killing minions of darkness. The super as a whole is weak when going up against majors.(Knife stab is weak) In Pvp the blade doesn't register upon hitting targets, allowing 2-3 hits before killing an opponent. Arc bolt grenade is completely useless now with the nerf it had on it.
[u]Nightstalker[/u]
Tethering targets takes about 2 seconds when it should be instant tether. How else is the meta suppose to be balanced If you can't counter another super right away before dying?
[u]Gunslinger[/u]
GG should be buffed up in strength when it comes to killing majors in Pve. Sure you can use Celestial Nighthawk but who wants only one shot of a pretty good super. (Buff the GG strength in Pve)
[u]Sunsinger[/u]
The scorch melee should be on par with the "melting point" technique of the titans melee.
[u]Defender[/u]
With the recent patch on titans, this subclass should have been touched on some more. The Ward of Dawn needs increased strength to counter other supers.
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