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#feedback

Edited by MyRYNOrunshot: 10/24/2015 10:36:45 PM
3

Idea for changes to Prison of Elders (New Bosses, Changes to Bosses, New Modes?)

We all want it, for some reason or another. Here are some ideas I've had on how to bring it forward into the future and make it able to adapt with any future expansions and changes to Destiny. Note: If you have any suggestions for this idea or corrections to my grammar, spelling or lore, they are all very much appreciated. [b]Changes to the structure of PoE[/b] • Minimum Level to enter is Level 25. • Matchmaking has Level 25, Level 30 and Level 32 encounters. • Weekly Events are at Levels 32, 38 and 40, with Skolas' Revenge being current Max Level. • Level 25, 30, 32 Events only have 2 rounds before the boss. Level 38 and 40 have 3 and Skolas has 4. These rounds are all random for matchmaking and change every week for the Weekly Events. • Side Objectives only activate on the 3rd round from Level 32 onwards, except for Skolas where it activates on the first round. • Level 25 and 30 Matchmaking has any Mini-boss as the final encounter and Level 32 Matchmaking has any boss aside from Skolas as the final encounter. • New Weekly PoE Event: Riot Mode (Level 40). Continuous waves of enemies, Side Objectives and Bosses in a single massive arena. Up to 6 Players. Modifiers change every 5 Waves but can be reshuffled once per Set by using a Special item purchased from Variks. [b]Changes to existing bosses[/b] [b]Gulrot the Unclean[/b] • Gulrot can now spawn Cursed Thrall called Cancerous Thrall, that when exploding leave a field similar to his bile attack. Gulrot's bile also lasts longer when his health is low. [b]Kaliks Reborn[/b] • Kaliks can now cast a buff called Kalik's Blessing on all nearby Fallen. This grants them bonus defence and makes them more aggressive. If they are killed, Kaliks will cast Kalik's Curse, that does damage over time to all players caught in its radius. [b]Valus Trau'ug[/b] • At 50% health, Trau'ug's shield releases a nova whenever is dissipates. At 25% health, it releases a nova whenever it forms. His shields have less health now due to the lack of Elemental primary weapons. [b]Urrox the Flame Prince[/b] • Urrox can now cast homing Solar projectiles that orbit his body and gain a new projectile every 3 seconds for 30 seconds. If he is shot, the projectiles will launch in the direction of the attacker. The longer a projectile orbits Urrox, the more accurate it becomes. [b]Qodron the Gate Lord[/b] • Qodron's Eye can now be a Hobgoblin or a Minotaur. It is more likely to be either of these two as the bosses health decreases. [b]Skolas, Kell of Kells[/b] • Instead of Splinter Mines, Skolas can now spawn different Side Objectives for his fight. • Skolas can now cloak during the Kaliks Minor phase. • At around 35% health, Skolas will start casting Devouring Rain. This rains projectiles down on the players and will damage all but the player infected with Devouring Essence. It will also track said player for duration of the Debuffs effect. [b]New Bosses[/b] [b]The Ravager[/b] • A Psion that has mentally linked with other Cabal across the Prison and has began slaughtering its inhabitants. Kill him before he turns his sights to the Reef. • The Ravager is a much larger Psion but is also followed by a squad of Psion Berserkers. The Ravager can channel it's powers through these Cabal, unleashing powerful blasts of Void energy. • At 40%, the Ravager gains the ability to surround the Psions in a cocoon of Solar energy. If they die, this energy will release and wipe the party, unless all the Berserkers are killed within a certain range of the Ravager. [b]Diomus, The Silent Mind[/b] • A Vex Hydra that was found frozen in chunk of ice in the Asteroid belt. Imprisoned after attempts to examine it, killed the research team. • Diomus is capable of turning invisible and will not attack the players until it uncloaks. While cloaked, it will project protective shields around all Vex within a certain range of it, rendering them invincible. After it uncloaks, the shields deactivate. • At 30% health, Diomus will gain the ability the teleport the guardians into areas of the arena where they are surrounded by a ring of energy. Leaving the ring will instantly kill the player, so they must lure a Vex into the ring and then leave while it's still inside. [b]Jiro, Rabid Archon[/b] • A powerful Fallen of the House of Wolves that fanatically serves the Kell of Kells. Jiro seeks to absolve himself before Skolas and earn a place at his side. • Jiro can cycle his blades through the various elements and can also perform a slash that launches energy forward. • At lower health, Jiro will start casting Starving Essence on all players, causing them to take damage when they are in close proximity to each other. If a player with Starving Essence is killed by the Debuff, Servitors will spawn and bolster Jiro's defences.

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