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#Halo

6/11/2009 12:54:28 AM
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MLG Cheehwawa's ** Halo REACH script ** (+REACH 2 preview!)

[b]Halo: REACH[/b] [i]by MLG Cheehwawa[/i] [b]*** // [u]PLEASE POST YOUR THOUGHTS TO KEEP THIS THREAD ALIVE. A LOT OF WORK WENT INTO IMAGINING, RESEARCHING, WRITING, AND EDITING THIS... ALL DONE BY ME. THANKS![/u] \\ ***[/b] [b]** [i]Moderator-approved[/i] **[/b] [b][u]DISCLAIMERS[/b][/u] [i]This is entirely my creation (I have borrowed lines directly from some novels to tie this in with the existing canon); I have no affiliation with Bungie studios and do not claim to know what Halo REACH will be about. This is my idea for what REACH would be like [b]if[/b] I were the writer on the project. A lot of this has been crafted by me, and not taken directly from the Halo canon (namely characters, locations, battles, and ships), but to the best of my knowledge, it does not conflict with the canon at all. If it does, let me know so I can tweak it.[/i] [b]The numbering question:[/b] [i]Sierra-259 and Sierra-320 have call-signs above 150, the original number of Spartan-II candidates. My explanation for this is that there was a large pool of children surveyed (at least 320). Then of those, 150 of the best were selected, and of those, only 75 were conscripted due to budget limitations.[/i] The script is all complete and posted. This is definitely not the end of the story, though. I have designed this to be a trilogy of games. I'm working on the first sequal now, which will run parallel with the beginning of Halo 2 and some of Ghosts of Onyx, but it will be a new story like with my first script. Halo REACH 2 will show us numerous things which Bungie hasn't told us about, that you will find out as I post. I don't know how fast I will be able to get the sequal done, though I already have the backbone for the first and second sequals, as well as the [url=http://www.bungie.net/Forums/posts.aspx?postID=35589354]first cinematic[/url] (Harbinger), as well as about half of the first mission, for REACH 2. I'm starting at a full time job tomorrow and another semester at college late this month. I will get this done as fast as possible. [b]IF YOU DO NOT WANT MY STORY SPOILED, I SUGGEST YOU AVOID THE BESTIARUM AND DRAMATIS PERSONAE UNTIL SOMETHING IN THE STORY CONFUSES YOU.[/b] Otherwise you may know how the story ends before you even begin. [b]I write this for three reasons:[/b] [b]1.[/b] Because I love the Halo Universe. [b]2.[/b] I am the writer for a small game developing studio. This is good practice for my current and future work. [b]3.[/b] To share my story; a lot of effort went into this, so please give it a read and leave some feedback if you have the time. [i]I hope you enjoy this piece as much as I enjoyed researching and writing it.[/i] [b][u]Halo REACH[/b][/u][quote] [b]0: [u]Introduction[/b][/u] ([i]this![/i]) [b]I: [u]Dramatis personae[/b][/u] ([url=http://www.bungie.net/Forums/posts.aspx?postID=33693067]Part 1[/url]) [b]II: [u]Bestiarum[/b][/u] ([url=http://www.bungie.net/Forums/posts.aspx?postID=33693087]Part 1[/url] ll [url=http://www.bungie.net/Forums/posts.aspx?postID=33693155]Part 2[/url]) [b]III: [u]The Pillar of Autumn[/b][/u] ([url=http://www.bungie.net/Forums/posts.aspx?postID=33693221]Part 1[/url] ll [url=http://www.bungie.net/Forums/posts.aspx?postID=33693234]Part 2[/url]) [b]IV: [u]Reach[/b][/u] ([url=http://www.bungie.net/Forums/posts.aspx?postID=33694166]Part 1[/url] ll [url=http://www.bungie.net/Forums/posts.aspx?postID=33694189]Part 2[/url]) [b]V: [u]The Grid[/u][/b] ([url=http://www.bungie.net/Forums/posts.aspx?postID=33722631]Part 1[/url] ll [url=http://www.bungie.net/Forums/posts.aspx?postID=33722679]Part 2[/url]) [b]VI: [u]The Divine Retribution[/u][/b] ([url=http://www.bungie.net/Forums/posts.aspx?postID=33823721]Part 1[/url] ll [url=http://www.bungie.net/Forums/posts.aspx?postID=33823737]Part 2[/url] ll [url=http://www.bungie.net/Forums/posts.aspx?postID=33823770]Part 3[/url]) [b]VII: [u]Camp Independence[/u][/b] ([url=http://www.bungie.net/Forums/posts.aspx?postID=33883434]Part 1[/url] ll [url=http://www.bungie.net/Forums/posts.aspx?postID=33883449]Part 2[/url] ll [url=http://www.bungie.net/Forums/posts.aspx?postID=33883459]Part 3[/url]) [b]VIII: [u]Ruins[/u][/b] ([url=http://www.bungie.net/Forums/posts.aspx?postID=33939360]Part 1[/url] ll [url=http://www.bungie.net/Forums/posts.aspx?postID=33939382]Part 2[/url] ll [url=http://www.bungie.net/Forums/posts.aspx?postID=33939415]Part 3[/url]) [b]IX: [u]Graves[/u][/b] ([url=http://www.bungie.net/Forums/posts.aspx?postID=33954239]Part 1[/url] ll [url=http://www.bungie.net/Forums/posts.aspx?postID=33954252]Part 2[/url] ll [url=http://www.bungie.net/Forums/posts.aspx?postID=33954269]Part 3[/url] ll [url=http://www.bungie.net/Forums/posts.aspx?postID=33954281]Part 4[/url] ll [url=http://www.bungie.net/Forums/posts.aspx?postID=33954297]Part 5[/url]) [b]X: [u]Asterion[/u][/b] ([url=http://www.bungie.net/Forums/posts.aspx?postID=33966708]Part 1[/url] ll [url=http://www.bungie.net/Forums/posts.aspx?postID=33966723]Part 2[/url]) [b]XI: [u]Pathways[/u][/b] ([url=http://www.bungie.net/Forums/posts.aspx?postID=33967345]Part 1[/url] ll [url=http://www.bungie.net/Forums/posts.aspx?postID=33968437]Part 2[/url]) [b]XII: [u]Revalation[/u][/b] ([url=http://www.bungie.net/Forums/posts.aspx?postID=33986238]Part 1[/url] ll [url=http://www.bungie.net/Forums/posts.aspx?postID=33986267]Part 2[/url] ll [url=http://www.bungie.net/Forums/posts.aspx?postID=33986285]Part 3[/url]) [b]XIII: [u]Ghosts of Reach[/u][/b] ([url=http://www.bungie.net/Forums/posts.aspx?postID=33991656]Part 1[/url] ll [url=http://www.bungie.net/Forums/posts.aspx?postID=33992667]Part 2[/url] ll [url=http://www.bungie.net/Forums/posts.aspx?postID=33992722]Part 3[/url]) [b]XIV: [u]Credits[/b][/u] ([url=http://www.bungie.net/Forums/posts.aspx?postID=33693275]Part 1[/url]) [b]XV: [u]Legendary Ending[/u][/b] ([url=http://www.bungie.net/Forums/posts.aspx?postID=33999918]Part 1[/url]) [/quote] [b][u]Halo REACH 2[/u] (preview)[/b][quote] [b]Harbinger:[/b] ([url=http://www.bungie.net/Forums/posts.aspx?postID=35589354]Part 1[/url] ll [url=http://www.bungie.net/Forums/posts.aspx?postID=35589441]Part 2[/url]) [b]Notes[/b] ([url=http://www.bungie.net/Forums/posts.aspx?postID=36475503]Part 1[/url] ll [url=http://www.bungie.net/Forums/posts.aspx?postID=36475530]Part 2[/url]) [Edited on 08.30.2009 6:52 PM PDT]
English
#Halo #Reach

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  • Good to see that you are still avidly involved with the Halo-verse, Cheehwawa.

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  • I love this.

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  • Very cool to see fellow authors out there... what kinds of stories are you working on, Boondock?

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  • Skimmed through it and enjoyed it so far! The Halo soundtrack in the background helped a ton and really added the movie element for me, as though I were watching a cinematic. I myself have been working on a couple different Halo projects in terms of story writing and really have enjoyed your work here. Keep it up :)

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  • Just finished reading this (meant to get round to it a couple of weeks ago :-P ) and must say that I'm impressed. The story fits nicely in with what we already know from the books and games and has a very nice cliffhanger at the end. I would definitely read any sequals. Very well done.

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  • I just have to say this.......... THIS SCRIPT IS GOLD! IT'S REALLY GREAT TO READ. You have inspired me to continue writing, and try to inprove them. Hopefully Bungie decides to create something simmilar to this masterpiece of a script.

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  • Maybe you can also use team GAMMA because they were on REACH aswell, red team lost contact with them.. maybe something with them

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  • [quote][b]Posted by:[/b] ZeroXFallen Great story. Why did the ODSTs leave the Pelican? They were fine. I can understand just Silva, but really that's sending men to their death for no reason.[/quote]The ODSTs figured once the Spartans were to go on the mission (obviously Whitcomb's first choice, but the Spartans were considered KIA when they went missing by the Covenant camp) the ODST would just get in the way and get the Spartans figured out. They needed to hide the NOVA aboard the Sublime Transcendence.

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  • [quote][b]Posted by:[/b] penguin Pure excellence. You need a job at Bungie. *cringes at Halo 3's "To war!"*[/quote]

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  • [quote][b]Posted by:[/b] Big Red Dog 59 cool lets turn the book into a play and take credit[/quote]You obviously didn't read it since only the first couple missions come from First Strike/Fall of Reach. The rest is my story.

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  • cool lets turn the book into a play and take credit

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  • A really good script, it read more like a novel than a game plot. I like the bits you 'lift ' from the Chief and Cortana dialogue in HALO:CE and add to Guardian and S-259.

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  • I didn't put too much detail into the combat sections (there would be more combat than cinematics) because scripts normally focus on the dialogue and camera angles... the only exception is the mission "Reach," which is mainly to introduce you to the control scheme and stuff, and it would transition nicely into "The Grid" but I would definitely like to see some of the Halo Wars vehicles! I haven't played the full game but I read up on a lot of the new things introduced in HW and they look like they would fit beautifully with an FPS. [Edited on 06.28.2009 6:36 AM PDT]

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  • Very enjoyable story and really works with balancing the plot, having pretty much all possible enemies in the halo universe (I like the rebel idea) as well as new gameplay mechanics like when you are in paralysis and when you are freefalling. You managed to incorporate some great ideas like the IPMERIOUS's sentinel cannon. There might be too many cutscenes from the looks of it but if they were in halo wars CGI they would still be very enjoyable. However, I would have liked to have seen more vehicles from halo wars. Perhaps you see a vulture fly overhead for example or hawks assist you in fighting the Miroi(can't remember how it's spelt). In the pelican level there could also be Vampires trying to shoot you down. mbe you could fit a grizzly tank on one of the levels. Another thing I don't remember reading if you fight any Cyclops other than on the Bestarium. [Edited on 06.28.2009 2:54 AM PDT]

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  • Great story. Why did the ODSTs leave the Pelican? They were fine. I can understand just Silva, but really that's sending men to their death for no reason.

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  • I got a few lines into the script before I realised it was terrible.

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  • doesn't this belong in the fanfic section?

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  • Holy...-blam!-. Wow, you have one creative ass mind. Just got one thing confused, maybe I didn't read it properly but Silva...as in Major Silva? As in the dude who died on Halo?

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  • As good as it was, I didnt like the ending. Not the ledgendary, but just S259 and the others just walking into this hangar just felt a little too left open.

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  • [quote][b]Posted by:[/b] MLG Cheehwawa [quote][b]Posted by:[/b] RNMGUN nice read but not neccesary... enjoyable though[/quote]You read it all? What part did you enjoy the most? [/quote]I liked Rawley... =( when he died though.

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  • stop spaming

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  • Any tips when it comes to writing such a great story? thanks a lot.

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  • [quote][b]Posted by:[/b] RNMGUN nice read but not neccesary... enjoyable though[/quote]You read it all? What part did you enjoy the most?

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  • nice read but not neccesary... enjoyable though

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  • I don't think Bungie needs anymore writers... pretty sure Staten has that position to himself. But if I did, it would be great to work with them... on something.

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  • [quote][b]Posted by:[/b] Hylebos Wait... where are the dragons, alternate universes, and the Terminator?[/quote] Yeah, cause all that is definitely part of the cannon. =) As for Cheehwawa: I've been reading this script for a bit and I must say it looks superb. It fits in nicely to the existing games and books. The new enemies (and allies) are very interesting and I love 'em all. Your plans for a sequel sound... very... well planed. I mean, you have a story planed out until the events of Halo 3 with a backstory and all. Seriously, apply for a writing position at Bungie. ~Hunter

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