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Edited by GingyNingy66: 9/12/2015 3:51:31 PM
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Let's talk about the Hunter throwing knives.

Yes

2805

No

814

Neutral

591

I would like to have a calm, civilized conversation about the Hunter throwing knives. I believe that the headshot damage, not the base damage by any means, should be increased. My reasoning is... Titans have a one shot melee, the shoulder charge, and I have also seen titans regenerate health upon dealing melee damage. Warlocks have an ability that allows them to receive an extra overshield upon landing a melee hit. Hunters, Gunslinger in particular, have no way to land a melee and immediately kill someone apart from using there exotic slot and having to be invisible AND behind the enemy. I use Gunslinger, and I can land a headshot with the knife AND have the burn ability active, and not receive a kill. I believe that that should be rewarded with a kill, especially with a burn. Even if a basic throwing knife (without the burn) would not make a 1 shot, a precision shot AND the burn affect should. Edit: Due to a common misunderstanding, I am implying that the burn should kill the person. I don't believe a basic knife should be able to kill a player with one shot. The incendiary knife perk would have to be active in able to get the kill. Edit: Due to a common statement, which I do believe to be true, I think that of this was applied, the hit box for the head should also become smaller. I will agree, I have made a few knife shots that I thought were going to miss completely. Edit: Let's go guys! 100 replies! Keep posting that input! I'm loving your guy's opinions on the matter. Edit: 200 replies! Keep them coming! Edit: 500 replies! Keep commenting! Please vote and leave your opinion below on whether you think this should be changed or not. I would like to keep this calm and without all the fighting and arguing. I'm not crying for it to be buffed, but it should be considered given the abilities of the other classes. Edit: Just to make this clear, you would have to use the incendiary knife perk. I don't know how many times I have to say this. That perk takes the place of the precision reset perk, so you could not run around constantly making knife kills. Please understand this. I'm getting tired of explaining this to each person.

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  • I main a hunter. I think the knives are fine where they are. Remember how annoying the "thorn two-shot walk away" was? Just imagine the "Hunter throwing knife headshot walk away". Titans only have a small win do to use shoulder charge and they're are numerous ways to counter. Sunsingers can one hit melee WITH radiance active. And the flame shield is weaker than people think it is. I have no problem with where they are now because they can be used from a distance AND can be used in short notice.

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  • Op doesn't have one of each class Op has two hunters Ops opinion is invalid Throwing knife is fine the way it is Op is fgt

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    • Bump

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    • Yeah it is awesome when you land a throwing knife to the head. You should be rewarded

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    • Edited by Raphaeleddie7: 9/12/2015 5:20:03 AM
      Double throwing knife + flaming knife. The knives are in a fine spot.

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      • Just headshot them with knife tap them with your gun and let your burn kill them, that's how I do it

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        I don't think so. Firstly, burns are annoying enough as is, and we really don't need more of those horrible additions to the game. I feel it's quite fine where it's currently at.

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      • I like how you are able to suggest a bit of balance by changing the hitbox on them if you got what you want. Most just want it all. But I personally enjoy the overly forgiving hitbox and don't have much of a problem with knives as is. Basically shoot them just a little bit and the knive will kill them. I'm a fan of that.

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      • They're fine as they are. Coming from someone who uses them a lot.

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        • Edited by ZigTheZagy: 9/12/2015 5:06:00 AM
          Throwing knife is not something that should be buffed. Gunslingers already have a massive kill potential over Titans and Warlocks with Tripmines and Golden Gun. By adding throwing knife as a 1 shot precision kill it would unbalanced to do so. Thowing knife if you manage to land it in a 1v1 gunfight already gives you a hefty advantage over your opponent. By making it a one shot there would be hunters everywhere going around corners leading with thowing knife one shotting people without a chance for them to even counter it. Its just simply adds too much power to a class that is already the most powerful in PvP currently.

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          • Edited by Erijian: 9/12/2015 3:47:27 AM
            [quote]Titans have a one shot melee, the shoulder charge, and I have also seen titans regenerate health upon dealing melee damage.[/quote] Shoulder Charge isn't related to Storm Fist in any way shape or form. It's not even in the Melee column, it's part of the eighth column which are pretty much augmentations. Titan never regenerate health on melee hits, only on Melee kills with the Transfusion perk. [quote]Warlocks have an ability that allows them to receive an extra overshield upon landing a melee hit.[/quote] How is that related to Throwing Knife in any way? Just curious. [quote]Hunters, Gunslinger in particular, have no way to land a melee and immediately kill someone apart from using there exotic slot and having to be invisible AND behind the enemy. I use Gunslinger, and I can land a headshot with the knife AND have the burn ability active, and not receive a kill. I believe that that should be rewarded with a kill, especially with a burn. Even if a basic throwing knife (without the burn) would not make a 1 shot, a precision shot AND the burn affect should. [/quote] Alright, time to end this debate. First off, Voidwalkers and Defenders don't have the ability to instantly kill players with a Melee either. Throwing Knife, like all other Melee abilities, should never have the ability to instantly kill outside of certain circumstances. Shoulder Charge is an augmentation that isn't even part of the Storm Fist upgrade tree, and Scorch only instantly kills while a Sunsinger has Radiance active. The only exception to this rule is Backstab with Blink Strike, which requires you to be behind a target. Throwing Knife is way too forgiving to ever be allowed to instantly kill a player with its blatantly obvious tracking. Yes, Backstab is finicky and activates on side-melees, but at least it's a Melee y'know? Not some ranged attack. TL;DR [spoiler]No.[/spoiler]

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            • Knives are fine get plenty of pvp kills with them

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            • Bump

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            • Should be an instakill with no aim assist. -pbc

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            • Edited by Elitespear: 9/12/2015 5:41:22 AM
              No. It's far easier to land a throwing knife headshot thanks to a massive hit box and enormous aim assist. If you get shoulder charged it's your fault for not looking at the minimap. Warlock melee is the best but the simple fact is that one class is going to have something that's better than another, it's as simple as that. Gunslinger is one of the best pvp classes in the game. There's nothing wrong with it and people that think otherwise just aren't good players. You are also incorrect regarding titan melee. You need to have infusion selected, have storm fist charged and kill the target for that to happen, bearing in mind that storm fist is the worst melee in the game I don't see how you can use it in your argument. In order to be able to shoulder charge you need the perk selected, which rules out unstoppable, something more relevant now that your armour whilst in fist of havok has been reduced to the point where a golden gun or rocket will now kill you during it.

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              • Just add more auto aim is all it needs

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              • Yeah the burn on it sucks. Need to increase its damage.

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              • The hit box shot be just the head, no auto aim either

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              • I run Hunter exclusively and I'll be the first to say that this would be over powered as -blam!-. It is way to easy to land critical knive throws and have them one shot. It wouldn't last two days and the forums would be FULL of nerf threads on throwing knives. One shot with a Hawkmoon and a throwing knife in the ankle is all it takes. Too easy as is.

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              • Throwing knives definitely dont need any buffs. Landing headshots with them isnt too difficult, especially since they home in. Just one headshot from a hand cannon + throwing knife = kill. Headshots already do a ridiculous amount of damage

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              • I like the huge hitbox and medium damage. It complements my playstyle. I use sniper-pulse rifles a lot, so a quick burst or body shot and then a throwing knife to the head gets me a kill when I'm being rushed. The damage output is also extremely high for its range and speed. You can almost instantly from any distance do regular me lee damage to anyone, more if it hits the head. It's lead to a lot of quick kills, and will continue to do so.

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              • I feel like a precision throwing knife should kill. It take more skill than shoulder charge and that is one hit kill. I would even go out and say non precision hits should kill. It does in every other game there is a throwing knife or tomahawk. It takes skill. And we should should be rewarded for that skill.

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              • Knife in the face should be a OHK maybe an exception at distance but should be a OHK for precision

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              • If they one shot they would be broken. Have you seen the aim assist on the things?

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              • Edited by SgtRook: 9/12/2015 5:39:41 AM
                It almost kills you anyway, you can have 2 throwing knives, so no. It already does a huge amount of damage, 1 shot from any gun + throwing knife + burn and you're dead. Shoulder charge has a charge up time, and they have the worst melee in game, so they should one shot with a "situational" melee. Hunters have great melee attacks, decent range, especially Gunslingers if you're actually good. I honestly believe nothing should be a 1 shot kill other than a sniper to the face and a shotgun that is basically point blank(Which is all shotties now).

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              • I like the throwing knife the way it is. I've had some spectacular time with them in the crucible. I think they may need a PvE buff but other than that it's the highest range melee (although scorch melee has similar range :p) and the only one with a precision modifier. Although, I do agree that the burn (which is a separate perk completely that you trade off for other benefits) should do more damage. An outright kill? well it would just have to be over a longer period of time so that the opposing player has a chance to counter it (red death or overshield).

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