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My biggest question is: "How does weapon changing work?" In some experiences that i've felt like there is a change weapon recovery. It seems as if all weapons take the same amount of time to switch except for heavy weapons. What I don't understand is if big weapons take a longer time to switch, and medium weapons take an average time to switch, shouldn't a sidearm take less time to switch? This is a specific case I've found this in: You unload a whole AR or DMR clip on another spartan and manages to pop there shields, but they have done the same. They choose to reload, while I choose to pull out my Pistol I've been packing the whole time. Normally, I would think pulling a sidearm would be faster then reloading, considering spartans (I believe, I can't remember exactly) have a leg holster. However, when I pull my sidearm it's muddy feeling, and I tend to pull the trigger a split second early, causing the enemy to pop off a few AR rounds or Squeeze a DMR headshot. I know this seems a bit Tactical Shooter-ish but it really makes sense sci-fi or not. This would help out with Plasma Pistol vehicle disables. Maybe even have the announcers voice say "Quick Draw" (similar to a "Yoink") when the player chooses to switch weapons and squeeze off a Pistol headshot instead of reloading. Even watching a spartan "Quick Draw" on film would look pretty sweet! I feel as if this would only help gameplay and not hinder it. I hope the right person sees this! I'm going to attempt to send this to urk, too.