JavaScript is required to use Bungie.net

Service Alert
Destiny 2 will be temporarily offline tomorrow for scheduled maintenance. Please stay tuned to @BungieHelp for updates.

Destiny

Discuss all things Destiny.
7/10/2015 2:54:29 AM
243

To all who "Hate" on the Titans, give this a read.

In the last few weeks, you've possibly seen more posts about Titans needing nerfs, being OP, blah blah. I see those posts and can't believe that's peoples thoughts. First, I main a titan. I have a warlock, and have had a Hunter, all maxed level, so I'm not outrageously biased. So, I wanted to set some things straight concerning Titans. Most threads are based off of PvP and the titan super, fist of havoc. Everyone calls it, fist of panic. Sure, some people waste a super on one person, Warlocks can and sometimes do the same with Nova. I've seen a lot of posts complaining of the range and aerial effect of the fist of havoc. Firstly, FoH is a fast casting, small area clearing super. If your close to where it is casted, you will die. You should die. Also, people complain about the aerial damage. Striker is a arc/lightning based subclass. The FoH is literally a lightning bolt striking the Titan as he slams the ground. So therefore, if your above it you should take damage and/or be killed. If all you had to do was jump and survive, then Titans would be all but worthless in PvP. Defender is very rarely useful, only when used correctly can it be effective. Titans are at a severe disadvantage in PvP compared to the other classes. Titans have maybe 2 or 3 exotics that are worth using, one good grenade, a good close range super that is perfect at countering self res and arc blade, shoulder charge, (which is very unreliable and takes a short time to charge up, and fades rather quickly. Outside of that, there's nothing beneficial to being a titan in PvP. Lets look at this. Warlocks have: Sunsinger: 1.)Self res 2.)over shield off of a melee Hit, not even a kill 3.) 2 grenades 4.) Burn damage off of melees and grenades potentially 5.) Fusion grenades and Firebolt grenades Void Walker: 1.) Nova bomb, basically a thrown Fist of Havoc 2.) Ranged melee that gives health back, movement and reload speed increases from a melee Hit, again not a melee kill 3.) Axion Bolts 4.) Supers can track enemies or have larger explosions. Warlocks also have more/better exotic armor pieces. Hunters have: Gunslinger: 1.) Best PvP super 2.) Super with range and a long duration 3.) Ranged melee Bladedancer: 1.) Arc blade, long duration and high mobility super 2.) Invis abilities to remain off of radar 3.) Ranged melee that can deal extra damage with a hit to the back. Hunters also arguably have the best PvP exotics in the game. Titans have: Striker: 1.) Fist of Havoc, fast casting, small zone damage 2.) Lightning grenade, and maybe flash bang when used correctly 3.) Shoulder Charge, very unreliable and short duration 4.) Unstoppable, can't be killed while casting super Defender: 1.) Ward of Dawn. When coupled with helm of saint-14, can be effective in very rare, select scenarios. 2.) Magnetic grenade. I tried to list every perk for each sub class that is useful in PvP, and I will respectfully debate with anyone who says Titans are, "More OP" than any other class. I play a decent amount of crucible, and get a trip to mercury a few times on the weekends. I don't consider myself an amazing PvP player, but I know I'm fairly good. But based off of exotic armor capabilities and sub class abilities, Titans are at a significant disadvantage. With supers, I still say titans have the least worrisome supers in comparison, but I also believe every super is over powered. Its a Super. It should be powerful. Hence the name.... Super. Thanks for the read, share your thoughts and lets get a decent discussion going!

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • They just mad we look good ;)

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • The defender Titan + helm of saint 14 is the best pve combo in the game. It's all give and take

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

    4 Replies
    • [b][url=http://destinytracker.com/destiny/population]Evidence that Titans are the worst class by K/D ratio[/url] [/b]

      Posting in language:

       

      Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

      1 Reply
      • Titans are least useful in trials by far

        Posting in language:

         

        Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

        2 Replies
        • As a blade dancer they're my worst enemy Hulk smash of havoc Completely nullifies my super and always leaves Titans on top, can't kill them when they use it either because you can't hit fast enough Also if they don't hit the ground they get super back, which is dumb because if I activate my super and die immediately, it's [b]gone[/b]

          Posting in language:

           

          Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

          1 Reply
          • Not true about 'Unstoppable.' I have been blown away by Thron, Judgement, Vex Mythoclast, and EVERY. SINGLE. EXOTIC. EVER. So yeah, the Titans get a bad rep for no reason.

            Posting in language:

             

            Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

            1 Reply
            • I don't want it nerfed I just don't want it used against me when I'm going to run in to shotgun you. Why don't you just outgun me then try and fist of panic one person.

              Posting in language:

               

              Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

              3 Replies
              • 1
                Who has ever asked for titan to be nerfed... They are the weakest class by a lot

                Posting in language:

                 

                Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                1 Reply
                • [quote]In the last few weeks, you've possibly seen more posts about Titans needing nerfs, being OP, blah blah. I see those posts and can't believe that's peoples thoughts. First, I main a titan. I have a warlock, and have had a Hunter, all maxed level, so I'm not outrageously biased. So, I wanted to set some things straight concerning Titans. Most threads are based off of PvP and the titan super, fist of havoc. Everyone calls it, fist of panic. Sure, some people waste a super on one person, Warlocks can and sometimes do the same with Nova. I've seen a lot of posts complaining of the range and aerial effect of the fist of havoc. Firstly, FoH is a fast casting, small area clearing super. If your close to where it is casted, you will die. You should die. Also, people complain about the aerial damage. Striker is a arc/lightning based subclass. The FoH is literally a lightning bolt striking the Titan as he slams the ground. So therefore, if your above it you should take damage and/or be killed. If all you had to do was jump and survive, then Titans would be all but worthless in PvP. Defender is very rarely useful, only when used correctly can it be effective. Titans are at a severe disadvantage in PvP compared to the other classes. Titans have maybe 2 or 3 exotics that are worth using, one good grenade, a good close range super that is perfect at countering self res and arc blade, shoulder charge, (which is very unreliable and takes a short time to charge up, and fades rather quickly. Outside of that, there's nothing beneficial to being a titan in PvP. Lets look at this. Warlocks have: Sunsinger: 1.)Self res 2.)over shield off of a melee Hit, not even a kill 3.) 2 grenades 4.) Burn damage off of melees and grenades potentially 5.) Fusion grenades and Firebolt grenades Void Walker: 1.) Nova bomb, basically a thrown Fist of Havoc 2.) Ranged melee that gives health back, movement and reload speed increases from a melee Hit, again not a melee kill 3.) Axion Bolts 4.) Supers can track enemies or have larger explosions. Warlocks also have more/better exotic armor pieces. Hunters have: Gunslinger: 1.) Best PvP super 2.) Super with range and a long duration 3.) Ranged melee Bladedancer: 1.) Arc blade, long duration and high mobility super 2.) Invis abilities to remain off of radar 3.) Ranged melee that can deal extra damage with a hit to the back. Hunters also arguably have the best PvP exotics in the game. Titans have: Striker: 1.) Fist of Havoc, fast casting, small zone damage 2.) Lightning grenade, and maybe flash bang when used correctly 3.) Shoulder Charge, very unreliable and short duration 4.) Unstoppable, can't be killed while casting super Defender: 1.) Ward of Dawn. When coupled with helm of saint-14, can be effective in very rare, select scenarios. 2.) Magnetic grenade. I tried to list every perk for each sub class that is useful in PvP, and I will respectfully debate with anyone who says Titans are, "More OP" than any other class. I play a decent amount of crucible, and get a trip to mercury a few times on the weekends. I don't consider myself an amazing PvP player, but I know I'm fairly good. But based off of exotic armor capabilities and sub class abilities, Titans are at a significant disadvantage. With supers, I still say titans have the least worrisome supers in comparison, but I also believe every super is over powered. Its a Super. It should be powerful. Hence the name.... Super. Thanks for the read, share your thoughts and lets get a decent discussion going![/quote]

                  Posting in language:

                   

                  Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                • 4
                  [quote]In the last few weeks, you've possibly seen more posts about Titans needing nerfs, being OP, blah blah. I see those posts and can't believe that's peoples thoughts. First, I main a titan. I have a warlock, and have had a Hunter, all maxed level, so I'm not outrageously biased. So, I wanted to set some things straight concerning Titans. Most threads are based off of PvP and the titan super, fist of havoc. Everyone calls it, fist of panic. Sure, some people waste a super on one person, Warlocks can and sometimes do the same with Nova. I've seen a lot of posts complaining of the range and aerial effect of the fist of havoc. Firstly, FoH is a fast casting, small area clearing super. If your close to where it is casted, you will die. You should die. Also, people complain about the aerial damage. Striker is a arc/lightning based subclass. The FoH is literally a lightning bolt striking the Titan as he slams the ground. So therefore, if your above it you should take damage and/or be killed. If all you had to do was jump and survive, then Titans would be all but worthless in PvP. Defender is very rarely useful, only when used correctly can it be effective. Titans are at a severe disadvantage in PvP compared to the other classes. Titans have maybe 2 or 3 exotics that are worth using, one good grenade, a good close range super that is perfect at countering self res and arc blade, shoulder charge, (which is very unreliable and takes a short time to charge up, and fades rather quickly. Outside of that, there's nothing beneficial to being a titan in PvP. Lets look at this. Warlocks have: Sunsinger: 1.)Self res 2.)over shield off of a melee Hit, not even a kill 3.) 2 grenades 4.) Burn damage off of melees and grenades potentially 5.) Fusion grenades and Firebolt grenades Void Walker: 1.) Nova bomb, basically a thrown Fist of Havoc 2.) Ranged melee that gives health back, movement and reload speed increases from a melee Hit, again not a melee kill 3.) Axion Bolts 4.) Supers can track enemies or have larger explosions. Warlocks also have more/better exotic armor pieces. Hunters have: Gunslinger: 1.) Best PvP super 2.) Super with range and a long duration 3.) Ranged melee Bladedancer: 1.) Arc blade, long duration and high mobility super 2.) Invis abilities to remain off of radar 3.) Ranged melee that can deal extra damage with a hit to the back. Hunters also arguably have the best PvP exotics in the game. Titans have: Striker: 1.) Fist of Havoc, fast casting, small zone damage 2.) Lightning grenade, and maybe flash bang when used correctly 3.) Shoulder Charge, very unreliable and short duration 4.) Unstoppable, can't be killed while casting super Defender: 1.) Ward of Dawn. When coupled with helm of saint-14, can be effective in very rare, select scenarios. 2.) Magnetic grenade. I tried to list every perk for each sub class that is useful in PvP, and I will respectfully debate with anyone who says Titans are, "More OP" than any other class. I play a decent amount of crucible, and get a trip to mercury a few times on the weekends. I don't consider myself an amazing PvP player, but I know I'm fairly good. But based off of exotic armor capabilities and sub class abilities, Titans are at a significant disadvantage. With supers, I still say titans have the least worrisome supers in comparison, but I also believe every super is over powered. Its a Super. It should be powerful. Hence the name.... Super. Thanks for the read, share your thoughts and lets get a decent discussion going![/quote] Yes i agree, i do actually main a hunter but fist of havoc or "fist of panic" is about as OP as the hunters bladedancer. I will admit, gunslinger is slightly more powerful than fist of havoc. So i guess you're right then

                  Posting in language:

                   

                  Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                  1 Reply
                  • I believe suppression grenades are awesome

                    Posting in language:

                     

                    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                  • Lol I don't believe Titans are at a disadvantage.

                    Posting in language:

                     

                    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                    4 Replies
                    • I actually enjoyed defender in a random game of clash the other day sooo many people came in my shield to get blinded and destroyed with either my fist or Lord of wolves I had my super back before that one went I killed 8 guardians before someone point blanked me with a launcher lol striker isn't that good I'm gonna say fist of havoc is underwhelming also the final wave across ground usually misses :-( it is frustrating it has a very high hit box indeed but otherwise the lowest tier super IMO

                      Posting in language:

                       

                      Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                      6 Replies
                      • *cough*you do need a kill to get those effects as a voidwalker*cough*

                        Posting in language:

                         

                        Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                        3 Replies
                        • Just wait for the Hammer of Sol, it's VERY VERY op.

                          Posting in language:

                           

                          Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                          8 Replies
                          • Titans are incredibly helpful in PvE. I main as a voidwalker, and my job is to obliterate large amounts of enemies. the voidwalker is designed for that with bloom. Sunsinger is usefull to get lots of grenades, revive yourself, cool down your allies, or take more damage. It's super doesn't do nearly as much as other subclasses in terms of removing enemies, since you have a more supporting role. The Gunslinger can deal incredible damage to 3-4 enemies, or insane damage to 1. Bladedancer can clear enemies with great speed boosts and go invisible. Titan can shield guardians and buff them with damage increases, or make a perfect defense where enemies can't even enter the shield. Strikers can destroy group enemies and leave a field, or send a shockwave at more. Each subclass is great for an intended purpose, the problem is that a lot of people don't respect a sublcass because of its purpose. Why do you think strikes had 3 spots? One of each class. Raids have 6 so you can get one of each subclass (not after taken king releases but before then) Each subclass helps the fireteam in someway. Clearing enemies, shielding, recharging abilities/surviving. No subclass is bad, only the players who use it

                            Posting in language:

                             

                            Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                            1 Reply
                            • I don't think titans are op but under the defender you forgot to throw in suppressor grenades which are actually very useful in PvP because they render all abilities including double jump useless for a short time so people relying on there melee, grenades, blink, etc are essentially shut down and are an easy kill

                              Posting in language:

                               

                              Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                            • I just get annoyed that pretty much any super can break my bubble? Like that's all I can do with it, put it down and defend, but it cant even do that, because any super breaks it and kills me? I just wish it could take a FoH or Nova..

                              Posting in language:

                               

                              Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                              5 Replies
                              • Bladedancers dont have a long range melee and with perigrine greaves you can put down any bladedancer or sunsinger easy

                                Posting in language:

                                 

                                Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                                1 Reply
                                • Well what I think people mean by op I think they mean cheap

                                  Posting in language:

                                   

                                  Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                                • I have been titan since beta. I run defender class all the time, except for some bounties. People complaining about titans are probably also the first to run into my bubble and get the weapons of light perk. I normally use my helm of st 14 to blind in poe after that they are easy just fish in a barrel. I rarely rarely run the cruvible. Then i just die. I have started to use the hunter class and i will admit it took a while to learn to play as a hunter. Your thinking is different as is your weapon load out. I also started using a warlock. Also took some time to get adjusted, especially with the jumping. Holy @$#! It is different from the titan. But i have enjoyed playing destiny from three different styles of playing. I still main a titan

                                  Posting in language:

                                   

                                  Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                                • (>'.')> <('.'<) (^'.'^) <('.')> ( '.')

                                  Posting in language:

                                   

                                  Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                                • If bungie nerfs titans they are also going to have to nerf the other classes to be even cause as we all know bungie is even when it comes to stuff

                                  Posting in language:

                                   

                                  Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                                  2 Replies
                                  • I think that titans should not make forums about this crap. This battle is between hunters and warlocks.

                                    Posting in language:

                                     

                                    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                                    2 Replies
                                    • [quote]In the last few weeks, you've possibly seen more posts about Titans needing nerfs, being OP, blah blah. I see those posts and can't believe that's peoples thoughts. First, I main a titan. I have a warlock, and have had a Hunter, all maxed level, so I'm not outrageously biased. So, I wanted to set some things straight concerning Titans. Most threads are based off of PvP and the titan super, fist of havoc. Everyone calls it, fist of panic. Sure, some people waste a super on one person, Warlocks can and sometimes do the same with Nova. I've seen a lot of posts complaining of the range and aerial effect of the fist of havoc. Firstly, FoH is a fast casting, small area clearing super. If your close to where it is casted, you will die. You should die. Also, people complain about the aerial damage. Striker is a arc/lightning based subclass. The FoH is literally a lightning bolt striking the Titan as he slams the ground. So therefore, if your above it you should take damage and/or be killed. If all you had to do was jump and survive, then Titans would be all but worthless in PvP. Defender is very rarely useful, only when used correctly can it be effective. Titans are at a severe disadvantage in PvP compared to the other classes. Titans have maybe 2 or 3 exotics that are worth using, one good grenade, a good close range super that is perfect at countering self res and arc blade, shoulder charge, (which is very unreliable and takes a short time to charge up, and fades rather quickly. Outside of that, there's nothing beneficial to being a titan in PvP. Lets look at this. Warlocks have: Sunsinger: 1.)Self res 2.)over shield off of a melee Hit, not even a kill 3.) 2 grenades 4.) Burn damage off of melees and grenades potentially 5.) Fusion grenades and Firebolt grenades Void Walker: 1.) Nova bomb, basically a thrown Fist of Havoc 2.) Ranged melee that gives health back, movement and reload speed increases from a melee Hit, again not a melee kill 3.) Axion Bolts 4.) Supers can track enemies or have larger explosions. Warlocks also have more/better exotic armor pieces. Hunters have: Gunslinger: 1.) Best PvP super 2.) Super with range and a long duration 3.) Ranged melee Bladedancer: 1.) Arc blade, long duration and high mobility super 2.) Invis abilities to remain off of radar 3.) Ranged melee that can deal extra damage with a hit to the back. Hunters also arguably have the best PvP exotics in the game. Titans have: Striker: 1.) Fist of Havoc, fast casting, small zone damage 2.) Lightning grenade, and maybe flash bang when used correctly 3.) Shoulder Charge, very unreliable and short duration 4.) Unstoppable, can't be killed while casting super Defender: 1.) Ward of Dawn. When coupled with helm of saint-14, can be effective in very rare, select scenarios. 2.) Magnetic grenade. I tried to list every perk for each sub class that is useful in PvP, and I will respectfully debate with anyone who says Titans are, "More OP" than any other class. I play a decent amount of crucible, and get a trip to mercury a few times on the weekends. I don't consider myself an amazing PvP player, but I know I'm fairly good. But based off of exotic armor capabilities and sub class abilities, Titans are at a significant disadvantage. With supers, I still say titans have the least worrisome supers in comparison, but I also believe every super is over powered. Its a Super. It should be powerful. Hence the name.... Super. Thanks for the read, share your thoughts and lets get a decent discussion going![/quote] I main a Titan and I agree. I'm actually stopped a lot mid super by Hunters. We are the under powered class.

                                      Posting in language:

                                       

                                      Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                                    • [quote]In the last few weeks, you've possibly seen more posts about Titans needing nerfs, being OP, blah blah. I see those posts and can't believe that's peoples thoughts. First, I main a titan. I have a warlock, and have had a Hunter, all maxed level, so I'm not outrageously biased. So, I wanted to set some things straight concerning Titans. Most threads are based off of PvP and the titan super, fist of havoc. Everyone calls it, fist of panic. Sure, some people waste a super on one person, Warlocks can and sometimes do the same with Nova. I've seen a lot of posts complaining of the range and aerial effect of the fist of havoc. Firstly, FoH is a fast casting, small area clearing super. If your close to where it is casted, you will die. You should die. Also, people complain about the aerial damage. Striker is a arc/lightning based subclass. The FoH is literally a lightning bolt striking the Titan as he slams the ground. So therefore, if your above it you should take damage and/or be killed. If all you had to do was jump and survive, then Titans would be all but worthless in PvP. Defender is very rarely useful, only when used correctly can it be effective. Titans are at a severe disadvantage in PvP compared to the other classes. Titans have maybe 2 or 3 exotics that are worth using, one good grenade, a good close range super that is perfect at countering self res and arc blade, shoulder charge, (which is very unreliable and takes a short time to charge up, and fades rather quickly. Outside of that, there's nothing beneficial to being a titan in PvP. Lets look at this. Warlocks have: Sunsinger: 1.)Self res 2.)over shield off of a melee Hit, not even a kill 3.) 2 grenades 4.) Burn damage off of melees and grenades potentially 5.) Fusion grenades and Firebolt grenades Void Walker: 1.) Nova bomb, basically a thrown Fist of Havoc 2.) Ranged melee that gives health back, movement and reload speed increases from a melee Hit, again not a melee kill 3.) Axion Bolts 4.) Supers can track enemies or have larger explosions. Warlocks also have more/better exotic armor pieces. Hunters have: Gunslinger: 1.) Best PvP super 2.) Super with range and a long duration 3.) Ranged melee Bladedancer: 1.) Arc blade, long duration and high mobility super 2.) Invis abilities to remain off of radar 3.) Ranged melee that can deal extra damage with a hit to the back. Hunters also arguably have the best PvP exotics in the game. Titans have: Striker: 1.) Fist of Havoc, fast casting, small zone damage 2.) Lightning grenade, and maybe flash bang when used correctly 3.) Shoulder Charge, very unreliable and short duration 4.) Unstoppable, can't be killed while casting super Defender: 1.) Ward of Dawn. When coupled with helm of saint-14, can be effective in very rare, select scenarios. 2.) Magnetic grenade. I tried to list every perk for each sub class that is useful in PvP, and I will respectfully debate with anyone who says Titans are, "More OP" than any other class. I play a decent amount of crucible, and get a trip to mercury a few times on the weekends. I don't consider myself an amazing PvP player, but I know I'm fairly good. But based off of exotic armor capabilities and sub class abilities, Titans are at a significant disadvantage. With supers, I still say titans have the least worrisome supers in comparison, but I also believe every super is over powered. Its a Super. It should be powerful. Hence the name.... Super. Thanks for the read, share your thoughts and lets get a decent discussion going![/quote] I think u are defiantly on to something, however, hunters , or at least gunslingers, can still be considered "outclassed" by titans if used correctly. FoH has a chance of killing large amounts of enemies in both pvp and pve while hunters get around 3 or 4 kills max unless they are insanely lucky. There is no doubt that warlocks can outclass hunters and titans. I may be a bit bias tho cause i love using my hunter

                                      Posting in language:

                                       

                                      Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                                      1 Reply
                                      1 2 3 4 5 6 7
                                      You are not allowed to view this content.
                                      ;
                                      preload icon
                                      preload icon
                                      preload icon