How did the cake was?
Once again, thank you for this update
I don't know where to post it, but I Have some suggests to improve forge mode (maybe with an update, is it possible?
*add these objects/capabilities :
- energy bridges like in halo 1, with a max and a min length, and the emitter/receiver that appears simultaneously
- Automated (or not) doors, with multiple channels, to remote control them
- let user add water, waterfalls, brooks, toggle sources, and adjust sea level
- toggle objects
- wireless (of course^^) switches, with multiple options like only one use, auto/blocked switch for the doors, open/closed for the doors, teleporters and energy bridges, or toggle water/death walls/objects, toggle starting points after the differents hill being captured.
- timer switches, like the door stays closed/opened (switch disabled) during xx seconds after use, the door opens xx minutes after the round being started, etc...
- effects (motors) to rotate objects
- add ropes, rubber bands...
- switches activated by the player/a vehicle being detected
- merge starting points with vehicles (the player starts in)
- death walls which operates only with players (not with vehicles with players in)
- invisible walls which operates only on flying vehicles.
- fully automated turrets which can be toggled
so, make forge mode a bit more like gmod (garry's mod, not god mode ;))
*And, if you can, allow users to create/ modify maps directly on pc. (and, why not, a reach custom edition :P)
I know i am a dreamer...
[Edited on 08.30.2010 3:55 PM PDT]
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