Dear Bungie,
I have some serious issues with the joining mechanics and some in game garbage within your broken crucible. I was in Skirmish today and doing alright. My friend and I were doing well, winning by 1200. I got weaseled then. I tried to rejoin, but this is where I have a problem. "Fireteam joining disabled" pops up and I cannot join. "So maybe my bud's settings are on invite only" I thought and he invited me, only for me to be told that the game he was halfway through was almost over and thus unable to be joined. This happens in all gametypes, but it hasn't always been like this. It is especially frustrating in Trials, where hard work goes to waste because your server errors always pop up. Yeah those server errors that you are "actively tracking," but a couple of which are still here from September and October of 2014 and many more for months. You obviously care more about making Skolas and the raids harder more than you care about people being able to live relatively error free.
The next order of business is a smaller group of matters that make crucible gameplay almost unbearably annoying at times. One, headshots of revives. Why are we immune to golden guns off revives, but a sniper one shots us? Poor design by the devs as I see it. Next, animations for supers are cumbersome and need to be sped up. I absolutely hate come out of self res/golden gun and being shot half to death while in my animation. Meanwhile, blade dancer starts immediately with only the unsheathing of blades that takes a split second, void walker is rarely killed before it releases, defender has protection, and strikers can make themselves "unstoppable," the two aforementioned subclasses are highly vulnerable in their animations, which take too long to complete.
Your role as a moderator enables you immediately ban this user from messaging (bypassing the report queue) if you select a punishment.
7 Day Ban
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