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#Halo

5/1/2004 12:50:04 AM
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Bungie Weekly Update!!!

Short and largely pointless this week, as the team crunches, the marketing guys are swept into the maelstrom of E3, and just about everyone this week, not coincidentally, is working on a secret part of the game that they can't even really hint at. [b]Nathan's Animation Station[/b] Nathan's on a roll this week, saying, "I think I saw John’s knuckles bleeding this week. He was talking to his knuckles too…it was either to give them congratulations from really hard work on the Elite, or gently spoken murmurs of encouragement before John pops me one. I am unsure which is true, but I do know that the Elites’ animations are very tight. Buddman has been working on another top-secret character while taking some time out to calm the Jackal…quiet and collected, Mike Budd trudges through the toughest characters to make them awesome. I wish we could say more about his secret character, since it will rock harder than a quarry when you see it in-game. The Billmation studio is still going strong. While working on Grunt animations we occasionally get blessed by poorly done Christopher Walken impressions coupled with a nice rendition of “Can You feel the Love Tonight” as sung by Nathan Lane. The scariest part is the Nathan Lane as Christopher Walken impression. I wanted to run away but couldn’t since I had just soiled myself from laughter and slipped on my own feces. I have been tightening the multiplayer Spartan animations, addressing bug after bug. I am thinking of changing my name from “bentllama” to “Orkin Man”, though I don’t think I will need the hardhat. I also have blisters on my palms from those damn S controllers. They have this plastic seam of razor along side them that really dig into your hands while clutching the controller in anger. When the multiplayer maps get to a stage where everyone is getting angry, then you know they are fun. Mark my words Jaime, I will get you back…you and you pony named 'One trick'!" [b]David's Bells and Whistles[/b]   David Candland, User Interface master and all around superhuman, says, "This past week or so was devoted to experimenting with new elements into the Heads-Up Display. Right now in the HUD, there are new bits mixed alongside old bits. We’re trying something different with the look of the health and shield system people knew in Halo 1, so eventually that is the biggest difference people will notice. We’re also toying with an icon system instead of text to warn you about low ammo, reloads and no grenades. Cuban has been huge in getting these working slick. We’re also bringing back a favorite feature that has been missing in Bungie games since the Myth series.   In UI land, we’ve been getting all the half-built, work in progress menus to look un-broken. And- as Frank knows, I’ve been going back and forth with Parsons (I’m winning) about what we should reveal about our secret Xbox Live plans that will change the way people play online forever. Not only have we got a system that fixes the bad things about playing on Live, but one that makes the experience even more fun. We’re shooting to make playing on Live as close to the amount of fun as playing at a friend’s LAN party. This plan will put an end to war and poverty. It will align the planets and bring them into universal harmony, allowing meaningful contact with all forms of life." From extra terrestrials to common household pets… OK maybe not. But it will be cool. You saw it first here, kids." [b]Engineering[/b] No update from engineering this week, except to say that they've been fixing bugs and tuning something you'll see in a week or two. [b]Butcher's Block[/b] Chris Butcher has been working on performance fixes. Framerates are pretty smooth right now, but Chris has been finding and eradicating "stupid little things" taking up valuable CPU time that shouldn't be. Chris and the guys have been arguing a ton over the balance of vehicles versus infantry, but points out that it's really fun now. Other big arguments going on right now on exactly how a level should be lit. The way it is now is fantastic (says me) and it captures the blazing yellow of a mid sunrise, complete with the bloom and glare you get when the sun is still low in the sky. Better yet, you look straight up, and there's the pale moon, still visible before full daylight. Very atmospheric. That level (on Earth) also has tons of cool structures that obscure and reveal the glare of the sun as you run around. Looks coooool. Don't know what they could possibly be arguing about, to be honest.   [b]Warholes[/b] The bump-maps in Halo 2 are really very clever. The stuff in the original Halo was pretty cool – you know, the big metal bulkheads with their ridges and extrusions, but the art and the tech for that stuff has come on a long way since then. For example, I was just taking a close look at a yellow/black warning decal on a barrier, and it was very slightly bumpy, just like painted cast-iron, with a gorgeous specular highlight. I can stare at that crap for hours. I also find myself "skimming" close to wall surfaces, pock-marked, cratered pavements, trying to "beat" the optical illusion a bump map creates. Even the Chief is nicely bump-mapped, with the not coincidental side-effect that this frees up more polys and memory for enhanced animation. As a matter of fact, the new Chief actually uses fewer polys than the old one. Which to me, is kind of a mind-BLAM! Because he looks about seven console generations better. To me. Another funny thing about our bump, texture and light maps is that every time I load up a build, something I thought was finished and gorgeous has been replaced by something better, and I invariably find that an old texture I thought was finished, was a placeholder. The upshot of that is that the environments are a lot more varied and organic than I expected. Until next week, which if anything, will be even more mental than this, enjoy Mister's pop art debut. [img]/images/games/halo2/weeklyupdate/warhole043004.gif[/img] [url=http://www.bungie.net/Games/Halo2/page.aspx?section=FAQInfo&subsection=WeeklyUpdate&page=1]And don't forget to check out the Archive[/url]

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  • 0k what is up with that mister chief that is pink?

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  • [quote][b]Posted by:[/b] MondoBondo Why am I finding old news[/quote] Why indeed? More to the point, why did [i][u]you[/u][/i] resurrect a 7 month old post? Not that I have anything against ANY use of the number 7. I just don't see the reason for replying to something this old.

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  • Why am I finding old news

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  • damn i want to cry...please give us something great at E3! EvilMiniMe

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  • This sucks waiting for H2 to be released but I would rather it be perfect than rushed. I need more books to be written I gotta know! I think that it would be awesome in MP if you could have the option to be an elite. I remember waiting for Halo back when they hinted about it in 2000 or 2001 (C.R.S). I followed the development all the way till release. I never get tired playing Halo co-op. If I have a bad day at work I crack open a beer and go butt-stroke a grunt. Playing on legendary on the Maw level in the lunch room where everybody has a rocket launcher is just too funny. [Edited on 5/7/2004 4:51:55 PM]

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  • Orson Scott Card Fan?

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  • tuff crowd...sigh

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  • that would be sooo -blam!- if they added that...makes it to complicated....some of u guys r asking for this game to turn too friggen tecqnical...i dont want to have to be pressing more buttons than i need to...... by the way what if the secret character is snoop dogg that would be cool....whos with me?...huh?...any takers?

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  • Just so you guys know, I'm pretty sure that the feature that has been missing since Myth is an overhead map that shows only the places you've already been, I could be wrong, but I have a strong hunch.

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  • I wished they would stop bringing out these updates. They make me cry! "Why, dammit Why! Stop taunting me with your juicy updates and your secrecy!)" I think that the new character could be someone like a Forerunner or someone, i'm sure they wouldnt be that secretive about an Engineer. ( I think)

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  • ya whatever

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  • Well hello people i'm baaack did ya miss me??Yes?? i thought so... Anyway you people that wunnna go see h2 at e3 i hope u are older than 18..... Well i might see sum of ya there.....Yeah i've been herin h2 comes out fall so it maybe at the it could be extended to deceber so it would be a nice christmas present to yourself

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  • That is AWESOME!!!!!!!!!!!! I would enjoy seeing the new MC!

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  • in one word "i cant wait" or make that 3 words

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  • SO, I heard this nasty rumor that halo2 will NOT be playable at e3. It started on teamxbox forums, and was linked to a cnn interview with bungie where it was said that halo2 will not be playable. I was just wondering if frankie or some other guy that works for this lovely company could fill us in. I dont think it would give anything away to say what WONT be at e3, right? Since im going i want to know if ill be treated with some sweet single player gaming, or if ill be enjoying another presentation of someone else playing.

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  • I can't wait any longer for Halo 2!

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  • great update lads does that mean we might be getting a load of new pics for halo 2 i must know asap other wise the fluffy penguin gets it

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  • I can't wait for halo 2!!!!!

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  • i wonder if we will get to see the engineer covenant at E3? that would be awesome!

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  • For those who wondered where E3 is going to be. You can check their site at: http://www.e3expo.com/e3expo/

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  • Nice using the quote of Rufus...I mean...George Carlin. And the secret character is of course going to be either Guilty Spark (with an Army of Ahnold Sentinels...shudder), or Pvt. Donut(like with sprinkles) from RedvsBlue. -RASTERBURN ---------------------------------------------------------------------------------- "Everyone has a photographic memory, some of us just don't have any film left!" - Steven Wright, Stand-up Philospher

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  • sweet update. delicious, must have more!! "This piece of junk is falling apart!!" "It'll hold." "You did that on purpose, did you?!!" Contana and Master Chief on HALO-MAW

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  • Yeah.. Got a problem with that? :) You know, some people read the updates, 2-3 days after they are release, because they maybe be busy, at the moment it comes out, you know? :P

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  • You guys are still talking about that. this post was started like sunday.

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  • thinks for the update, i would go insane if i had no clue what was happening in the halo 2 project

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  • You lucky bastards, who get to go, to the E3. Damn, should be me, and you know that :) Anyway, Im really excited everytime I read these updates.. And it makes me want this game even more. But theres a really important thing I would like to know, "old stuff missing since the MYTH games?" can someone verify what that might be?

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