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#Halo

5/6/2012 8:51:39 AM
143

Sometimes I wish MLG hadn't used Forge

I just finished watching a single MLG King of the Hill match on Battle Canyon, and it honestly felt awesome. It's so nostalgic to see players coming back to that particular map that has always been with us since the beginning. Everything was so cheerful, everyone seemed to be having fun, and the map had life in it, it had color, it had soul. It was beautiful. But then, the video was over and I found myself upon the endless pile of gameplays, commentaries and montages done over gray, dull maps all over Forge World. Sometimes I hate the fact that competitive players want pure symmetrical maps in order to play. Sometimes I wish there had been MLG matches on Reflection, Anchor 9 or even Uplink (if anyone remembers that, map, which in my opinion was great). Sometimes, I wish the so called "skill" was agreed by everyone to actually be to play on Default maps, and not boring forge variants.
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  • Soo If Bungie had implanted a system where you could change the skin of an object, would Forge be perfect? So lets say, they made is so you change the skin of all the items in the wall category to be entirely grass, or entire dirt, or entirely stone, or entirely sandstone, and in the buildings category, you could change the textures of the buildings to be made out of sandstone, or have have a snow texture/frost effect on it to make it look cold. Would that make Forge "flawless"? [Edited on 05.06.2012 10:47 AM PDT]

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