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#Gaming

12/22/2014 2:22:16 AM
6

Make a game plot.

Go ahead, make one. I want to see how much better we are at making plots then the so called "professionals".
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  • Starts by waking up from a car crash. There are sirens in the distance. Your wife and child are dead next to you, and a large leathery creature is dragging them away. You fall unconscious. You wake up in a hospital bed. It's morning, and the nurse comes in the check on you. She looks a lot like your daughter, except older, and with a scar along her jugular. You ask "how long have i been out?". She shakes her head, saying " You're the oldest patient we have; been here longer than any of us have worked here. You pass out from the shock. This time you wake up in your own bed, in your own home. You wonder what is happening to you. [i]movement![/i] You look across the room, and see the creature from the crash, and are paralyzed with fear. Its face is the same as your wife's, but shriveled and pale like death. It approaches, and as it gets closer, you see that it's skin is actually made up of a patchwork of what seems to be the skin of other people. It speaks "wake up, it's time to sleep." You wale up, back at the crash site, alone. The fires have burned out, and you can't hear the sirens anymore. You try to get up, and thus the basic tutorial starts. The plot continues with you waking between the time after the crash, the hospital, and your home. The goal is to find out what happened that night, and where your family is. (Basically inception, with more waking up than necessary).

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