"You fight to win, Guardian, so FIGHT!" Lord Shaxx gripes in your ear like a disappointed father. You're halfway up the stairs to the B point on Blind Watch, and if you can just cap it your Hunter friend with bladedancer popped may just get enough points to come from behind. there's a bubble on the point... you know your titan is close. There are Bravo team scum on the far side of it. You slide on to the point and pray... and are immediately blinded and shotgunned.
Turns out it was theirs.
The crucible is no place for mercy, but let victory be through good honest kills, even cheesy ones, not rolling the dice wrong on whether you can count on that trip mine to help you clear a point or if the enemy will be dancing on your exploded body. No armor shaders or tracer colors necessary, but please lord at least give abilities a slight red/blue tint. I'm surprised I haven't seen more people mention this. Almost every team based multiplayer game has something like it.
So how about it?
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I like this idea. Idk how many times I've shot at trip mines to see if they are the enemies or not.