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#Halo

3/8/2012 8:59:58 PM
9

"Mail-bombing" 343 industries' Twitter Account

Maybe I'm just crazy, but I thought that we, as PC Gamers, could contact 343 industries asking them to port new Halos to PC. Since 343 industries has no email contact, I thought that the only way to reach them was to send a message to their [url=http://twitter.com/#!/halowaypoint]Twitter account[/url]. In order to make everything more effective, we should send our messages on the same day. I even thought about a possible date for the event: 20th March. What do you think? Would you like to join? Be careful: Spam is not allowed.
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  • [quote][b]Posted by:[/b] I RaveN I [url=http://www.monstrmoose.com/forum/viewtopic.php?f=17&t=5613]Well here's something[/url]. Anyways, if it did happen you can bet there'd be a catch. [/quote]You need an account there to see it. :P Edit: I [i]highly[/i] doubt you'll be able to play full 360 games on PC. You're most likely going to be just playing Xbox Live Arcade games. Even if you can play full 360 games, it will suck for these reasons: 1. The graphics won't be increased. Seeing as though they [i]are[/i] just 360 games being played on your PC, they'll have the same options. No true HD, no higher resolution textures, no anti-aliasing, nothing that makes PC graphics so much better. 2. Either no mouse/keyboard support or terrible support. Probably even worse than Halo 2 Vista. Like I said before, no new graphical options so therefore we're probably only getting 30 FPS for all the 360 Halo games. I know that certain people [i]can[/i] play with a kb/m on 30 FPS, but a lot of people (including myself) can't stand it. 3. It's working off of actual Xbox Live and therefore you'd have to pay monthly for it if you don't already now. That's a huge kick in the balls to any gamer that's used to PC gaming. Definitely Steam. 4. No modding support. Very obvious. 5. No dedicated servers. Again... Very obvious. 6. I know I already basically covered this with no graphical options, but this can stand out on its own. No FoV options. FoV options are [i]very[/i] important when it comes to PC games and it's been ignored by [i]many[/i] developers over the years. [url=http://www.youtube.com/watch?v=DPDq_qvsKUA]TotalBiscuit puts it perfectly in this video.[/url] 7. It would make [i]every[/i] multiplayer game unbalanced. One side would [i]definitely[/i] have an advantage over another; that's something that Shadowrun proved without a shadow of a doubt. If all these things I've listed are true, the advantage would probably be for console gamers as ironic as that sounds. [Edited on 03.10.2012 8:23 PM PST]

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