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Edited by zansatsu0: 12/15/2014 4:22:50 AM
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Bungie's Public Relations Nightmare

[u][b]Bungie:[/b][/u] Why have you stuck your heads in the sand and ignored your fans? [u][b]Forbes:[/b][/u] [url]http://www.forbes.com/sites/insertcoin/2014/12/10/destiny-must-truly-expand-if-it-wants-to-survive/[/url] [url]http://www.forbes.com/sites/erikkain/2014/12/09/destinys-weekly-strikes-locked-behind-dark-below-dlc/[/url] [b][u]Ars Technica:[/u][/b] [url]http://arstechnica.com/gaming/2014/12/the-dark-below-dlc-highlights-the-worst-parts-of-destiny/[/url] [u][b]Polygon:[/b][/u] [url]http://www.polygon.com/2014/12/12/7384909/destiny-the-dark-below-review-no-light-above[/url] [u][b]Push Square:[/b][/u] [url]http://www.pushsquare.com/news/2014/12/soapbox_destinys_progression_system_is_destroying_the_game_from_the_inside[/url] [u][b]Metro:[/b][/u] [url]http://metro.co.uk/2014/12/10/destiny-the-dark-below-sort-of-review-below-standard-4981248/[/url] [url]http://metro.co.uk/2014/12/11/games-inbox-destiny-dlc-arguments-pes-2015-bargains-and-street-fighter-sequels-4982472/[/url] [u][b]Kotaku:[/b][/u] [url]http://kotaku.com/destinys-new-exotic-system-is-a-total-mess-1670355634[/url] [u][b]Gamespot:[/b][/u] [url]http://www.gamespot.com/articles/why-milking-gamers-with-dlc-is-dangerous-according/1100-6424136/[/url] Like/upvote if you find truth in these articles.
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#feedback

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  • It's utterly amazing to me that a company would ignore their customers. You make your money from the support of your customers and if they're satisfied they're going to tell other people and that means MORE money. What is Bungie doing?

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  • Quote from the metro review is spot on "The palpable lack of ambition evident in the parent game is magnified here, and very little reason is presented for this expansion to exist – other than as an excuse to sponge money from fans." Wow to get that quote from a gaming review the higher ups at bumgie should be embarrassed

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  • 16
    ( •_• ) Deej wants to take Dinklage's job in Destiny 2 because in the forums he has become... ( •_• )>⌐■-■ (⌐■_■) a Ghost. YYYYYEEEEAAAAAHHHHH

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    5 Replies
    • No Raid matchmaking is bungie's worst nightmare

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    • bumpfest!

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    • When I discovered this (and after hundreds of hours of playing on a daily basis) Destiny finally clicked for me. It has all the trappings of the most abusive, microtransaction laden mobile game: time gated content, infuriatingly random drops, and multiple currencies that change in importance on a whim. No matter how enjoyable the shooting and jetpack-fueled bouncing, it's that slow drip of gear and the promise of a new level I'll probably never reach that's kept me addicted this long. The only difference is, instead of microtransactions, Destiny has The Dark Below—a $20 promise of a new level 30 that I'll probably never reach. -NUFF SAID...LEARN FROM DIABLO AND FIX THE DAMN LOOT SYSTEM...MY GOD BUNGIE...HOW MANY EXPANSIONS TILL YOU FIGURE IT OUT....OH LOOK MORE CURRENCIES...ASSASSINS CREED ANYONE?? Comment Start Related Topic Edit

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      • Sadly I see truths

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      • Destiny is game of the year for sure... #Kony2012

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        • I will come back for house of wolves, but i wont stay long.

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        • Bump

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        • Edited by SquatchWatch: 12/14/2014 3:11:24 PM
          I LOVE this game. That being said - these are valid points. I would add only one point - Bungie's refusal to deny that the "DLC" already existed in it's finalized form (locked behind a paywall of course), is in itself a direct admission of their own deception. I'll continue to play because the community I play with has been awesome (no thanks to the game - online forums allowed us to band together), though Bungie needs to be concerned, most players aren't as forgiving...

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        • Bump...

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        • bump i want the other 80% of destiny i all ready payed for but have not gotten.

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        • Still enjoy the game despite some of the negatives mentioned.

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        • A little gamespot video with opinions on the Dark Below: http://www.gamespot.com/videos/hardcore-players-react-to-destiny-the-dark-below/2300-6422784/#ftag=YHF6738a5f

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        • I really don't see how people can defend this game after everything. If you've played any FPS, RPG, or even an MMO in the past 4 years, you'd see this game for what it truly is.

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        • I just think people need to jump off the band wagon. No one is holding a gun to your head making you play destiny. What bungie decide to do thats up to them its their game their design. Think about it for a second if it was your game what would you do? I for 1 like enjoy playing destiny and i am enjoying the DLC. But the constant whinging and crying is just pointless becuase you can cry till u cant cry no more and bungie will still not take notice. Its their game their rules. At the end of the day - you dont have to play destiny at all. Its is not compulsory. As for the articles the people who are writing or talking havent probably played the game and instead reading crap off the forums.

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          • Bump. Love the game despite some glaring issues (said issues illustrated very well in these articles/reviews). These articles are spot on, and I genuinely hope someone at bungie/Activision take these opinions to heart. I've got to believe that the artists in bungie want their game to be the best it can be, and it has so much potential. On top of that potential is some great gunplay. I don't know how many hours I've poured into destiny but it's been a lot. I still clock playtime, but I'm also at the point that when I do, the issues pointed out in these articles often outweigh the genuine fun of destiny's gunplay.. I would love to see this game succeed, and maybe it already does in the eyes of some, but I see areas that could make it so much more if only acknowledged and addressed.. Anyway, enough out of me.. DeeJ, please read these if you haven't, and pass along to the dev team if you see anything you think they might be willing to look at. I'm sure the voice actor you all had do Eris is very talented, but the issues clearly stated in the above articles would make for a weekly update truly worth discussing. You all have the promise of a great game on your hands, but until the real issues that make opinions and reviews so divisive are addressed, that promise will go unfulfilled. In this man's opinion anyway.

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            • Bungie has no plans to make all content of the original game available at a times to all players. What a slap in the dick

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            • Anyone putting this guy down or putting people down in general for speaking their minds should be ashamed of themselves. If we don't like the game I think the best place to be loud and angry about it is on the forums. Is there a way contact bungie other than this? Sorry if I'm wrong but I think this is it. Bungie has gotten tons of constructive criticism which they choose to ignore. I don't think its unreasonable for people to be angry at this point and drop the politeness in their posts. (Not that the OP is doing this at all)

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            • http://www.polygon.com/2014/12/15/7393695/destiny-dark-below-punishing-hardcore Just "a few quotes" (with catchy topical headlines) from the rather long article detailing how Bungie might have made a few missteps too many, when their recent changes are put into a larger perspective. This is his opinion, not mine, but I do feel myself agreeing on pretty much everything... [b]BUNGIE HAS PUNISHED ITS FANS AND PLAYERS[/b] "[b]Bungie has punished everyone who trusted them or invested time into progressing a Guardian with Destiny: The Dark Below, and vindicated everyone who agreed with the original 6-out-of-10 review scores[/b]." "The offense that generated the most discussion was Bungie's decision to include the expansion strike in the weekly heroic and nightfall rotation, [b]thereby excluding non-expansion players from participating in the only relevant high-level activities available to them[/b]." [b]RADIANT MATERIALS ARE JUST WRONG[/b] "When you beat a raid boss and didn't get loot, you got ascendant materials instead. As a result, upgrade materials became synonymous with disappointment for raiders; nobody is ever hoping not to get loot. [b]Bungie came up with a solution for this problem in The Dark Below: It decided to make players really happy to get [new] upgrade materials instead of loot by making [radiant] upgrade materials really, really scarce.[/b]" "Each character has four armor slots and the raid contains one of every type of gun, for a total of nine. [b]To upgrade them all, you'll need 84 shards and 189 Radiant Energy. You'll never get that much, so you'll have to choose which guns to upgrade[/b]. And since the raid guns have the same damage output as the vendor guns, they're of limited use if they're not fully upgraded... If you get nothing but radiant materials from all the drops in a raid, you get a total of 10 to 12." "The shortage of materials the new currency creates will also cause other problems. The raid armor in Destiny has randomized stats... [b]With the radiant upgrades now so scarce, if you spend your shards upgrading a pair of all-strength boots on your Warlock, you're going to be stuck with them[/b]. Worse, because the game is so stingy with upgrades, the only way to reach level 32 by the launch of the new raid's hard mode in January is to do the raid on multiple characters of the same class, so you can collect extra upgrade materials without needing to upgrade multiple sets of armor. In the Vault of Glass, people complained about the RNG causing them to never get certain loot drops. [b]In Crota's End, people will be complaining that they can't upgrade their gear because they don't have enough upgrade materials[/b]." [b] VAULT OF GLASS GEAR? MEH, I'LL JUST BUY SOMETHING BETTER BECAUSE I'LL REALLY NEED IT[/b] "I expected the legendary raid gear from the Vault of Glass to be replaced with new legendaries from the new raid.[b] I did not expect the legendaries from the Vault of Glass to be replaced with legendaries from the Vanguard and Crucible vendors[/b]. But that's what has happened." "[b]Since the normal-mode raid scales to 32, and a two-level deficit on all players makes it essentially impossible to beat the final raid encounter, it's necessary for at least some people in each raid team to purchase and upgrade a set of vendor gear to reach level 31 in order to complete the raid. In fact, the group that achieved the world's first Crota kill accomplished that feat by designating a seventh player to buy vendor gear and grind out upgrades while the rest of the group was working on the raid. When he was fully upgraded to level 31, he switched in to help kill the final boss[/b]." "Similarly, coveted Vault of Glass raid weapons like Vision of Confluence and Fatebringer cap at 300 damage while new weapons added to vendors with the expansion go to 331, which means [b]using them [VoG Raid Weapons] in Crota's End is like using blue-quality weapons in Vault of Glass. [/b]So they need to be replaced by vendor gear as well." "[b]Raiders have to set aside their once-prestigious Vault of Glass gear and undertake the meaningless, repetitive and unnecessary grind required to upgrade another set of vendor gear in order to progress in the raid[/b]." [b]NEW EXOTIC UPGRADE SYSTEM IS A "SCREW YOU" TO THE MOST DEDICATED PLAYERS[/b] "...The more exotics you collected and upgraded prior to The Dark Below, the more progress you'll lose. The system actually punishes players proportionately to their dedication to the game, [b]and it's the stupidest thing I've ever seen a major game developer do to its community[/b]. If you were unfortunate enough to commit to Destiny to an extent that you play all three classes and collected all the exotics, [b]upgrading them all to the new baseline will cost 266 Strange Coins and 266,000 glimmer.[/b] If you do the hardest weekly heroic strike on three characters, you get 27 strange coins per week, and the cap on the amount of glimmer you can carry at once is 25,000. [b]So you'll have to do 10 weeks of strikes on three characters, and farm glimmer for about 12 hours, just to erase all your progress on your collection of pre-expansion exotics.[/b] Once these items are upgraded, you'll have to complete roughly 1,200 bounties to get all the experience necessary to re-level everything. I assume you will get experience for one equipped armor and one equipped weapon simultaneously. You'll also need to collect about 3,000 destination materials, and another 200,000 glimmer to buy all the upgrades again. And spend another 266 Strange Coins to obtain 38 exotic shards for all the final upgrades. [b]And I hope you enjoy doing this, because presumably, this entire process will start over when the House of Wolves expansion launches next year. This is your endgame.[/b] The only justification anyone can seem to offer for this is that you aren't supposed to have a collection of upgraded exotics, and you're only supposed to pick and choose a few that are actually worth grinding multiple times. [b]I wish somebody had told me that before I upgraded them the first time[/b]." [b]BUNGIE CAN STILL FIX THIS[/b] "[b]If Bungie recognizes that all these design decisions are terrible and acts quickly to mitigate the damage, it can still pull out of this nosedive.[/b]" [b]EXOTICS[/b] "First of all, the studio should [b]ditch the new exotic upgrade plan, and just update all the existing exotics to match the new damage standard[/b]. This should be technically feasible, since they changed the damage on a gun called the Vex Mythoclast in a patch a few weeks ago. If for some reason it is very difficult to do this for all exotic guns, [b]they should at least make the upgrades free, [/b]to reduce the absurd number of Strange Coins required to keep a large collection of exotics current." [b]VAULT OF GLASS RELEVANT AGAIN[/b] "[b]The Vault of Glass raid armor should be patched up to level 31, and the Vault of Glass guns should match the damage on the vendor gun[/b]s, so players with fully upgraded raid gear don't have to bother with vendor gear as an intermediate step between the old raid armor and the new raid armor. Maybe[b] the damage on the Crota raid guns should be increased to make them more desirable than the other weapons[/b]. [b]If Vault of Glass gear is upgraded to be better than vendor gear, Bungie can reduce the difficulty for the normal mode Vault of Glass and implement matchmaking for it, [/b]creating a new progression path for players who haven't previously been able to participate in Destiny's raid game." [b]RADIANT MATERIALS: NO MORE?[/b] "Finally, the radiant materials should be eliminated, and all raid armor should use the existing ascendant currency; this new tier of materials was completely unnecessary.[b] Alternatively, at the very least, the highest-level daily heroic story missions and the daily public event packages should be changed to award radiant upgrade materials. [/b] Players who don't do the raid and want ascendant materials can do the daily mission on a lower difficulty, or one of the vendors in the Tower could exchange radiants for ascendants." [b]CLOSING ARGUMENTS[/b] [b]If Bungie can acknowledge its mistakes, maybe the developers can regain some of the trust they've lost with this debacle of an expansion[/b]. But if the developers hold course, the community is likely to be much smaller when the House of Wolves DLC launches. [b]Most of us will probably migrate to less grindy, more casual games. Like World of Warcraft.[/b]

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              • That's why I've always wondered who is the design lead in this game. Whoever he/she/they are, they really need to go back and work for POPCAP games because 80% of their creative decisions have been dumb.

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              • My favorite line in any review was when they describe Destiny as a game where people fly around the solar system getting mad at Destiny. Just so perfect.

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              • Bump bump

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              • Destiny reminds me why I am tired of Big publishers and their sell out lackeys. Mass Effect series went from bad to worse. CoD.. Battlefield.. List goes on. Dont get me started on Titanfall. Destiny is a Harbinger of what is to come for consoles. The console war is coming to a close. I'm going to continue building my PC for Star Citizen and get out of this mess if the next DLC is a flop. This is the way the world ends This is the way the world ends This is the way the world ends Not with a bang but a whimper.

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              • le buhmp

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