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#Halo

3/4/2012 3:13:08 AM
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Halo SkillMod |OT2| (Now With a Dedicated Server!)

[quote][b]This mod is currently being developed for Halo: Combat Evolved PC, not Custom Edition. When I've finished it, I will develop it for Custom Edition as well if people want me to.[/b][/quote] [quote][i][b][u]IP for ProMod Server hosted by JacobGRocks[/b][/u][/i]: 208.102.217.75:6969 [u][b][i]Server Name[/u][/b][/i]: SmGClan.net promod[/quote] [quote]Yes, I already made this thread a while back. It was locked due to inactivity. I thought since I got JacobGRocks to host a dedicated server for me that I'd make a new thread to inform everyone.[/quote] With how wonderful Halo: Combat Evolved is in the Halo franchise, we've all felt some flaws here and there. Things that we didn't like and gave less skilled players a leg up on higher skilled players. Even though, as most of you will agree, Halo: Combat Evolved is the best in this series at preventing that, there are still times where this occurs. While there might not be a way to eliminate this completely, I believe there are ways to stop it from happening as much as we can. The way being through simple modding. I've decided to go ahead and start work on a simple mod that aims to do that. Simple things such as editing weapons, grenades, vehicles, etc. Seeing as though I am, by no means, all knowing on what could help make this a great competitive mod, I'm asking all of you for suggestions. I know that some of you will probably say that Halo: Combat Evolved was perfect and my changes will only hurt it. While I respect that, I urge you to hear me out. I know this mod might not be for all, but I'm making it for anyone who may feel the same way I do. [quote][u][i]SparkEdit Changes[/u][/i]: -These vary from map to map. For non-vehicular maps I removed Rocket Launchers/Fuel Rods. I remove flamethrowers every time. -Removed half the grenades from all maps -Removed Overshields and Active Camo from non-vehicular maps. [u][i]HHT/HMT Changes[/u][/i]: -Shortened the blast radius of the frag grenade slightly and decreased the damage of the frag grenades. This was to ensure that if you recharge your shields another grenade won't kill you. -Rocket Launcher only has two rockets instead of four. -Flag/Ball kill in one hit instead of two. I decided that its already hard enough to melee someone on Halo PC due to netcode. There is no reason to leave the flag carrier that defenseless. -Max grenades that can be carried are 2. You also start with only 1 frag grenade. This is to avoid grenade spam which is often found in this game. In large part this is due to less skilled players giving up on trying to shoot. Instead they spam grenades hoping to win. - Switched Pistol to primary weapon and the Assault Rifle to secondary. This is to encourage people to use the pistol more instead of the Assault Rifle.[/quote] Everything here is open to debate. I trust you all to be fair with your input and I hope that we can all work together to make this as best as we can. Do keep in mind that all the changes have to be in a way that doesn't matter if you have the mod or not. Meaning that if a server is running the mod it will all work perfectly fine if the person joining is using the default maps. (P.S. I'm really looking for some input right now for vehicles specifically. ) [quote][u][i]List of maps being included:[/u][/i] Damnation* Rat Race* Chill Out* Blood Gulch Sidewinder Derelict* Danger Canyon Hang 'Em High* [b][i]* Playable on the server[/b][/i][/quote] [Edited on 03.05.2012 10:21 PM PST]
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  • [quote][b]Posted by:[/b] Dr Syx It would be excellent if you could do it. The only problem is that I feel a dedicated server that's not based in someone's house would be best. Sadly enough I don't know anyone who owns actual servers in the EU for game hosting. :/ I could never forgive myself if one of Bt's killing sprees placed extra demand on your laptop's CPU and ended up giving you third degree burns. He tends to do that to EU based servers... RIP xXMuffinatorXx & HP Compaq C95- never forget.[/quote] My Laptops pretty powerful, Core 2 Duo T6600 @ 2.2ghz, 4GB DDR3 with a G105m so it should be alright...failing that, my current specs which I'm giving to my sister (Core 2 Quad Q8300 3.00Ghz, 4GB DDR2 and a GTX 460) should do it just fine xD. As for the network and how it actually handles, there's only one way to find out xD. I would maybe host it on my i7 2600k, 8GB DDR3, GTX 560Ti but that's a last resort considering it's the one i'll be using for games, music and video editing from now on post PC upgrade. I'll let you know when I'm in a position to try and host it and we'll give it a shot? Unless someone comes up with something better between now and then :)

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