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Destiny

Discuss all things Destiny.
Edited by xRaganarok: 11/8/2014 4:08:02 AM
133

Destiny RNG Loot System is not bad.

In my experience, there are plenty of other games currently out that utilize the RNG Loot System and Destiny's is not the worst. For this post I shall use Diablo 3 as a reference and example due to the severe nature of it's RNG Loot System. In Destiny, with the exception of the perks, a weapons overall attack rating maxes out at 300 (currently). Your Visions of Confluence will have the exact same damage output as everyone else's. The only diversity this game has for it's weapons is that weapons found via engrams will have different perks than those purchased at the vendors. Now let's talk about some Diablo 3 weapons. For those of you that don't know, Diablo 3's weapons have a huge range of attack power. This is where it can get frustrating. So let's say I'm looking for "Weapon X" and it can roll anywhere from 1130-1780 base damage. You may have everything that is required of your build but "Weapon X" is needed to complete it. There are really only 2 scenarios that this can play out. Scenario 1: "OH! I just got a "Weapon X"! Let me run to town to identify it; I hope it rolled good. FACK! It only roll 1156 dps out of a possible 1780. I can't use this, I'll take a huge hit to my damage output. Guess I'll salvage this and go back to grinding." Scenario 2: "OH! I just got a "Weapon X"! Let me run to town to identify it; I hope it rolled good. YES! It rolled 1690 dps out of a possible 1780. It's not perfect but I can still have a good build. Guess I'll go back to grinding for a better one." For those that have played Diablo 3, you know exactly what I'm talking about and you know that Destiny's loot system is more promising than others. So before you say that Destiny's RNG Loot System sucks, think about this. If every piece of gear that dropped randomly rolled a base armor/attack rating that could still be upgraded but never reach the max potential, you would be swimming in the tears of those hating on Destiny's Loot System. So be glad they didn't make your precious Suros Regime roll 230-260 attack rating and can only be upgraded to 270-300. Same applies to your raid gear. At least in this game, when you get an upgrade, you know it's an upgrade. In other games, when you get an item that has the potential to be an upgrade, more often than so it will be trashed because of bad stat rolls. Edit: Since there seems to be some confusion about my comparison between this games RNG and Diablo's RNG, let me put it much simpler. Destiny RNG: Random chance in a raid to get Raid Tier Gear that will have the same stats as everyone else's raid gear of the same class. Diablo 3 RNG: Random chance on kill to obtain a Random Legendary Item. Random chance on obtaining Legendary item that it will be the item you need. On top if that, there is a random chance that the item you got that you needed will roll good enough stats to consider it useable. Meaning you will have more useless legendary quality items than Destiny per drop. So please tell me how it is a bad example. Please tell me how Diablos Loot System is better. At least in Destiny, if I get raid gloves or raid boots, I KNOW they are going to be an upgrade. In Diablo I could get 30 legendary gloves and not a single one can be used.
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#Destiny #Loot #RNG

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  • Edited by Caineghis88: 11/27/2014 7:44:29 PM
    [quote]In my experience[/quote] That's all I needed to read. Everyone's experience is different with the rng. The vast majority of people have been very frustrated by destiny's random loot system and for good reason too...

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