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Destiny

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Edited by BigPapa121212: 11/24/2014 6:37:43 PM
86

Buff Golden Gun

EDIT: I've made a new post that better gets at what I'm trying to say: http://www.bungie.net/en/Forum/Post?id=80314833 First, let me say that I am not flat out saying Bungie should buff the GG, because I'm not so arrogant as to believe that my opinion is the only one that matters. This is also not a complaint post. I am simply asking for other opinions on the matter (as well as offering my own). I'll put this here, since I think a lot of people weren't seeing it at the bottom of the wall of text: after discussing this with a lot of you, I think that what it mainly comes down to is that it needs a damage buff. Since it's already a one-hit in pvp, this would really only affect pve gameplay, where it is horribly outclassed by other supers. Also, simply adding a regular precision multiplier would help to increase damage, as well as reward those who use it more carefully. I think the Golden Gun, being an all-out offensive super, is a bit lacking overall. Here we have a super with absolutely no defense buffs, that can only get (excluding explosions, which are extremely unreliable) 3 kills. Comparing that to any other super, that's child's play. A ground-pound or nova bomb at any capture point can wipe a team, and sunsingers/defenders (using defensive supers) can usually get at least 3. And of course, everyone knows the frustration of having a bladedancer hop across the map and kill your team. (Not hating, dancers. Huntas 4 lyfe!) To compare it to another offensive super, a Titan groundpounding with the defense buff can tank a GG shot. That's ludicrous. Striker titans are the offensive subclass, with an offensive super, but can survive a shot from a class that is supposedly all offense? Furthermore, titans don't even consume their super until they hit the ground! That means if I see a Titan start a pound, I plug two GG into him to kill him, and he spawns, he can come back and super me anyway. That's what I call unbalanced. It's even worse in PvE. There's no reason why all 3 shots shouldn't kill a yellow bar captain; my gun in infused with the gott dayum sun, it should be better! Proposed solution: either give the GG a defense buff (like the one that literally ever single other super in the game has) or buff its damage. This super is supposed to sacrifice defense for offense, but it's just not enough. This is supposed to be the glass cannon super, but it's more just like a glass slingshot. Tldr: Golden Gun isn't damaging enough for the complete lack of defense. Any thoughts?

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