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#feedback

11/25/2014 7:10:34 AM
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A Few Suggestions

First things first, Bungie, thank you for your work on the game. I look forward to seeing it grow and become more and more fleshed out over the years to come. My first suggestion is, should framerate permit it, 12-man raids. It would be interesting and fun to have harder raids tailored specifically to 12-man teams. The current clan size would fit that perfectly, as well. But that also brings me to this point, please in future expansions, release more than one raid per DLC. I was tremendously disappointed to see that VoG was all we would get before having to shell out money for DLC. Multiple raids during expansions can help lengthen the lifetime of an expansion. This will in-turn put less pressure on you to develop significant amounts of content in short time periods. This will, in turn, help improve the quality of most, if not all, aspects of the game. It will give you more time to work on the story-telling elements of the game, plan out the lore, and make more flavorful maps for PvP. My second suggestion is that there could be some sort of custom PvP matches. Of course, these would have to be unranked and not record performance to your account to keep from being able to exploit the system. It could also give clans a chance to do their own tournaments, just for fun. It would also give higher tier PvP clans to run scrimmages to warm up/practice their game. My third is a bit far fetched, but why not try for it anyways? A fourth class. One to be based around healing. While I'm not exactly sure how that will work out with the health system (it may not be worth the effort, honestly), I feel it would be interesting to role as a medic kind of guardian. Of course, I'd suggest that one subclass be geared towards healing (could probably take from Borderlands where the soldier had a medic spec that, when they shot their partners, it healed them), and the second subclass be focused around damage-over-time. I understand that could be tricky to figure out how to implement and balance, but you do already have some DOTs ingame to draw wisdom from. And honestly, I would be completely willing to play the class over the time you would have to take to get the DoTs just right. Thank you for your time.

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