Okay, you may think your class is harder to use than another class. Hear me out, the player you choose is only good in certain situations! It you're a hunter you will get a lot of kills if people are spread out. Striker and Voidwalker will get a lot of kills when they're all together. Defender is a support role so use the bubble to capture flags or to give your entire team a buff! Sunsinger can be a good use if you self-resurrect when they have there backs turned to you. They are all OP in their own situation. You typically don't see gunslingers getting 3 kills when they're all bunched together. Same goes with striker and Voidwalker, you typically don't see them get more than 1 kill if everyone is spread out. If you're going to complain about a class being OP, just adjust to your own and you will find it very beneficial. However if you don't enjoy using your class, find your play style and use the subclass or character that goes well with it. Nobody wants to hear you whine about certain people being OP because in all honesty, were all OP in some way.
Edit 1: Minor changes to the way some sentences were worded.
Edit 2: Some people are saying the warlock or titans are OP. Every class has their good sides. Gunslingers have an almost guaranteed 3-4 kills with golden gun. Blade dancers have an over shield with an ability to regain health after each kill. Strikers have shoulder charge. Defenders have a shield that gives you a huge over shield. Void walkers have a long range large explosive. Sunsinger a have 1 hit melee. These are it the only things, but all classes have something. No need to mention lightning grenades and fusion grenades because all classes have some sort of advantage over the other.
Edit 3: For everyone defending hunters, saying warlocks nova bomb is OP. Think of this for a second, I can't recall how many times I've used my super on a group of 2-3 enemies just to have them stolen by teammates with heavy ammo. Our nova bomb takes a little bit of time to get to where it needs to be unless we have javelin equipped, but this gets rid of the DoT effect.
Warlocks nova bomb can still get many kills if you use it at an ideal situation, which isn't always easy to come across. If you don't have skull of dire ahamkara, you're just as vulnerable as a normal person while using nova bomb. There are countless times that I've died in the process of using my super or immediately after.
Now for sunsingers, once again, just as vulnerable as a normal person unless we have radiant skin or scorch shield. It's the same thing for a blade dancer, if you're not within melee range then you should be set almost every time, most sun singers use fireborn. Now if you use the perk that regains health after every kill while using blade dancer, you can wipe out and entire team. Even if they're spread out.
Now back to GG, yes it takes a little bit of precision to get a kill, but of you're going to complain about that then you obviously have no skill. GG is so easy to use when trying to hit a target, the only problem is that you don't have an over shield, meaning you can just as easily get sniped from across a map. This is why you use it conditionally. Hunters using GG also have a perk which reduces the cool down of their super, meaning those 3-4 kills per use turn into 12-16 kills per game. While titans and warlocks only get 2-3 supers in the same time.
I'm not trying to say that hunters are OP, but I'm simply stating the advantages and disadvantages of all classes. I've been seeing many people posting things saying hunters are OP etc. I do have 3 warlocks because it is simply from a PvE standpoint. If you check my crucible stats I've used all 3 and had almost identical stats between the 3. Hunters have a good super, warlocks have good grenades, and titans have good melee. This is how it was meant to be, read the names of the classes...
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#Destiny
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I feel like you should play something besides a warlock to get a sense of how easy it is to control the super ect on other classes to see how skilled you have to be...
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Edited by toquickSOsick: 12/29/2014 12:05:07 AMI read the title like Kanye
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I still think hunters are a [i]little[/i] OP in PVP. Think of it this way (assuming equal skill): what would be worse to face, a full team of all warlocks, titans, or hunters? Warlocks and Titans are equally scary, but a team of all [i]hunters[/i]? Well GG but you're going to lose 10/10 games.
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I totally agree with you. However warlocks do get a large amount of free damage resistance when they use their super even without the skull. I have been killed mid nova bomb before, but the DR has also saved my life many times.
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Whiner class is OP, plz nerf.
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Except hunter. Which I use
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Much sense is made here
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Finally. Someone who understands the classes in destiny
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Preach
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Lies. They need to put a cool down on that forward lunge, you know Blade Dancers. All they do is spam the shit.
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Finally i found another gamer with some sense!!!
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Gjallarhorn
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Depending on who's behind the control all classes are op.
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The Gunfighter perk really doesn't help much with reducing your cooldown. It's more beneficial to run combustion instead.
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I disagree in terms of conditioning. Any one class a person chooses will be trained in it, and forward like overpowered in it. I've killed an entire team in one grenade on my Voidwalker, and have destroyed countless flag captures on my Sunsinger. I've attached grenades to people so they would run and retreat into their friends and kill them all. I've used solar grenades to negate Titan shields, I've used melee to give myself a shield and charge in, I've murdered people with a sniper rifle. It's countless situations where your character is overpowered with you. Your refined to be flexible with it.
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For those that think Hunters are OP.
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gunslingers do not have guaranteed 3 or 4 kills sometime u can only get 2 especially when you play clash alot players are spread out
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Destiny is a game of Rock Paper Scissors plain and simple.
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Titans and warlocks both have 1 Hit abilities. Warlocks can get two easy kills with the two grenades that stick. (that's every life!) Fist of Havoc is used as a panic. Warlocks Nova is used in a panic. Titans are invincible with their Titan bubble if they have the right upgrades. Warlocks solar super give unlimited one hit grenades and one hit melee once. Hunters get three golden gun shots that often lack one hit due to lag. Blade dancer that has to be timed very well but it CAN be dodged. In both supers we can get one shoted with any super or headshot with a sniper. In order I prevent the feeling of other classes being OP I use all three.. By far the warlock feels the most OP. But I will not complain because I can easily switch over to my warlock.
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No ones op. They all piss me off equally in pvp
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Hunters are op tho
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The most overpowered class is the creators. Super: anything Grenades: nerf bomb 2: buff bomb. 3: any bomb They also have a perk called coding.
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When all supers are OP in the community, you know they're balanced.
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This is all so true now I can tell my friends it doesn't matter which class you are or if u have the skill to play it because every class has an advantage over another class that's just the way it's supposed to be.
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I would say hunters are pretty op if there played right blink hunter for the win :3 warlocks nova bombs are pretty ez to dodge cuz of the delay titans make for the best counter against my blade dancer I would say just based off if experience but meh hunters ftw :3