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#feedback

11/7/2014 1:46:54 AM
16

Red Death improvement

So I have had red death for a while now, my first exotic I think. I hadn't leveled it though until I made my Titan and I thought it'd be perfect for adding to the survivability of a titan and making the defender class feel more tanky (along with strength gear and force barrier perks). I grind out bounties and such to get the perk and I unlock it only to find out it has the same limitations as a regular Regen.. Once you take more damage it doesn't matter if you just killed something you get no heal. That's almost pointless because that's the only time it would be useful! If you aren't under fire your health would just regenerate on it's own in a couple seconds. I hate that it took me this long to figure out this was a regular old pulse rifle with a slow fire rate and a glorified reload perk masquerading as something more. Well Bungie has talked a big game about fixing these exotics so they feel exotic and I really want this gun to be useful in PvE but as of now its just an ok pulse rifle. I think it should give an instant heal of either a quarter or a third of your health. I'd say instant regen but I know people would wine about that in PvP since Bungie refuses to use separate balancing. Either way this gun needs a tweak if it's going to compete with other weapons for that coveted exotic slot and truly feel like an exotic weapon worth using. Description sounds nice but aside from 300 dmg at max it might as well be a rare without anything else to set it apart.

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