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#feedback

Edited by daurbantiger: 12/9/2014 7:49:47 AM
244

The gunsmith is useless!

[b]BUNGIE IF YOU IMPLEMENT ANY OF THESE IDEAS PLEASE GIVE US CREDIT! THANKS[/b] After level 20 the gunsmith becomes useless. He should have the ability to sell a weekly special legendary weapon (that is exclusive to him) He should have the ability to re-roll a legendary or exotic (one time per weapon or one time per week) a re-roll would take away your weapon and give you a completely new random one. He should have a trading system. Ex: the gunsmith has an ice breaker that he is willing to trade for a hawkmoon. (Trading with him should be limited to 1 a week or every other week. You can buy a upgrade that changes the skill tree of your weapon. (Ex: if you don't want glass half full you can pay him to upgrade it or replace it with perfect balance. But you can only change 1 perk) You don't loose your weapon or the exp on that weapon. Selling extra materials to the gunsmith for glimmer or motes of light. He should have his own evolving weapons. Let me know what you guys think. Your suggestions: He should be able to change scopes for motes of light or glimmer or strange coins. Sells stuff that is relevant to your level. Upgrades sparrows to two seaters so you and a friend can drive and shoot. (This should be the ship girl's job) Shipwright should buy your old ships. He should sell materials and weapon parts. Trading in weapon parts for ascendent energies. Cryptark sells rare engrams for 2000 or more glimmer after you hit rank of 20 or so (cryptark rank) Trading in exotics for stance coins (15-20 coins) instead of breaking them down. He should sell gun camos. He should have the ability to put iron sights on your gun. (Iron sights do not have stat bonuses like scopes) He should have the ability to upgrade your weapon. (Rare to legendary) Have the ability to change your gun's reticle. (I personally love the red dot of the thunderlord. I wish the gunsmith could put the same red dot sight on my hardlight or voc) Reduce the price of heavy ammo packs. Gunsmith should have weapon bounties (ex: kill 100 dregs with a legendary pulse rifle) these bounties should be exclusive to him. He should have the ability to custom make weapons since his title is "gunsmith" not vendor. He should be able to sell custom packs to slightly change the appearance of your gun. (Ex: longer barrel, adjustable stock, etc.) He should be able to change or add an elemental damage for strange coins. (Ex: changing the pocket infinities solar damage to void damage for X amount of coins.) He should be able to upgrade damage for legendary weapons. Similar, to what Xur will do for exotics. (Costs glimmer and weapon parts). He should sell telementaries. (Costs glimmer)
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