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Destiny

Discuss all things Destiny.
11/17/2014 3:27:16 PM
3

Materials Vender

Add the materials vender

19

Increase the materials gained from farming

32

No changes

6

Would be a good idea to add a vender which sells spin metal, helium filaments, spirit bloom and relic iron. For example, 50 of one type is 7,500 Glimmer or something? Farming is beginning to become a pain after having to do it constantly for weapons and armour and with the new expansion coming it'll mean even more farming. Ascendant materials should stay the same, they need to be rarer than the others so I can appreciate having to give up time collecting them. Can imagine quite a lot of us agree on this. I've made a poll too incase anybody wants to give any feedback. Thanks for your time, OllyLuke

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  • I'd like to see both. There's supposed to be a bonus to materials farmed after attaining gold level (as seen in the app). In a vendor I'd like to see a dynamic pricing. The more bought the higher the price / the more sold to the vendor the lower the price. Start it at 100 glimmer for 1 material. Then for every 1000 (?) bought from the vendor the price would increase by 1, then decrease by 1 for every 1000 sold to the vendor for glimmer. And the price for material sold to the vendor would be 75% the buying cost.

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  • Both. Lots of times an upgrade slot unlocks after turning in bounties and, I'll be short on materials. Most recent example is I had to go back to earth for ONE spinmetal, not a big problem just pretty annoying. Other than that I don't mind farming material runs. What about being allowed to do the upgrade while short on materials by "going in the hole". Could have a time limit on when you must get back to at least zero or, you lose two upgraded slots?

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  • 50= 10000

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