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#feedback

Edited by Rustbones420: 11/11/2014 4:10:10 PM
2

The Five Fatal BUGS of the Hard Vault of Glass Final Boss; Atheon

[b].POSSIBLE VOG SPOILERS.[/b]Me and my raid crew were all online tonight, so we decided to to do vault of glass on hard. The first part(s) were a breeze. We all have the different parts on lock, can alternate at will and got to Atheon in about an hour. When we finally reached Atheon, we spent probably 4 hours on him trying to get our run together. 80% of the time these were failed because of bugs. We finally ended up quitting when it got to late. These were the 5 fatal bugs we incurred: [b]#1 - Only 2 people being teleported[/b] This ruins any momentum you have, and make it impossible to take out the Oracles on time. This happened more than once, without anyone dying. And usually was paired with the second fatal glitch [b]#2 - Bubbles being teleported[/b] This is a huge hassle when you've got adds, Relics to grab and Oracles to take down. Sometimes this would happen when we only had two people teleport as well. But usually there would be 3 of us. One person who didn't get teleported wouldn't have a bubble back on Atheons stage. [b]#3 - Teleporters teleporting you to the wrong place or not at all.[/b] This kills a lot of time you would otherwise have to shoot Atheon, and can also result in some people being marked by the void or lost in a different stage. Many times we would have everyone on the portal side run through for times vengeance after killing the Oracles yet only one or two of us would make it back to Atheons stage. [b]#4 - Relic shield dropping while on the island[/b] For our raid we use the island strategy. Relic guy holds down the shield with the TImes Vengance modifier, while everyone unloads on the boss. Problem is sometimes the relic shield will spontaneously drop and have to charge for a second. This has happened to multiple people in my group and can just end your whole team. Very frustrating and aways makes the Relic holder look like an asshole haha. [b]#5 Minotaur on Venus side not dying, or coming back to life [/b] This happened a few times and can really mess up the Relic holder and teams day. we usually have one guy on Minotaur duty for Venus side. There were multiple times where we would kill him and it would should it as a kill on the death screen, yet he would either come back with full health or in berserk mode. [b]*Honorable mention; Double Relics*[/b] This only happened once.. And caused a bit of confusion. We teleported and I picked up the Relic and ran down to take out adds. I got about halfway there and I hear my team yelling "GRAB THE RELIC" yet i was clearly holding it. So I look back and strangely enough there's another relic. We ended up making it through that one just fine, it was just very confusing. There was also a few times where the Oracles would not spawn, or they would and wed shoot them all yet still get marked. I dont usually write stuff like this, but tonight was just ridiculous. If youre gonna spend time patching the VOG Final Boss cheese, at least fix the bugs in it. Please and Thanks Yours Sincerely -Rustbones420

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