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#feedback

Edited by ARealLiveBear: 11/7/2014 3:24:04 AM
3

3rd hunter subclass idea.

We got some kind of idea from whatever that leak was that went around a few weeks back that hunter might have a subclass slightly more effective for PVE. So I just wanted to add some other thoughts I had that could really make it more functional. I think it would be interesting if there were a talent path built around knowledge and experience. Hunters are known for getting out there and exploring new frontiers, and well... Hunting! A skill called "Knowledge of the Wilds" where your hunter gets bonus for certain types of enemies. This could work a few different ways: 1. Probably the easiest version where "knowledge of the wilds" is the base just like a grenade would be, and you would get a simple base of 1-5% bonus dame towards any race of enemie. The unlocks would let you choose a specific creature type to be more effective against, at the cost of your 1-5% you transition to 4-8% for one specific race. (I'm putting low percentages because I have no idea what would be game breaking or not.) 2. Knowledge of the wilds could stay a general perk, and for each kill you get in whatever you are doing will give you a permanent (for that match only) damage bonus to that specific race that builds up to a capped percentage. I'd say 5-10%, with 10% actually taking a while to get. 3. Knowledge of the wilds could be based completely off of the grimoire system, where a set amount of kills on a certain enemy [i]while[/i] using the 3rd hunter subclass will eventually get you a damage bonus. Other thoughts I've had for it were for the melee... I would really like the have the best of both worlds with the 3rd subclasses melee ability. On the same cool down you could use either a throwing knife, or a backstab that's a 1 hit kill (in pvp). Doing one would deplete being able to use the other until cool down so you would have to pick and choose your battles, but it's also a little bit more functional at the same time. (To me at least) Also, about the grenades that were mentioned in the "leak" I really think hunters should have the Titans "throw behind you while you are running away" grenade. I don't think I've ever seen a titan run from a fight... And I feel like it fits with hunter a little bit better... For the super, I really don't think they said enough in the leak for me to like or dislike it, but regardless of what it ends up being... I hope it's a "mark" type ability. Where we put an enemy into focus and Everybody does more damage to it! The only downside is idk if there is a good way to transition it to pvp... Unless you had the ability to use your super as a warlock would when they revive, except you don't revive, you just mark everybody in a certain AOE for death! If you use it while you're a live... Maybe you can only mark one person, and anybody within a certain AOE to that person... Let me know what you think! If you think the thought of any of this alone is game breaking then please let me know what would even the playing field. I really like hunter and I would really like a play style that made me feel... Like a hunter! :P

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