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#feedback

11/3/2014 3:53:30 AM
1

Raid Matchmaking (yes, this again)

I believe that Raid Matchmaking is a topic that is all to often dismissed simply because the content was intended to be difficult, however personally I feel they are doubting the resourcefulness of the players. I understand it would be a demanding task to undertake at Bungie while they are struggling to produce their DLC while trying to manage the issues with launching a game, however it would be worth it for the players and the company. I'll start by attempting to refute that the raid is too difficult for the audience. Personally, I have played this game extensively and have been in the endgame for a while. I have run countless story missions at the maximum available level, soloed Tiger strikes time and time again, carried crucible teams, soloed Public events, and would be able with a little effort to solo Nightfall strikes. Throughout the community as a whole, players have been able to do things Bungie hadn't imagined. For example the loot cave. Bungie didn't see it coming, they patched it out and the community found another one in the Rocketyard that got patched and they continue to find new ways of farming regardless of how many times Bungie decides to react. Furthermore, I have seen multiple new ways of pushing Atheon off his platform after a patch had specifically targeted at preventing this from happening. The players have the capacity to do far more than Bungie anticipates, so why not allow us the opportunity to play the game the way they designed it. The only limitation I can see as to why it can't be put in quickly is the lack of matchmaking communication, which is one of the most ridiculous oversights in a videogame in this console generation. Although I understand they didn't want the players exposed to the potential of what nasty things other people may say, they at the same time absolutely destroyed any idea of a social experience in their game. My recommendation for Bungie would be to reassign the team in charge of patching in the pumpkin heads toward developing fireteam communication for matchmaking even in the strike playlist. Adding matchmaking for the Raid would have an economic benefit in the form of DLC sales. Currently the DLC is to sparse for me (and I assume others that aren't raiding) because it's only 3 story missions and 1 strike. The crucible arenas aren't a draw, it would just be new maps to memorize in the rotation. I'd probably buy the Dark Below and the House of Wolves if there would be raid matchmaking because then I could justify the money spent for the benefit to me. As it currently stands the Expansion pass is nothing more than a map pack. If you disagree, tell me why and please be exhaustive so we can have a productive debate that may conceivably come to a conclusion better than "you suck". Also under the assumption that this thread will be swallowed up the thousands of others about the upcoming release of CoD:AW, I will post it every day because it's not against the forum rules.

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  • No. Why? > 0 audio communication > People without mics > People that don't speak your language > AFK people > Underleveled people > Undergeared people > Rage quitters The current system allows you to prescreen for all of these things.

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