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#feedback

10/30/2014 1:58:26 PM
107

How Armor SHOULD Be IMO

I personally am not a fan of how armor currently exists in the game. We find armor that looks awesome, but the stats don't match how we want to play, or its a rare/non raid armor so if we want to be higher level we have to ditch it. I think that when you find or buy anything under an exotic piece, we should be able to customize and upgrade the stats. Here's an example: [b][u]How It Is Now[/u][/b] [i]I find a rare chest piece that I love the look of. It has 0 Intellect, 41 Strength, 40 Discipline. Damn, I need intellect...and its rare so what's the point really :([/i] [b][u]How It Should Be[/u][/b] [i]I find a rare chest piece that I love the look of. It has 81 talent points. I decide to put 50 into Intellect and 30 into Strength. Sweet! Now it buffs what I need. Then I can lock that choice in permanently for a bonus of some kind. Also it doesn't matter that it's rare because for 20 Motes of Light I can purchase a Light Transfusion which upgrades my rare item to legendary quality, upgrading my defense, and adding a few Talent points that I can assign to my liking. But I still want level 30...hmm well every time I beat a raid, I earn an Enrichment Diode and 5 of those bad boys allows me to upgrade a piece of my armor to light level 30.[/i] Thoughts?
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  • I like the idea of allocating points into the slots that matter to me. I also wish, rather than having to dedicate upgrading the 'light' of one piece of armor (especially if they're going to require raid completion), that they'd allow for transmog. Yes, just like WoW. Then I can decide just how I want my character to look. Create my own style. Even using all my available exotics for esthetics...

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