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#feedback

10/30/2014 3:26:07 AM
1

I know what Bungie is doing, and its not going to go well.

DeeJ and many of the employees open their mouth to say something, and later turns out to be wrong. I imagine that their version of destiny is amazing, I honestly think their version is the best, because their version has everything players have been asking for. They will most likely release a lot of content with their DLC's, so their DLC's are actually worth buying. It makes perfect sense, why try to make huge expansion packs that push the developers to the edge, when you can just release a minimal amount of actual gameplay with content the players need to have an extraordinary Destiny experience. Watch in amazement as my prediction comes to pass, as all the Patches are used to test the new gear vs the current gear. If you notice all the changes seem to have missing factors in the equations. They seem to be trying to make some of their new weapons seem more and more powerful by reducing the damage of the current weapons; while keeping the players occupied with almost obvious mistakes in their tweaking. Notice their changes to things that are not listed in the patch notes; like the buffs to the enemies in the raid, more specifically the Hobgoblins, Praetorians, and Oracles. No level 29 should be one shot by any level 26, but they now do. The Oracles used to spawn every 3 seconds, now they respond every second and still require 3 seconds to kill. So knowing these changes would make the level 26 raid the level 30 and the level 30 raid a level 35, making even the normal difficulty nearly impossible for the listed level. So this alone would prove my point, but the excessive nerfing of the Pocket infinity and the Mythoclast, and the mention of Nerfing the Surios Regime. The untempered looting system, so obviously broken, seems almost intentional in its design to give no usable loot after each match for performance nor skill. Their publicized Farming habits, ending the past time of many level 20's seeking gear worthy of their status. The raid, done in the same manner; no loot beyond boost and glimmer will drop now that they have their level 30 gear, and the chests hardly ever have gear worthy of those who spend the hours needed to complete "the hardest test of a guardian". The constant mention of fixing the lack of in game communication, in game Clan options, in game sound options, trading, gifting, pets, houses, clan bases, clan wars, faction wars, interactive environment, hazardous weather effects, seasonal events, seasonal social activities, Seasonal social environment decorations, social activities, ghost shells, sparrow races, ship battles, firefight mode, player selected game modifiers, npc's in Patrol missions, Player killing in patrol for crucible reputation, alternate raids, raid playlist, raid matchmaking, In game Grimoire progress tracking, Ghost interactions, In game character dialogue, more emotes, more character customization, character recustomization, every level making a difference(Cryptarch rank does not increase likelihood of better loot dropped or decrypted as it describes or should for that matter), the enemies differential armor, weapons, and tactics are not seen anywhere in the game. You could make 3 sets of each and deploy them at random, allowing for a variety of characters to cope with, and their creation is not only obvious, but simple for such talented artists, programmers, and developers to create. These are not only the desired components of this game by its community, but promises made or mentioned by its creators in Destiny's Conception, Build Phase, Prelaunch, Release, and most resent posts on the various social media sites and videos. So, knowing all this, tell me...do you not agree with my conclusion? I would also surmise that if they take this route, players will start to stop playing this game in vast numbers. Tell me Bungie, how many players played day 1? 10 million was it? how many play it now? 4 million I believe was the most recent update. So this seems like a very likely scenario, you don't release these things all at once so you can make people buy the dlc, and you players may jump for a time, but drop sharply after a month. SO, to recap; Bungie....do NOT pull this crap, activision may make money, but they don't have this fan base. We crave legends, stories that stretch the understandings of time and space, that boggle the mind and leave many witless in their path. We seek challenge, not the kind that makes one pull ones hair out, but makes us want to keep playing. Environments that challenge us by the second, enemies that out think us rather then outgun us, arsenals that fuel armies, armor that make us gods, teams that bring down the darkness and engraves a memory of dread so painful that just the mention of us brings them pain and nightmares. We are Guardians, the Traveler granted us the power of the ages, mastery of light and lessons to bring us out of our own self serves. We are meant for more then [I]THIS[/I]; we were meant to protect the innocent, but if you are all bound to inaction then we can no longer count ourselves as your brothers and sisters.

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  • There are many outlooks on life, some like to look around, staying in the present, and dealing with issues that take immediate notice. Some look back, ensuring that the past doesn't come back to haunt them, or they are trapped within them. People like myself, who look up, seeing what wonders lay around every corner, and what tomorrow might bring. Then there are people that like to keep there head so far up their 4th point of contact that they can barely breathe....which one do you think the Destiny team is?

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