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Destiny

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Edited by Crack My Pepper: 11/2/2014 3:05:30 AM
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**UPDATE**"THEORY" 6th and 7th chest discussion.

We are attempting to figure out how to make the 6th and 7th chest spawn so far we have tried clearing the entrance without a pretorian entering a sync plate but nothing happened we will be retrying on hard mode tonight to confirm. (5th chest confirmed can get in normal or hard mode by preventing the templar from teleporting) 7th chest has speculation on how to get it whether it is clear the gorgon maze without being seen on hard mode or speed runs etc. We will be attempting all of these tonight on hard mode to test these theories. Any ideas and theories from players would be helpful we want to find these and show everyone else how to as well. Everyone mocked us and called us liars when we said we said there was a 5th chest and BAM! confirmed! Live stream http://www.twitch.tv/bowl_cruise Live stream http://www.twitch.tv/talkingheed311 **UPDATE** CHECKLIST FOR 6TH AND 7TH CHECKLIST FOR 6TH CHEST: Have literally tried everything and looked everywhere... The last thing left to try I will have to wait a week to try and if any of you ever played halo you know why ;) Follow me on twitch "Bowl_Cruise" when I get 250 followers I will be giving away a game of the winners choice!! 500 followers I will be randomly selecting someone to receive a new Turtle Beach Headset! So hit that follow button!!

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  • Edited by MainFrame-NL-: 10/27/2014 4:02:14 PM
    I like the idea of working together as a community to try and figure this out so here are my 2 cents. I'm thinking there may be multiple tasks needed to be done throughout the raid to spawn the last chest. The blue lights may be an indication that you met the requirements up to that point. The chest would be a good place to put such indicators as everyone will look at them. In this situation red lights would mean the requirements are not met so u can restart or forget about the the chest and finish normally. Did anyone read the grimoire card on kabr? (jumping area is named after this guy) One thing that I noticed was the little girl with her eyes shining light blue, could this be a hint regarding the lights? Did anyone notice other types of similar light indicators throughout the raid? The card talks about 6 students, are there 6 indicators? And one of the students is interrupting, hint to interrupt the Templar? Edit: found what I think is another light indicator right before the big drop in the gorgon maze. It would make perfect sense from a game developer perspective if every stage has 1 extra task to complete for a bonus chest with ascendent materials and a bonus loot chest at the end if all extra tasks in the raid have been completed. Not 1 but 2 secret passages both very well hidden, did we find them all and what's their purpose? Why spend the time to design what looks like useless alternate routes? The spirit bloom chest, why is it there? It doesn't seem to fit the picture. Is it a trick to lure you into opening and messing up the requirements needed for the last chest? Gorgons, Greek "mytho"logy (medusa) there's gotta be more to that... "Mytho"clast revealing its purpose in time... ? Why do they grow stronger if you kill one, to discourage killing them or is there more to it? According to legends Medusa was beheaded by the hero Perseus. Who thereafter used her head as a weapon until he gave it to the goddess Athena to place on her "shield" know as the Gorgoneion which was used to turn away harm or evil influences as in deflecting misfortune or averting the "evil eye"... Doesn't this sound like the relic/oracle thing we got going on here? Did you guys spot that cave at the jumping stage? It's empty but pretty well hidden. And what's the purpose of the portal? There's a pretty large goto area around it while most similar areas in the game will trigger the turn back timer, is there any reason for it to be bigger than normal? Why do they want us to go there? Is this a possible chest spawn location? Atheon the lord of time, could this have anything todo with the mythoclast supposedly revealing its purpose "in time"? I feel there's more to the mythoclast than just a trophy weapon. If your team backs up against the door at the gatekeepers it will open, did they make this so you can plan strategy or could there be a reason to go back? Could we bring the relic all the way back to the Gorgons? The game doesn't end after you beat atheon, is this really a bug or is there more to it? I really doubt a bug like this slipped by the testers. Is there something left, something we all missed?

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