's random stats for Exotic items.
For example, this week's Armamentarium has 131 Discipline, when last week's had only 104.
While it's not personally a big deal for me because I can just buy another with my ungodly amount of Strange Coins, the fact that this is even a possibility makes me a tad wary about purchasing gear that has less than 130 in a given stat in the future.
I'm sure Bungie won't actually change this, but [b]the point of this thread was mostly to inform other players[/b] that this is something that can happen.
What's the justification of making Stat values on Exotic gear subject to RNG? Bungie has already stated that they'll never have RNG perks on Exotics, such that every Exotic will always do the same thing as another Exotic of the same type.
So why should their Stats be subject to RNG when the Perks are not? Just seems like an [b]odd break from their design philosophy and possibly an oversight[/b].
[u][b]+1 For anyone who actually read the content of this post and not just the title before jumping to the comments section.[/b][/u] You da [i]real[/i] MVP.
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Not to burst your bubble, but people have gotten rolls with +150 on armementarium so you may be doing this awhile. Like a similar thing happened to me, I got no back up plans with +97 strength, got another one from the engram and it had +60 something, I never knew exotics could roll so freakin low. And it turned out to be 23 motes of light for two ascendant shards, wanted the spine, but no luck.