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#feedback

10/25/2014 7:11:38 AM
0

Raids, strikes, and exclusive rewards( raid stuff) needs a lot of changes

I feel like it would make more sense to do this later when more content is out and the level cap is raised(hopefully). You could have gear exclusive to extremely difficult raids/strikes in the game for the hardcore players and the lower tier for the less hardcore players. The lower tier would still allow you to meet minimal requirements for extremely difficult content but wouldn't possess as many perks or armor as the raid pieces. This lower tier would be earned by getting marks and completing difficult challenges close to exotic bounties. The higher tier of gear would be earned exclusively through hard mode. If they were to add higher levels to the raid and strikes that would be even better. If something like a weekly raid with the same kinds of modifiers and whatnot in nightfall was added that would present a great challenge. Exotic and raid gear drop rates would increase and also remove energy and shards as rewards(excluding chests). These new absurdly difficult raids could also have exclusive gear that could raise your level even higher. This would present a worthy challenge to level 30s who are bored. It would also allow 29s to have a better chance at raid gear if they dare to attempt the new difficulty. Getting this new powerful gear wouldn't just mean levels though. As you get higher you can unlock the next raid, new strikes, and even greater difficulty levels. I know the chance of something like this is slim to none but i can always hope. Better raid and strike mechanics would also be cool because let's be honest, the first raid is as hard as the first dungeon in an mmo if not easier. I know this stuff isn't too original but i just wanted to get it out there I know there are people with better ideas then mine out there too!

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