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#feedback

10/23/2014 4:35:58 PM
9

Let's make things clear

Stop mistaking Passion for Negativity.  Many of the recent topics and Post regarding boycotts on purchasing DLC, and buying of upcoming Activision titles are not negative reactions to our disappointment with Destiny.  These are in fact tools if not the only tool we really have available to express that we as a passionate community deserve a certain level of respect. These actions are positive in nature, as the intentions behind them would allow both the gaming community and developer/publishers to prosper, creatively and financially. This is an art form we all love, and I see the scale of responses, and reactions to even the smallest details as proof of this. As of now the relationship between the Gaming community and the Dev/Pubs is suffering (Not just Bungie/Activision).  This relationship must be a two-way street if it is to ever fully work out, evolve, and continue.  There needs to be more transparency and respect shown to the gamers.  But as it stands it seems as though we’re the only ones talking.  I will admit we greatly outnumber the Dev/pubs and to filter through everything and to satisfy all would be nearly impossible for any of them.  (In game end mission/level vote systems may be ugly but I can’t see how a dev/pub can deny this as being a useful tool.  AC Black Flag implemented this and it worked very well.) Current issues and fixes we want aside, the root of the frustration with Destiny is not so much that it’s bad or broken beyond repair.  It’s the painfully obvious betrayal that we suffered.  We were lied to.  That is not okay, we should not stand for it.  For our relationship to continue and even grow we need to be honest with one another.  We aren’t asking to be on the Pay role either, we love this medium so much we just want to be a part of it.  We want to nurture it and help it grow with you the dev/pub.  And we want to know that we are being heard. Why or how the gaming industry has reached this point is just sad.  Although that right there may be the issue.  We keep referring to this as an industry, an economic activity concerned with the processing of raw materials and manufacture of goods in factories.  That is so very sterile and heartless.  That does not ask for creativity, only raw materials that can be molded into money.  This doesn’t want friends or opinionated communities, only blindfolded consumers. I always thought of Gaming more as Art, the expression or application of human creative skill and imagination, typically in a visual form such as painting or sculpture, producing works to be appreciated primarily for their beauty or emotional power.  Can this be sold?  Yes.  Does that mean it’s no longer art, and becomes industry by default?  No, provided the promise of profit doesn’t come first. The art must come first, the imagination and skills of a community that works together with respect, and a mutual understanding of one another will thrive longer than any industry. We should strive to become a Gaming Community, not a Gaming Industry. Gaming as an industry is not sustainable.

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