JavaScript is required to use Bungie.net

Destiny

Discuss all things Destiny.
Edited by Buddy: 10/25/2014 7:21:14 PM
296
207
Buddy

Realistic and Appealing Exotic Weapon Ideas: [ 36 ] and counting!!! ~This is for you Bungie! <3

[b]Exotic Ideas: [ 1 -10 ]:[/b] http://www.bungie.net/en/Forum/Post/74685687 [b]Exotic Ideas: [ 11 - 20 ]:[/b] http://www.bungie.net/en/Forum/Post/74686419 [b]Exotic Ideas: [ 21 - 30 ]:[/b] http://www.bungie.net/en/Forum/Post/74696131 [b]Exotic Ideas: [ 31 - 40 ]:[/b] http://www.bungie.net/en/Forum/Post/74994505 ------------------------------------------------------------------------------------------------------------------------------------------------------ These are some ideas I have thought of and I have to say they are pretty good. I especially liked the "Black Hole" theme of my first Rocket Launcher idea, I hope you guys enjoy them too! (Hopefully in-game someday :D) Feel free to share your ideas! I will continuously update this with more of my ideas and edit in ideas from you guys I think are both realistic and amazing (I'll credit you of course). However, I stress that all my ideas are realistic and aren't over-powered in any way if you completely analyze its pros and cons in all its practical situations. Also, realistically, exotics have 2 perks (sometimes an initial one under damage type, making 3 [Icebreaker, Invective, Bad JuJu]) and the 1st one is always a standard perk followed by a 2nd "bizarre" one. But don't let that stop you from sharing your idea of an auto rifle that fires rockets. Just understand that that will never happen, lol. I encourage you to share any idea; I encourage you even more to share a realistic idea, as it may open an eye for Bungie and boom: a new exotic! If you see some ideas you like; PLEASE says so in the comments! --------------------------------------------------------------------------------------------------------------------------------------------------------- [b]FORMAT:[/b] [b]Name - Weapon Type ( Element [if applicable] ) ~ Credit for Idea (if idea was presented by anyone other than me)[/b] [i]"Description"[/i] [u]Perks:[/u] 0. Default Perk (only applicable on a few weapons, not all) 1. Regular Perk (available to all weapons) 2. Exotic Perk (exclusive to this weapon) --------------------------------------------------------------------------------------------------------------------------------------------------------- [b]EDIT 1:[/b] Unfortunately As I was typing up this edit, it's turns out there is a limit of like 10,000 characters. I will try to find a way to go around this: [b]EDIT 2:[/b] I am now going to add links to different posts in groups of 10 Exotic Weapon Ideas. This post will be the original; Please input all comments, suggestions, etc here as I am only going to be looking around on this post; the purpose of the other posts are to by pass the 10,000 character limit. [b]EDIT 3:[/b] Have now made separate posts for ideas. Yay! Click Links. Please try to respond only on original post as I don't want you or me to be searching other posts to look for the same ideas, lol. [b]EDIT 4:[/b] I would like to address that any weapons that increase a chance to drop loot (glimmer, engrams, etc, ) aren't realistic until Bungie makes a weapon that does something similar to that first. Increasing chance to drop ammo is ok, I guess. Also; you only need to provide the perks of your weapons, not the stats and stuff. You can if you want, but its just taking up to much room to include 7 other stats lol. [b]EDIT 5:[/b] If you are contributing an idea that you think is eligible for being added onto the Realistic and Appealing list, please use the FORMAT above so that I can do it faster :) [b]EDIT 6:[/b] To clarify; Feel free to comment on any of the posts, just post IDEAS on this main post. Also, I want to add that you do not need to write (kinetic damage) after primaries. [b]CLARIFICATION:[/b] Credit is always given where credit is due; if there is no credit, that means idea was mine (buddy72757). This had to be done due to a character limit of 10,000 characters: --------------------------------------------------------------------------------------------------------------------------------------------------------- [b]Exotic Ideas: [ 1 -10 ]:[/b] http://www.bungie.net/en/Forum/Post/74685687 [b]Exotic Ideas: [ 11 - 20 ]:[/b] http://www.bungie.net/en/Forum/Post/74686419 [b]Exotic Ideas: [ 21 - 30 ]:[/b] http://www.bungie.net/en/Forum/Post/74696131 [b]Exotic Ideas: [ 31 - 40 ]:[/b] http://www.bungie.net/en/Forum/Post/74994505 ------------------------------------------------------------------------------------------------------------------------------------------------------ [b]ATTENTION: [/b]I'm getting less and less feedback on the weapons currently on my list ever since I placed them on separate posts with links. Of course this had to be done, because there is a word limit. So every once in a while I'll do a "weapon spotlight" and copy and paste a random weapon idea onto the comments for you guys to share feedback. Likewise, you can visit the separate posts by clicking the conveniently placed links and respond feedback there or on this post if you like. As you can see, the links will direct you to Bungie.net so don't worry about anything. [b]NOTE:[/b] Going to be out of town Saturday and Sunday. I'll be back to add more Sunday evening.
English
#Destiny

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

View Entire Topic
  • Edited by WalkerBohh: 10/24/2014 5:26:30 AM
    I've got 2 for you, Walker originals. Fountain of Death - Exotic Machine Gun (Void Damage)~WalkerBohh "As they drank from the black chalice, they delivered their allies' demise" Perks: 1. Vacuum - Increased ammo pickup range. 2. Fountain of Death - Kills with this weapon have chance of generating primary and special ammo directly into the user's inventory. (Ammo generated from kills would very depending on gun type and ammo pool size. I.E. Atheon's Epilogue has a max ammo pool of 715 without gear perks, so if the Fountain generates primary ammo from a kill while the Epilogue is equipped, it will only generate up to 5 primary ammo, while Fatebringer, a hand cannon has a max ammo pool of 117 so it will only get a max of 2 ammo if equipped while using the Fountain. All special ammo generated would be in quantities of 1 since most special weapons don't go above 35 rounds.) The Inside Joke - Exotic Shotgun (Arc/Solar/Void Damage) (Each Particle has a random element type) "You wouldn't understand, you had to be there. Of course if you had been, you'd be dead right now." Perks: 1. Stand-up Act - The lower your health, the faster you reload. 2. The Punchline - The last round has a chance of firing 2x it's regular payload, the likelyhood of success depends on how many rounds were previously reloaded. (This shotgun has an excruciatingly slow reload speed, which is offset by the Stand-up Act perk. It fires 15 particles, each having a randomly selected element, if the Punchline perk is successful, the final round in the clip fires 30 particles in a larger than normal spread. Max ammo pool is 15, max magazine size is 5, and takes 8 seconds to fully reload if your health is full, if your health is below 2/3, it takes 5 seconds, below 1/3 it takes 3. This weapon's reload speed isn't effected by armor perks. If you reload all 5 shells, the chances of Punchline succeeding are 50/50, every shell you don't load, or that was already loaded, offsets your chances 10% so that only loading 1 shell gives you a 10% chance of success. Therefore, if you load all 5 shells, and fire them all without reloading before the last shell is fired, you have a 50% chance at firing 30 particles, each having a random element.) Sorry that it's so long, just wanted to be perfectly clear on how these weapons would work. I'm open to tweeking the design if you think anything needs altering Buddy, but these are the general ideas for the guns. If you read it all then thank you, even if I don't make it on your list. Keep up use great work though, we need more clear, concise threads so that Bungie doesn't have to read a million tiny suggestion posts. Thanks again and see you all starside!

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

    7 Replies
    1 2
    You are not allowed to view this content.
    ;
    preload icon
    preload icon
    preload icon