Wouldn't it be great to have an ammo synthesis that replenishes all our ammo at once?
The glimmer cost have to be upwards of 1500, but would be well worth the price, plus it would ease off the cool down timer issue.
BUMP & LIKE this idea if you'd like to see it become a reality!
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#feedback
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It would make sense to have this be yellow, like an exotic, and have --- 1) Xur sell it for a combined amount of MoL and SC. 2) nightfall quantity drop in the same amount that SC, shards/energies, and MoL drop
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That's actually a good idea man, there hard to come across nowadays with all the little kids on this game and play station faggittts
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Bump!
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Maybe with an increased glimmer cap
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I actually really like this idea lol
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Bumpity bump bump
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1200 is fair and better for most player
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Edited by Hawk, The Maidenless: 2/6/2015 2:34:32 AMEdit: Seeing how you guys decided to bring this post (and my reply) back from the dead I will be changing what I said. When you run out of ammo after a short period of time you will get all the ammo thats on the ground
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Bump!!!
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BUMP!! This would be amazing or like said just each synthesis be on a separate timer!!
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Orange ammo should be for all 3 weapon classes and a rare drop :-)
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Yes but half of all ammo
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Bump!
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Bump!
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I'd rather just see each ammo synth be on a separate cooldown. There is nothign more annoying than needing to burn a heavy ammo pack and then having your primary run dry a minute later.
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For someone who likes soloing the high level strikes, I'd bump this 1000 times
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How about the ability to toss an ammo synthesis to a Fireteam member? Could come on handy