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Destiny

Discuss all things Destiny.
10/21/2014 2:00:39 PM
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stavi

You can't argue this evidence. Destiny isn't Destiny.

This video really hits the spot with how I'm feeling. I love this game, but why don't I really feel like I love this game. It's hard to explain & this video touches on most of the reasons.
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  • Edited by IncredibleMink: 10/21/2014 6:43:22 PM
    One more thing to add. The above photo is little Easter Egg from Halo ODST, which was released in 2009 (and the game being in development well before that). If they've had this long to develop and plan the game out, I really dont see why there is so little content...but then Activision stepped in. I loved Bungie since the original Halo. I've gone to conventions to meet them (and even get my copy of Halo 2 signed). But this is just too much. There's no conspiracy. This is all video evidence from only a year ago. I dont care how much games change in their development cycle, it doesnt change THIS MUCH in the final year leading up to release. For those who dont want to watch the video (even though I suggest you do) here are some highlights from the original Reddit post. [quote]Since I started playing Destiny I have had a little itch in the back of my mind, something just didn't seem right. So for the last few weeks I have been looking back at Bungies marketing material for Destiny and this video is what I put together: http://youtu.be/fXW2FEJ4L4E These are my main highlights but more in the video. Out Here in the Wild - Official Destiny ViDoc 22 Aug 2013 - 1 year before release 0:38 "You can go from Earth to Venus to Mars to the Moon, to Saturn" 2:01 Thunder Lord. Talents points needed, different description and unlocks 4:13 Mercury is shown Official Destiny Gameplay Reveal Video 3 Jul 2013 - 1 year before release 7:16 Weapons have no level requirement, only weapon levels. A weapon you get at level 1 is just as effective as a weapon at level 20. This means every weapon is a viable option. Meaning you can use any gun you prefer. Giving you a huge selection. Also this means you can receive amazing weapons even exotics throughout your playthrough from start to finish even on low levels, its a smart way to do loot. Imagine the Iron Banner for instance with two players, one level 20 and one level 22. Both with the same weapon. But the higher level player's weapon doing a bit more damage, sounds like the original idea for the Iron Banner. 7:15 Thunderlord. Glimmer, Weapon Kit and Talent Point needed for upgrade. No upgrade materials. Maybe get talent points for using the weapon? Much more interesting upgrades. 11:22 Talking to speaker. Different layout on the Tower, we see a different area behind the characters. 11:31 Queens brother asks, "Why is the city breathing down my neck", located on earth. Different voice actor? Seems like a different character too. 11:44 A view of Saturn's Rings rendered in game. 11:46 A ship with Dead Orbit logo. Official Destiny E3 Gameplay Trailer 0:15 Larger view of tower, different layout. Tower has armed guards. 1:53 Saturn rendered in game (looks beautiful) 2:14 Mercury Destiny PlayStation 4 Official Announcement 20 Feb 2013 More than a year 1:11 Strike boss fight, room layout is different. 1:24 The Reef playable area. Fallen (guard) to the left, but player's do not have guns. Not under threat, a vender area similar to the Tower? Area is well polished, looks beautiful (will appear in DLC?) Reveal Trailer - Official Destiny ViDoc: Pathways Out of Darkness 17 Feb 2013 - More than a year before release 0:59 Mobile App, New Chapter on Venus: Story Book 1, Chapter 3 Gain Favor with the Queen Venus, Shores of Time "Help the Crow loot the Academy archive" Books? Each with chapters? The Crow character was first mentioned in a Reddit post detailing an alternative story that was dropped. A new story was created. 1:19 Main Menu -The City as Home location -Chapter 3 Shores of Time -Bounty with a One Week Cooldown -Strike Random playlist -Raid is Depth of Darkness, similar in name to the DLC name The Dark Below -Faction Wars, PvP 3:11 Different tower layout, armed guards 3:24 The Reef, created in game. Fallen guard patrolling (a well polished area, more than a year before the games release) 3:42 Lush forest, unknown location. Player visible lower left (this area is not as polished) http://youtu.be/fXW2FEJ4L4E[/quote] .

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