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#feedback

Edited by ZHX1138: 10/27/2014 11:33:50 PM
13

What about a "Story Playlist" with bonuses similar to "Strike Playlist"? or a New Game Plus feature?

Yes

173

No

22

Maybe

25

We already have strike playlists which I think are awesome. It allows you to pick a level of difficulty with possible loot rewards and other things. But, What about Story playlists!? To push beyond the typical Daily heroic mission we should have the "Story Playlists" area on the director menu where we can pick a level of difficulty with possible rewards and play through the missions again with small bounty rewards and random loot. This would be a great addition for you guys at Bungie just in case you decided to add revised cut-scenes or story information into old story missions as you all release patches, plus it will give us incentive to play the story in a sequential order (or as sequential as possible so we can see the connections between each mission). (This would be a sort of New Game Plus feature because then we could not just select a single level for story it would just continue in order one after the other.) One feature could also include that after say quitting the story playlist for the day, you can start it back up right where you left off with a brief prompt from the director menu or start from the beginning again. Also maybe have the game on Epic mode so that it's more challenging or some other type of difficulty perk like the Queen's Missions have to make the story playlist worth while in difficulty. [b]What do you guys think!? Please share thoughts suggestions and other ideas that could make this idea worth while! Maybe you're idea to make replaying the story more fun could be better than mine. Or maybe you have an idea that doesn't require a playlist! Please share you idea/ideas here so it can be heard by Bungie! [/b] [u]*No raging/sarcasm about lack of story this is not what this post is about*[/u] Thanks so much for the comments so far this is great! [i]Update! Here is an alternate idea: A Weekly New Game Plus!: Another idea would entail letting us replay the whole story including the first mission at not just a higher difficulty, but at a higher difficulty with XP, Engram Drops (or other items like Ascendant materials for every 10 missions you complete at level 28) and etc. So if we play through the whole story each week at a higher level (like level 20, 24, 26, 28) we get good perks for playing them again. This would be a once a week play through that we could do. Then after we play through all the missions for the week it wouldn't have the perks anymore or just merely XP bonuses. This is merely an alternative to the Strike Playlist idea since I've seen comments that suggest the Playlist idea would be to hard to implement with matchmaking without it being random story levels selected.[/i]

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