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This thread is inspired by another: view original post

Edited by ScottGallifrey: 10/9/2014 12:42:35 AM
7

Suggestions for Destiny Collected From Community [Part 1]

Yes

44

No

0

Destiny is perfect with what it has

1

Most

8

A Few

2

So, a little while ago I made a thread about things that a friend and I would like to see in Destiny. After a few days, the thread got to be fairly popular and people started contributing their ideas to add to the list. For a while, that worked out, but eventually the list got to be too big, so I had to continue it in the comments. But that didn't work out very well, since it just got buried under dozens of others, so here's my solution. A separate list, made completely by the community. 1. bringDaRawkus suggested: players can mark themselves as looking for a fireteam, and a short description of what they're looking to do. 2. xxxWarxPigxxx suggested: ghost voice packs. 3. BriGuy suggested: custom load out sets of armour, weapons, and subclass settings (like custom armour sets from Monster Hunter!) 4. Soki suggested: shared faction reputation between characters or ability to purchase items for other classes from the factions. 5. souf92xx suggested: The ability to customize the way your weapon looks by using shaders or combining it with materials or plans 6. Firesenz suggested: Stat Boosts and effects on the appearance of armour when wearing full sets of matching armour. 7. ORPHNCRIPPLR suggested: Add a random element to strikes, meaning that enemies spawn in different places and vary in quantity so that every strike run feels a bit more unique. 8. Bum309 suggested: Some side quests help flesh out the story of the worlds of Destiny and add lore. 9. nycekillz516 suggested: Option to move radar to other parts of the screen (Sometimes on certain consoles notifications pop up and block the radar) 10. Gytanzo suggested: Pets 11. cedeqa suggested: Have Factions fight each other over owning land in patrols and such 12. cedeqa suggested: Materials show on radar 13. cedeqa suggested: Ability to pay to have ascendant materials removed from items so they can be used for other items/purposes 14. cedeqa suggested: Factions have communicated political goals, history / back story and beliefs so one would align themselves to what the faction is about. 15. cedeqa suggested: Teleporting to popular local locations without having to go into orbit. 16. xStingingBEEx suggested: Ability to wield a hand cannon while riding a sparrow. 17. souf92xx suggested: Different armour sets that drop from the Raid (everyone who wants to be lvl 30 has to wear the same armour as every other lvl 30 at the moment, we need variety and individuality!) 18. profilewon suggested: unique drops (materials that could be used for crafting) from different small enemies (like in any MMO out there, making our farming mean something more) and large enemies alike. 19. NOTAGhero heard from another guy and suggested: Different HUDs for helmets/ customizable HUD modules that you can equip, for things like warning signs, grenade arch, etc. 20. aem suggested: More varied armour styles (ex: shorter/longer warlock robe and hunter cape styles) so that everyone looks a bit more unique 21. Tangledvandalist suggested: Space invaders mini-game during load screens. 22. jasssen suggested: Exo Stranger faction 23. litrosemore suggested: extra tab in menu to view online clan members (this way we don't have to add all of them to our friends list) 24. timmeh999 suggested: Tournaments between clans (with monthly or yearly prizes) 25. Gromit858 suggested: Larger battles between the alien races (ex: multiple Fallen Walkers battling with hordes of Hive) 26. Totsy30 suggested: "HUD editors" (examples are: ability to track player's stats, such as kills, and ability to view every boss and the loot and drop rates of that loot that can come from that boss) (See their original reply for clarity) 27. SevXcore suggested: Faction-themed/exclusive sparrows 28. StifMeister (and a few others, I believe) suggested: Shooting ranges in the Tower 29. Nox Magnus suggested: Taco Tuesday, a day which a special visitor arrives at the Tower and throws a taco fiesta, complete with 1v1 PvP brawls in the middle of the Tower which others can watch and dance parties. Don't pretend like this idea isn't absolutely amazing. 30. SevXcore suggested: Blink is compatible with your Sparrow/Sparrow can be upgraded to use Blink (Sparrow can teleport short distances in the direction it is facing 31. Agito Suggested: Numbered Health Indicator 32. Blackjackkris suggested: With the addition of a firing range, move the (a) gunsmith to the range and add the option to test out a weapon for a few glimmer 33. ValkyrieRequiem suggested: Faction-based PvP tournaments 34. ValkyrieRequiem suggested: Faction stat pages (total kills under faction banner, total deaths, etc.) 35. TheL1T1G4T0R suggested: Ability to quickly switch between weapons of the same class (primary, special, and heavy) and save whatever ammo was left in that gun's magazine for when it is later pulled out. 36. DaMidniteHour suggested: Emotes are all assigned to the down direction on the d-pad, and opening up a list of emotes to use by moving the right stick (this could help free up the d-pad for other uses, such as consumable hot buttons) 37. H4nDiC4Pd suggested: Faction-based wars on planets, the winners of which own the area of the planet fought for and has affects such as experience and material boosts to players of that faction, and also adds NPC armies and bosses (hostile to players of different factions) from those factions to the area 38. H4nDiC4Pd suggested: Players must be somewhat loyal to a single faction, and switching factions will either damage or completely erase reputation gained in that faction 39. Twilit Majora suggested: Colored beacons that the fireteam leader could put down inside the raid to mark or signify a specific position or location. 40. Flakcon suggested: Greatly increased difficulty and amount of enemies during public events, to the point where people could not possibly solo them and would require backup 41. eridian suggested: weekend events including the Vex or Cabal invading Earth or it's associated Moon, having somewhat large numbers of majors and ultras spawning in areas that are being invaded, and killing these enemies spawns a special boss that when slain has the chance of dropping unique legendary or rare gear 42. Disastronaut suggested: randomly given elemental shields in PvP (can sometimes be obtained by killing enemies) to make elemental damage matter more in the Crucible 43. Homer a Simpson suggested: Ability to trade in multiple rare or higher tier items of a certain type for an exotic of that type, like in the exotic bounty for Pocket Infinity 44. ashael01 suggested: Larger fireteams for patrol missions 45. LordSouffle suggested: Proximity chat for communication with people in the Tower and ability to chat with people in match made teams in things such as strikes. 46. ColdAtrophy suggested: option to turn off damage numbers to remove HUD clutter 47. Dovahturk suggested: random spawn points when going to planets 48. Dovahturk suggested: option to visit planets as PvP worlds, making other quardians potential threats as well as the other enemies 49. Redeye Gambit suggested: Ability to customize and create your own guns (sort of part of crafting) 50. NeyPL suggested: Different helmet types have different HUD displays (purely cosmetic, nothing game-changing) and exotic helmets have cool (optional) filters and such 51. BrthrhdOfSteel suggested: Weapon sets with stat boosts and effects when equipped in a set 52. BrthrhdOfSteel suggested: Maybe double the server limit in the tower if possible 53. BrthrhdOfSteel suggested: all marks earned with faction items equipped will become Faction based marks 54. BrthrhdOfSteel suggested: unique sidequests for factions that give a good amount of marks for that faction 55. McMuffin suggested: A dark crucible map in which you use your ghost as a flashlight 56. bushwacka92 suggested: ability to pick up PvP enemy's weapon for a short time after kill 57. bushwacka92 suggested: incentive for online play (if offline was to be implemented): weapons and armour that can only be used online (My add-on: as well as inability to participate in events when offline) 58. dknows suggested: Ability to level up ghosts and give them abilities such as providing the guardian with buffs, staggering or dealing some status ailment to enemies sometimes (silence the wizards...please....), locating chests or materials, projecting a guardian-like image to distract enemies for a short time, etc. 59. DrDave86 suggested: having a map during patrol and missions (does not include insides of caves or structures) 60. RainbowDazed suggested: Clan calendars for scheduling raids and things 61. RainbowDazed suggested: XBone users can use the same easy method of joining a friend's game as on other consoles 62. Krazey Ivan suggested: Somewhere in the reef, we can trade with awoken traders for ships, weapons, armour, etc that is exclusive to and only to be obtained by trading 63. Krazey Ivan suggested: space battles/flying missions 64. The Vex Overseer suggested: "purple ball room in the tower" 65. What Hit You suggested: Ability to add elemental damage to legendary+ weapons, with cost to some stats Here's the second part of the list: http://www.bungie.net/en/Forum/Post/72109505/0/0 [b][u]Poll question: Do you agree with the majority of this list?[/u][/b]

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