What's wrong with this new patch? I really want to know what peoples' specific [u]LOGICAL[/u] problem is. It seems to me that the Mythoclast is still more powerful than any Auto Rifle, Pulse Rifle, Scout Rifle, or Hand Cannon. They changed base damage (body shots), but basically kept precision damage, if not very slightly reduced. All that this means is the gun can't kill me with four body shots anymore (which equated to an unfair advantage of 1.5 seconds), but it can still kill me in 3 headshots, which I'm fine with.
Auto rifles were nerfed by 6%, and had their stability increased, so there's not much wrong there.
I'm not really sure why they changed pocket infinity. I didn't think that was unbalanced at all, but I don't really care I guess.
I ask again, what is the logical issue that you have with this hotfix?
I think it was well balanced and thought out. Your Mythoclast can still beat my Shingen-E, and every other gun I have, while auto rifles won't be the only crucible gun anymore. Good changes.
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