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#Competitive

Edited by Agony Q: 10/14/2014 6:43:30 AM
1

BUNGiE - You have destroyed your legacy with this game

Halo:CE, Halo 2, Halo 3 much loved titles by a legendary developer, you killed some of your reputation with Halo:ODST and especially Halo:Reach. But Destiny will forever label Bungie as another developer who sold out to modern day video game standards. But you not only took these new standards, you lowered them with no story what so ever. A 6yr old child could have written a better script in one day at school. The PVP is a disgrace, labeling a game type "Competitive" when the weapons and guardian abilities are horribly imbalanced. Whoever thought of the idea to label your playlists with "Competitive" should be educated in what the word means and then sacked. Apparently competitive games now cater for: join in progress, no penalties for quitters, imbalanced game play, no choice in host server, no private lobbies, no ranks. Lets talk about the worst game type created in any game, let alone a self titled competitive one.... Skirmish - get my teammate to suicide on a grenade (with no penalty to my teams score) and when I revive him I receive an overshield and my revived teammate is invulnerable for a short period of time...... What clever individual thought of that. Now your rewards system..... I think everyone that has played crucible has seen many a time players with 7000 score running a 20 K/D rewarded with nothing whilst a child who may have AFk'd or just joined in progress with 20 seconds left rewarded with a legendary or exotic item. This is the most frustrating reward system ever. This random rewards system would be installed to cater for the only player that will play this game, and that is the very casual gamer. But yet you label your game "competitive" but nothing in it rewards those who achieve greatness. Vault of glass - is the only shining light in this game, why though...... Because it is a private lobby which will leave you with a good connection to play on unless you lobby with foreigners. It is quiet difficult which most players enjoy because of the satisfaction of completing it once achieved. But you have random rewards on, I am sure there are players who have 3 of the same class of guardian who have completed the VOG close to 10 time and not been rewarded the gear to achieve lvl30. Whilst some players have gotten that gear in 3 completed runs. Some players will get the mythoclast in their first completion in hard whilst some will have to wait 6 weeks and 6 complete runs on hard mode to be lucky enough to get a mythoclast. You could have simply made that you had to complete in specific time frames to be rewarded with higher tiers of gear but that would not cater to your casual gamer. Unfortunately your competitive game is nothing but a farce and you know it and used the name "Bungie" to fill your pockets with consumers money. And I'm sure a lot of the current players that play Destiny will purchase your DLC content because they believe you will amend these issues and imbalanced properties that plague this game. But sadly you wont answer, and any Halo fan will know this from your history with Halo:Reach. It wasn't Halo that died, it was you. I will always remember you for bringing enjoyment to my childhood with the Halo series, best of luck with your future projects.

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