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#feedback

Edited by TimTomato: 10/12/2014 2:21:29 AM
0

How about actually utilizing feedback?

Here's a thought: why not actually make use of the feedback. Now wouldn't that just be a revolutionary idea -__- Players are much more creative, in terms of improvement at least, than the developers and can come up with ideas that would much more help games to reach their full potentials. For some reason though, developers tend to ignore player feedback for the most part. If I was a game developer who wanted to be truly successful in what I did, I would go about doing so by making one of my top priorities to listen to my community and implement their suggestions from feedback to the best of my ability. [b]So why isn't that happening?[/b] /rant

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