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#feedback

Edited by Marqo Loqo2574: 10/11/2014 1:01:03 PM
266

Which super is the most OP and why?

Warlock: Nova Bomb

508

Warlock: Sunsinger

261

Hunter: Golden Gun

181

Hunter: Bladedancer

1578

Titan: Fist of Havoc

677

Titan: Ward of Dawn

171

Theres been a lot of talk about some supers being more overpowered than others (lookin at you hunters). Some claim that all of them are which makes the game balanced. What are your thoughts? What makes the nova bomb cheap? Why is the defender shield a game breaker for you? How come bladedancers make you rage? Let me hear it Sorry forgot to add the "They're all balanced" option and don't know how to add it but just let everyone kno in the comments if you think so.

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  • Infinite supers. Ward of dawn is superior for solely this reason.

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    • None of them

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    • You forgot the "none of them" option.

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    • 4th horseman in PvP up close nullifies all supers :)

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    • Love how all the people say FOH is op yet you all need to get good scrubs and GOML COD PIECES

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    • All easy to counter

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    • If people don't know how to counter arc blade at this stage in the game there's no hope for you. The only super me and my fireteam will 100% of the time engage is blade dancer. Nova bomb, panic fist, golden gun, we run like hell if we sense it's coming. In 1v1 I can reliably escape or trade kill with BD and I don't care to say how cause apparently people still haven't figured out how to deal with them. It's been said here but fiat of panic is really stupid but it's not op. The armor gains outside of lag make them invincible.

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    • I'm glad this came back around because my view has completely changed. Fist of havoc is by far the most OP bullshit super in this game. The instantaneous armor is ridiculous and it hits through -blam!-ing walls. This is the only super I see people activate if you so much as graze them with a piece of paper. On numerous occasions I have shot titans from a distance and then they activate their super with no one around because they couldn't figure out where the damage was coming from. It's the ultimate panic button. I only run warlocks so I'm biased as hell, but having experienced, successfully countered as well as dodged every super, fist of havoc is by far the hardest to deal with.

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      10 Replies
      • Only because you get wrecked by blade dancer use a full auto shotgun like invective, found verdict, 4th horseman it destroyed arc blade same for machine guns and fusion rifles

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      • I think they are all op in their own way.

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      • Honestly, I am a Hunter , and I find my blade dance -blam!-ing useless. I only use the subclass for Arc nightfalls.

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        • Blade dancer & sunsinger Blade dancer: OP shield with one hit melee that can take out groups of enemies. Sunsinger: they can stack shields and just throw grenades like nothing also they can one hit melee you. If you said any titan supers were OP im sorry to say you're just unfortunate or bad to die by those titans can be killed easily with shotguns while using super.

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          • PVE + Ward of Dawn + Helm of Saint-14 = Most OP

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          • I think they are balanced well.

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          • Titans fist of panic

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            • I think arc blade is a little op because is the only super that allow to have multiple kills in different rooms. I think arc blade should has a 6 swing max

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              • Edited by Dior: 2/11/2015 7:49:52 PM
                >puts up WoD >feel safe >BD comes over and uses arc wave >arc wave is only super ability that can just pass through WoD >dead >never uses defender class again because what's the point of a bubble if something can just go through it

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              • Bladedancer is not a super yet more than 40% choose it lol

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              • Too bad people are just trash. Only players with a kd above 1.0 should have a vote trash players dont know shit.

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                • Have watched bladedancer supers wipe a team through multiple rooms way too often. While everyone is shooting them ...and they live.

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                  • None of the above. They are called supers for a reason.

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                  • They should take blade dancer away and give the hunters a support super like warlock and titan

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                    • I feel as if in PVP, Hunter takes the cake. Without a doubt. Their speed and agility combined with blades make them a ruthless Crucible killing machine. However, I voted for the Warlock Sunsinger for 2 reasons. 1) The ability to revive themselves while also giving themselves a boost is overpowered, but in a way good for your team in PvE. 2) While supercharged, Warlock Sunsingers can give themselves iron skin, which is a pain in the -blam!- in Crucible. Also, keep in mind that while most people are voting Bladedancer, Hunters PvE class most useless in the VoG. This is coming from somebody who favors a Hunter. PvP isn't everything guys.

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                    • If you want to claim a Super is overpowered on the basis of kills it acquires, then Golden Gun and Arc Blade are the [i]most[/i] overpowered, by far. If you want to claim a Super is overpowered on the basis of multi-kills it acquires, then Golden Gun and Arc Blade are the [i]most[/i] overpowered, by far. Those are the only two factors which could objectively determine what is and isn't overpowered. Hunters like to say their Arc Blade and Golden Gun are the least overpowered Supers in the game, but the evidence supports exactly the opposite. I can't wait until the devs realize this and nerf your precious Supers into oblivion.

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                      • None. Hunter supers can get crazy fast multi kills, but activate slow and can be seen from a mile away. Warlock supers are hard hitting, but also slow and can backfire if you use them recklessly. Titan supers are fast and can't be stopped, but you need to be extremely close to what you are trying to kill.

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                      • They are all situational

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