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#feedback

Edited by BigKingKaz: 10/1/2014 11:56:50 PM
1

Bigger and more interactive bosses

Before I start I wanna say thank you Bungie I love this game and everything about it so far. I was playing with friends the other day and we were disscussing the idea of more complex and engaging boss fights. Take lost planet or monster hunter for examples. Those bosses were big, environment shifting bad guys. They make the world around twist, turn, and break around them to make the user feel helplessly engaged. Or even make you chase them when they are hurt. It feels as though the monsters were trying to survive as much as you were. You never forget how hard those fights are. Or how everytime you fight them its a totally different battle. The whole mission was wrapped around taking the boss down. Every fight, a memorable one. With that said, some critique on Destiny's bosses is needed. A lot of the time it feels as though I'm running a distance to shoot little mobs, then running deeper or further to go shooting at a bullet spongue of a health bar, while trying to fend off more mobs. And thats all there is to it. Fun for the first few times you run a strike. But when you get an exotic bounty that requires 25 strikes, with there being only 6 playable strikes, you will repeat these missions over and over again. If they were a little more engaging and less repetitive shooting at a health bar, the 25 strikes wouldn't be such a grind. That and everytime you do a mission, there is little to no difference from when you did it the last time. No variance at all. I love this game but I don't know how much longer I can grind these same missions over and over. I would love a fight that makes you chase a boss that loses body parts over time, who gets enraged and uses different moves and attacks when enraged. One that feels the urgency to flee when hurt. With more visible damage on the body of my target. A fight that feels different every time I pick up the mission. Even though I know the monster, I want him to still surprize me. Seriously take some notes from Capcoms Lost Planet, I beg you. Just a few thoughts.

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