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#feedback

9/29/2014 9:40:24 AM
22

Why Day 1 DLC actually Exists. Just a friendly reminder.

So as a game developer myself, I see a lot of ignorance in the way that a game is treated when it is discovered that content is "on the disc" This info-graphic was released back during the mass effect shit storm, and it holds true to this day. If you don't want the developer to fire half the art staff every time a game finishes preproduction, be happy that day one dlc exists.
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  • Edited by Uncle Thursday: 9/29/2014 9:58:51 PM
    The problem with a lot of day one DLC that is already on the disk, though, is that customers view it as a paywall preventing then from accessing everything on the disk they purchased. They spend $60 on the game, then buy day one DLC and get a 108kb key download. That DLC cost an additional $5-$15 depending on the publisher. That's not DLC. That's just paying extra for content on the disk that was already paid for. It starts to feel like a blatant money grab by publishers. Especially if the content is more than just cosmetic items, but full fledged areas/story parts of the game that were purposefully ripped from the core game just to be paid for, later. Publishers and developed come up with all sorts of excuses as to why content is on the disk but locked behind a paywall, but consumers are buying those excuses less and less each day. If there's going to be day one DLC, then it damn well better be an actual download and not just a key file to unlock what was on the disk.

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